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Hedonic games model settings in which a set of agents have to be partitioned into groups which we call coalitions. In the enemy aversion model, each agent has friends and enemies, and an agent prefers to be in a coalition with as few…

Computer Science and Game Theory · Computer Science 2025-02-20 Martin Durand , Laurin Erlacher , Johanne Müller Vistisen , Sofia Simola

A recently introduced restricted variant of the multidimensional stable roommate problem is the roommate diversity problem: each agent belongs to one of two types (e.g., red and blue), and the agents' preferences over the coalitions solely…

Computer Science and Game Theory · Computer Science 2023-01-06 Steven Ge , Toshiya Itoh

We consider an online allocation problem that involves a set $P$ of $n$ players and a set $E$ of $m$ indivisible entities over discrete time steps $1,2,\ldots,\tau$. At each time step $t \in [1,\tau]$, for every entity $e \in E$, there is a…

Data Structures and Algorithms · Computer Science 2021-12-02 Siu-Wing Cheng

We consider 2-player stochastic games with perfectly observed actions, and study the limit, as the discount factor goes to one, of the equilibrium payoffs set. In the usual setup where current states are observed by the players, we show…

Optimization and Control · Mathematics 2014-12-11 Jérôme Renault , Bruno Ziliotto

We introduce the problem of adapting a stable matching to forced and forbidden pairs. Specifically, given a stable matching $M_1$, a set $Q$ of forced pairs, and a set $P$ of forbidden pairs, we want to find a stable matching that includes…

Computer Science and Game Theory · Computer Science 2022-11-23 Niclas Boehmer , Klaus Heeger

A matching queue is described via a graph $G$ together with a matching policy. Specifically, to each node in the graph there is a corresponding arrival process of items which can either be queued, or matched with queued items in neighboring…

Probability · Mathematics 2017-03-08 Pascal Moyal , Ohad Perry

We study a generic family of two-player continuous-time nonzero-sum stopping games modeling a war of attrition with symmetric information and stochastic payoffs that depend on an homogeneous linear diffusion. We first show that any…

Optimization and Control · Mathematics 2022-10-18 Jean-Paul Décamps , Fabien Gensbittel , Thomas Mariotti

An edge-weighted graph $G=(V,E)$ is called stable if the value of a maximum-weight matching equals the value of a maximum-weight fractional matching. Stable graphs play an important role in some interesting game theory problems, such as…

Data Structures and Algorithms · Computer Science 2017-11-28 Zhuan Khye Koh , Laura Sanità

A strategy profile in a multi-player game is a Nash equilibrium if no player can unilaterally deviate to achieve a strictly better payoff. A profile is an $\epsilon$-Nash equilibrium if no player can gain more than $\epsilon$ by…

Computer Science and Game Theory · Computer Science 2026-01-27 Ali Asadi , Léonard Brice , Krishnendu Chatterjee , K. S. Thejaswini

A naive way to solve the model-checking problem of the mu-calculus uses fixpoint iteration. Traditionally however mu-calculus model-checking is solved by a reduction in linear time to a parity game, which is then solved using one of the…

Logic in Computer Science · Computer Science 2019-09-18 Tom van Dijk , Bob Rubbens

In many economic contexts, agents from a same population team up to better exploit their human capital. In such contexts (often called "roommate matching problems"), stable matchings may fail to exist even when utility is transferable. We…

General Economics · Economics 2021-02-15 Pierre-André Chiappori , Alfred Galichon , Bernard Salanié

We study a network formation game where nodes wish to send traffic to other nodes. Nodes can contract bilaterally other nodes to form bidirectional links as well as nodes can break unilaterally contracts to eliminate the corresponding…

Computer Science and Game Theory · Computer Science 2012-03-27 Carme Àlvarez , Aleix Fernàndez

We study stable matchings that are robust to preference changes in the two-sided stable matching setting of Gale and Shapley[GS62]. Given two instances $A$ and $B$ on the same set of agents, a matching is said to be robust if it is stable…

Discrete Mathematics · Computer Science 2025-12-23 Rohith Reddy Gangam , Tung Mai , Nitya Raju , Vijay V. Vazirani

We present a new tool for the study of multiplayer stochastic games, namely the modified game, which is a normal-form game that depends on the discount factor, the initial state, and for every player a partition of the set of states and a…

Probability · Mathematics 2017-03-14 Eilon Solan

The topic of stable matchings (marriages) in a bipartite graph has become widely popular, starting with the appearance of the classical work by Gale and Shapley. We give a detailed survey on selected known results in this field that…

Combinatorics · Mathematics 2023-01-11 Alexander V. Karzanov

We consider coalition formation games in which each player has preferences over the other players and his preferences over coalitions are based on the best player ($\mathcal{B}$-/B-hedonic games) or the worst player ($\mathcal{W}$/W-hedonic…

Computer Science and Game Theory · Computer Science 2011-12-06 Haris Aziz , Paul Harrenstein , Evangelia Pyrga

In a many-to-many matching model in which agents' preferences satisfy substitutability and the law of aggregate demand, we present an algorithm to compute the full set of stable matchings. This algorithm relies on the idea of "cycles in…

Theoretical Economics · Economics 2024-04-25 Agustin G. Bonifacio , Noelia Juarez , Pablo Neme , Jorge Oviedo

We introduce and study incentive equilibria for multi-player meanpayoff games. Incentive equilibria generalise well-studied solution concepts such as Nash equilibria and leader equilibria (also known as Stackelberg equilibria). Recall that…

Computer Science and Game Theory · Computer Science 2015-11-03 Anshul Gupta , M. S. Krishna Deepak , Bharath Kumar Padarthi , Sven Schewe , Ashutosh Trivedi

We study a simple adaptive model in the framework of an N -player normal form game. The model consists of a repeated game where the players only know their own action space and their own payoff scored at each stage, not those of the other…

Computer Science and Game Theory · Computer Science 2017-06-12 Mario Bravo

Coalition formation is concerned with the question of how to partition a set of agents into disjoint coalitions according to their preferences. Deviating from most of the previous work, we consider an online variant of the problem, where…

Computer Science and Game Theory · Computer Science 2025-03-11 Martin Bullinger , René Romen