Related papers: Slow $k$-Nim
In this paper, we consider two-player impartial games with a pass-move. A disjunctive compound of games is a position in which, on each turn, the current player chooses one of the components and makes a legal move in it. For disjunctive…
This thesis will be discussing scoring play combinatorial games and looking at the general structure of these games under different operators. I will also be looking at the Sprague-Grundy values for scoring play impartial games, and…
Given a graph G with positive integer weights on the vertices, and a token placed on some current vertex u, two players alternately remove a positive integer weight from u and then move the token to a new current vertex adjacent to u. When…
We study two impartial games introduced by Anderson and Harary. Both games are played by two players who alternately select previously-unselected elements of a finite group. The first player who builds a generating set from the…
In this paper we analyze classical Maker-Breaker games played on the edge set of a sparse random board $G\sim \gnp$. We consider the Hamiltonicity game, the perfect matching game and the $k$-connectivity game. We prove that for $p(n)\geq…
We generalize the results and conjectures of Tam\'{a}s Lengyel, showing that the \textsc{nim}-values of a large class of two-dimensional subtraction-transfer games are periodic. These are impartial, normal-play games with two piles of…
We consider an {\em enforce operator} on impartial rulesets similar to the Muller Twist and the comply/constrain operator of Smith and St\u anic\u a, 2002. Applied to the rulesets A and B, on each turn the opponent enforces one of the…
The game of memory is played with a deck of n pairs of cards. The cards in each pair are identical. The deck is shuffled and the cards laid face down. A move consists of flipping over first one card then another. The cards are removed from…
We introduce a variant of Wythoff's Game that we call $m$-Modular Wythoff's Game. In the original Wythoff's Game, players can take a positive number of tokens from one pile, or they can take a positive number of tokens from both piles if…
The semi-random graph process is a single player game in which the player is initially presented an empty graph on $n$ vertices. In each round, a vertex $u$ is presented to the player independently and uniformly at random. The player then…
In many combinatorial games, one can prove that the first player wins under best play using a simple but non-constructive argument called strategy-stealing. This work is about the complexity behind these proofs: how hard is it to actually…
We apply the Sprague-Grundy Theorem to LCTR, a new impartial game on partitions in which players take turns removing either the Left Column or the Top Row of the corresponding Young diagram. We establish that the Sprague-Grundy value of any…
We introduce a natural variant of weighted voting games, which we refer to as k-Prize Weighted Voting Games. Such games consist of n players with weights, and k prizes, of possibly differing values. The players form coalitions, and the i-th…
We study a combinatorial game derived from a problem in the German National Mathematics Competition. In this game, two players take turns removing numbers from a finite set of natural numbers, aiming to satisfy a certain divisibility…
Let $TT_k$ denote the transitive tournament on $k$ vertices. Let $TT(h,k)$ denote the graph obtained from $TT_k$ by replacing each vertex with an independent set of size $h \geq 1$. The following result is proved: Let $c_2=1/2$, $c_3=5/6$…
We introduce a restriction of Wythoff's game, which we call F-Wythoff, in which the integer ratio of entries must not change if an equal number of tokens are removed from both piles. We show that P-positions of F-Wythoff are exactly those…
Bachet's game is a variant of the game of Nim. There are $n$ objects in one pile. Two players take turns to remove any positive number of objects not exceeding some fixed number $m$. The player who takes the last object loses. We consider a…
We analyze the two-player game of Knock 'em Down, asymptotically as the number of tokens to be knocked down becomes large. Optimal play requires mixed strategies with deviations of order sqrt(n) from the naive law-of-large numbers…
Partially-ordered set games, also called poset games, are a class of two-player combinatorial games. The playing field consists of a set of elements, some of which are greater than other elements. Two players take turns removing an element…
A classical result of K. L. Chung and W. Feller deals with the partial sums $S_k$ arising in a fair coin-tossing game. If $N_n$ is the number of "positive" terms among $S_1, S_2,\dots,S_n$ then the quantity $P(N_{2n}=2r)$ takes an elegant…