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A movie that is thoroughly enjoyed and recommended by an individual might be hated by another. One characteristic of humans is the ability to have feelings which could be positive or negative. To automatically classify and study human…

Computation and Language · Computer Science 2022-04-22 Iyanuoluwa Shode , David Ifeoluwa Adelani , Anna Feldman

Hand-drawn cartoon animation employs sketches and flat-color segments to create the illusion of motion. While recent advancements like CLIP, SVD, and Sora show impressive results in understanding and generating natural video by scaling…

Computer Vision and Pattern Recognition · Computer Science 2024-05-24 Zhenglin Pan

A natural language interface exploits the conceptual simplicity and naturalness of the language to create a high-level user-friendly communication channel between humans and machines. One of the promising applications of such interfaces is…

Computation and Language · Computer Science 2016-07-05 Kaveh Hassani , Won-Sook Lee

With the booming of virtual reality (VR) technology, there is a growing need for customized 3D avatars. However, traditional methods for 3D avatar modeling are either time-consuming or fail to retain similarity to the person being modeled.…

Computer Vision and Pattern Recognition · Computer Science 2023-07-06 Chuanyu Pan , Guowei Yang , Taijiang Mu , Yu-Kun Lai

Virtual human animations have a wide range of applications in virtual and augmented reality. While automatic generation methods of animated virtual humans have been developed, assessing their quality remains challenging. Recently,…

Graphics · Computer Science 2025-11-17 Rim Rekik , Stefanie Wuhrer , Ludovic Hoyet , Katja Zibrek , Anne-Hélène Olivier

We discuss a topic on the role of computer graphics in the production of documentaries, which is often ignored in favor of other topics. Typically, except for some rare occasions, documentary producers and computer scientists or digital…

Graphics · Computer Science 2011-01-05 Miao Song

The recent advances in deep learning have made it possible to generate photo-realistic images by using neural networks and even to extrapolate video frames from an input video clip. In this paper, for the sake of both furthering this…

Computer Vision and Pattern Recognition · Computer Science 2018-08-10 Lijie Fan , Wenbing Huang , Chuang Gan , Junzhou Huang , Boqing Gong

Storytelling has always been vital for human nature. From ancient times, humans have used stories for several objectives including entertainment, advertisement, and education. Various analyses have been conducted by researchers and creators…

Computation and Language · Computer Science 2022-05-24 Yusuke Mori , Hiroaki Yamane , Yusuke Mukuta , Tatsuya Harada

The many genres of narrative visualization (e.g. data comics, data videos) each offer a unique set of affordances and constraints. To better understand a genre that we call cinematic visualizations-3D visualizations that make highly…

Human-Computer Interaction · Computer Science 2023-01-10 Matthew Conlen , Jeffrey Heer , Hillary Mushkin , Scott Davidoff

Children's drawings have a wonderful inventiveness, creativity, and variety to them. We present a system that automatically animates children's drawings of the human figure, is robust to the variance inherent in these depictions, and is…

Computer Vision and Pattern Recognition · Computer Science 2023-04-05 Harrison Jesse Smith , Qingyuan Zheng , Yifei Li , Somya Jain , Jessica K. Hodgins

This paper performs a comprehensive and comparative evaluation of the state of the art local features for the task of image based 3D reconstruction. The evaluated local features cover the recently developed ones by using powerful machine…

Computer Vision and Pattern Recognition · Computer Science 2017-12-15 Bin Fan , Qingqun Kong , Xinchao Wang , Zhiheng Wang , Shiming Xiang , Chunhong Pan , Pascal Fua

In recent years, motion capture technology using computers has developed rapidly. Because of its high efficiency and excellent performance, it replaces many traditional methods and is being widely used in many fields. Our project is about…

Computer Vision and Pattern Recognition · Computer Science 2021-12-23 Yanquan Chen , Fei Yang , Tianyu Lang , Guanfang Dong , Anup Basu

Delivering immersive, 3D experiences for human communication requires a method to obtain 360 degree photo-realistic avatars of humans. To make these experiences accessible to all, only commodity hardware, like mobile phone cameras, should…

Computer Vision and Pattern Recognition · Computer Science 2022-10-24 Stanislaw Szymanowicz , Virginia Estellers , Tadas Baltrusaitis , Matthew Johnson

Requirements engineering provides several practices to analyze how a user wants to interact with a future software. Mockups, prototypes, and scenarios are suitable to understand usability issues and user requirements early. Nevertheless,…

Software Engineering · Computer Science 2017-08-02 Oliver Karras , Carolin Unger-Windeler , Lennart Glauer , Kurt Schneider

Audio-driven facial animation presents an effective solution for animating digital avatars. In this paper, we detail the technical aspects of NVIDIA Audio2Face-3D, including data acquisition, network architecture, retargeting methodology,…

Caricature is a type of artistic style of human faces that attracts considerable attention in the entertainment industry. So far a few 3D caricature generation methods exist and all of them require some caricature information (e.g., a…

Computer Vision and Pattern Recognition · Computer Science 2021-11-16 Zipeng Ye , Mengfei Xia , Yanan Sun , Ran Yi , Minjing Yu , Juyong Zhang , Yu-Kun Lai , Yong-jin Liu

Computer animation in the past decade has become one of the most noticeable features of technology-based learning environments. With today's high educational demands as well as the lack of time provided for certain courses, classical…

Human-Computer Interaction · Computer Science 2015-03-25 Sajid Musa , Rushan Ziatdinov , Omer Faruk Sozcu , Carol Griffiths

Automatic image caption generation aims to produce an accurate description of an image in natural language automatically. However, Bangla, the fifth most widely spoken language in the world, is lagging considerably in the research and…

Computation and Language · Computer Science 2018-09-10 Motiur Rahman , Nabeel Mohammed , Nafees Mansoor , Sifat Momen

Codec Avatars are a recent class of learned, photorealistic face models that accurately represent the geometry and texture of a person in 3D (i.e., for virtual reality), and are almost indistinguishable from video. In this paper we describe…

Computer Vision and Pattern Recognition · Computer Science 2020-08-13 Alexander Richard , Colin Lea , Shugao Ma , Juergen Gall , Fernando de la Torre , Yaser Sheikh

We present an interactive approach to synthesizing realistic variations in facial hair in images, ranging from subtle edits to existing hair to the addition of complex and challenging hair in images of clean-shaven subjects. To circumvent…

Computer Vision and Pattern Recognition · Computer Science 2020-04-16 Kyle Olszewski , Duygu Ceylan , Jun Xing , Jose Echevarria , Zhili Chen , Weikai Chen , Hao Li
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