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We introduce and analyze a natural game formulated as follows. In this one-person game, the player is given a random permutation $A=(a_1,\dots, a_n)$ of a multiset $M$ of $n$ reals that sum up to $0$, where each of the $n!$ permutation…

Discrete Mathematics · Computer Science 2024-11-21 Adrian Dumitrescu , Arsenii Sagdeev

Best-response (BR) schemes represent an important avenue for learning equilibria in noncooperative games. However, extant rate guarantees for BR schemes generally necessitate stringent smoothness requirements on player objectives and the…

Optimization and Control · Mathematics 2026-03-03 Zhuoyu Xiao , Uday V. Shanbhag

We introduce a notion of subgames for stochastic timing games and the related notion of subgame-perfect equilibrium in possibly mixed strategies. While a good notion of subgame-perfect equilibrium for continuous-time games is not available…

Optimization and Control · Mathematics 2018-05-23 Frank Riedel , Jan-Henrik Steg

We study finite-horizon two-player zero-sum differential games with one-sided payoff information ($G$), where the informed player (P1) knows the game payoff, while P2 only has a public belief over a finite set of possible payoffs. In this…

Computer Science and Game Theory · Computer Science 2026-05-06 Mukesh Ghimire , Zhe Xu , Yi Ren

We study a model of two-player, zero-sum, stopping games with asymmetric information. We assume that the payoff depends on two continuous-time Markov chains (X, Y), where X is only observed by player 1 and Y only by player 2, implying that…

Optimization and Control · Mathematics 2017-12-06 Fabien Gensbittel , Christine Grün

Two simple yet powerful optimization algorithms, named the Best-Mean-Random (BMR) and Best-Worst-Random (BWR) algorithms, are developed and presented in this paper to handle both constrained and unconstrained optimization problems. These…

Neural and Evolutionary Computing · Computer Science 2024-09-10 Ravipudi Venkata Rao , Ravikumar shah

We study the algorithm of Gurvich, Khachyian and Karzanov (GKK algorithm) when it is ran over mean-payoff games with no simple cycle of weight zero. We propose a new symmetric analysis, lowering the $O(n^2 N)$ upper-bound of Pisaruk on the…

Computer Science and Game Theory · Computer Science 2021-10-12 Pierre Ohlmann

Two-player games on graphs is central in many problems in formal verification and program analysis such as synthesis and verification of open systems. In this work we consider solving recursive game graphs (or pushdown game graphs) that can…

Logic in Computer Science · Computer Science 2016-05-17 Krishnendu Chatterjee , Yaron Velner

This paper is concerned with a new type of differential game problems of forwardbackward stochastic systems. There are three distinguishing features: Firstly, our game systems are forward-backward doubly stochastic differential equations,…

Optimization and Control · Mathematics 2015-10-09 Eddie C. M. Hui , Hua Xiao

We investigate the computation of equilibria in extensive-form games where ex ante correlation is possible, focusing on correlated equilibria requiring the least amount of communication between the players and the mediator. Motivated by the…

Computer Science and Game Theory · Computer Science 2019-01-21 Andrea Celli , Stefano Coniglio , Nicola Gatti

We study $n$-agent Bayesian Games with $m$-dimensional vector types and linear payoffs, also called Linear Multidimensional Bayesian Games. This class of games is equivalent with $n$-agent, $m$-game Uniform Multigames. We distinguish…

Computer Science and Game Theory · Computer Science 2023-10-24 Sébastien Huot , Abbas Edalat

This paper provides a polynomial-time algorithm for solving parity games that runs in $\mathcal{O}(n^{2}\cdot(n + m))$ time-ending a search that has taken decades. Unlike previous attractor-based algorithms, the presented algorithm only…

Data Structures and Algorithms · Computer Science 2025-11-07 Rick van der Heijden

This paper introduces an explicit algorithm for computing perfect public equilibrium (PPE) payoffs in repeated games with imperfect public monitoring, public randomization, and discounting. The method adapts the established framework by…

Theoretical Economics · Economics 2024-11-05 Jasmina Karabegovic

We consider zero-sum stochastic games for continuous time Markov decision processes with risk-sensitive average cost criterion. Here the transition and cost rates may be unbounded. We prove the existence of the value of the game and a…

Optimization and Control · Mathematics 2021-09-21 Mrinal K. Ghosh , Subrata Golui , Chandan Pal , Somnath Pradhan

We present a deterministic algorithm, solving discounted games with $n$ nodes in $n^{O(1)}\cdot (2 + \sqrt{2})^n$-time. For bipartite discounted games our algorithm runs in $n^{O(1)}\cdot 2^n$-time. Prior to our work no deterministic…

Data Structures and Algorithms · Computer Science 2020-10-27 Alexander Kozachinskiy

We study two-player concurrent stochastic games on finite graphs, with B\"uchi and co-B\"uchi objectives. The goal of the first player is to maximize the probability of satisfying the given objective. Following Martin's determinacy theorem…

Computer Science and Game Theory · Computer Science 2022-11-28 Benjamin Bordais , Patricia Bouyer , Stéphane Le Roux

The roulette wheel selection is a critical process in heuristic algorithms, enabling the probabilistic choice of items based on assigned fitness values. It selects an item with a probability proportional to its fitness value. This technique…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-02-29 Koji Nakano

Stochastic games are often used to model reactive processes. We consider the problem of synthesizing an optimal almost-sure winning strategy in a two-player (namely a system and its environment) turn-based stochastic game with both a…

Systems and Control · Computer Science 2015-11-03 Min Wen , Ufuk Topcu

We study the problem of finding robust equilibria in multiplayer concurrent games with mean payoff objectives. A $(k,t)$-robust equilibrium is a strategy profile such that no coalition of size $k$ can improve the payoff of one its member by…

Computer Science and Game Theory · Computer Science 2016-02-02 Romain Brenguier

Information gathering while interacting with other agents under sensing and motion uncertainty is critical in domains such as driving, service robots, racing, or surveillance. The interests of agents may be at odds with others, resulting in…

Robotics · Computer Science 2021-05-14 Wilko Schwarting , Alyssa Pierson , Sertac Karaman , Daniela Rus