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Automated game design has remained a key challenge within the field of Game AI. In this paper, we introduce a method for recombining existing games to create new games through a process called conceptual expansion. Prior automated game…

Artificial Intelligence · Computer Science 2018-09-10 Matthew Guzdial , Mark Riedl

On-screen game footage contains rich contextual information that players process when playing and experiencing a game. Learning pixel representations of games can benefit artificial intelligence across several downstream tasks including…

Computer Vision and Pattern Recognition · Computer Science 2023-07-24 Chintan Trivedi , Konstantinos Makantasis , Antonios Liapis , Georgios N. Yannakakis

Advanced persistent threats (APT) combine a variety of different attack forms ranging from social engineering to technical exploits. The diversity and usual stealthiness of APT turns them into a central problem of contemporary practical…

Cryptography and Security · Computer Science 2022-05-03 Stefan Rass , Sandra König , Stefan Schauer

Design erosion is a persistent problem within the software engineering discipline. Software designs tend to deteriorate over time and there is a need for tools and techniques that support software architects when dealing with legacy…

Software Engineering · Computer Science 2021-04-29 Frederick Schmidt , Stephen MacDonell , Andy M. Connor

Utilising quantum computing technology to enhance artificial intelligence systems is expected to improve training and inference times, increase robustness against noise and adversarial attacks, and reduce the number of parameters without…

Software Engineering · Computer Science 2024-12-18 Mykhailo Klymenko , Thong Hoang , Xiwei Xu , Zhenchang Xing , Muhammad Usman , Qinghua Lu , Liming Zhu

Game development is a complex task involving multiple disciplines and technologies. Developers and researchers alike have suggested that AI-driven game design assistants may improve developer workflow. We present a recommender system for…

Artificial Intelligence · Computer Science 2019-08-14 Tiago Machado , Daniel Gopstein , Oded Nov , Angela Wang , Andy Nealen , Julian Togelius

Software architecture is receiving increasingly attention as a critical design level for software systems. As software architecture design resources (in the form of architectural specifications) are going to be accumulated, the development…

Software Engineering · Computer Science 2009-09-25 Jianjun Zhao

The exponential growth of data volumes has led to escalating computational costs in machine learning model training. However, many features fail to contribute positively to model performance while consuming substantial computational…

Machine Learning · Computer Science 2025-12-01 Chi Zhao , Jing Liu , Elena Parilina

In this paper, a novel design methodology-Agile Behaviour Design-is presented that accommodates the requirements for developing complex game agents suitable for industrial environments. An essential part of the design approach is to support…

Software Engineering · Computer Science 2018-03-06 Swen E. Gaudl

Software architecture optimization aims to enhance non-functional attributes like performance and reliability while meeting functional requirements. Multi-objective optimization employs metaheuristic search techniques, such as genetic…

Software architecture is the foundation of a system's ability to achieve various quality attributes, including software performance. However, there lacks comprehensive and in-depth understanding of why and how software architecture and…

Software Engineering · Computer Science 2024-10-24 Yutong Zhao , Lu Xiao , Chenhao Wei , Rick Kazman , Ye Yang

A software architect uses quality requirements to design the architecture of a system. However, it is essential to ensure that the system's final architectural design achieves the standard quality requirements. The existing architectural…

Software Engineering · Computer Science 2021-05-21 Ritu Kapur , Sumit Kalra , Kamlesh Tiwari , Geetika Arora

Deceptive game designs that manipulate players are increasingly common in the gaming industry, but the impact on players is not well studied. While studies have revealed player frustration, there is a gap in understanding how cultural…

Human-Computer Interaction · Computer Science 2025-03-26 Hilda Hadan , Sabrina A. Sgandurra , Leah Zhang-Kennedy , Lennart E. Nacke

Our objective in this paper is to develop a machinery that makes a given organizational strategic plan resilient to the actions of competitor agents (adverse environmental actions). We assume that we are given a goal tree representing…

Artificial Intelligence · Computer Science 2025-02-18 Aditya Ghose , Asjad Khan

Pattern plays a vital role in software architecture and it is a general reusable solution to commonly occurring problem. Software architecture of a system is the set of structures needed to reason about the system, which comprise software…

Software Engineering · Computer Science 2013-12-10 A. Meiappane , V. Prasanna Venkatesan , V. Jegatheeswari , B. Kalpana , U. Sarumathy

We propose a game-theoretic framework that incorporates both incomplete information and general ambiguity attitudes on factors external to all players. Our starting point is players' preferences on payoff-distribution vectors, essentially…

Economics · Quantitative Finance 2017-04-04 Jian Yang

The dominant view of design in information systems and software engineering, the Rational Design Paradigm, views software development as a methodical, plan-centered, approximately rational process of optimizing a design candidate for known…

Software Engineering · Computer Science 2013-03-26 Paul Ralph

Game-theoretic approaches are envisioned to bring human-like reasoning skills and decision-making processes for autonomous vehicles (AVs). However, challenges including game complexity and incomplete information still remain to be addressed…

Systems and Control · Electrical Eng. & Systems 2023-12-01 Mushuang Liu , H. Eric Tseng , Dimitar Filev , Anouck Girard , Ilya Kolmanovsky

When a prediction algorithm serves a collection of users, disparities in prediction quality are likely to emerge. If users respond to accurate predictions by increasing engagement, inviting friends, or adopting trends, repeated learning…

Machine Learning · Computer Science 2025-11-27 Eden Saig , Nir Rosenfeld

Performing dependability evaluation along with other analyses at architectural level allows both making architectural tradeoffs and predicting the effects of architectural decisions on the dependability of an application. This paper gives…

Software Engineering · Computer Science 2008-09-25 Ana-Elena Rugina , Peter H. Feiler , Karama Kanoun , Mohamed Kaaniche
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