Related papers: Time Versus Cost Tradeoffs for Deterministic Rende…
Consider the following classical search problem: given a target point $p\in \Re$, starting at the origin, find $p$ with minimum cost, where cost is defined as the distance travelled. Let $D$ be the distance of $p$ from the origin. When no…
We study the problem of networked online convex optimization, where each agent individually decides on an action at every time step and agents cooperatively seek to minimize the total global cost over a finite horizon. The global cost is…
We consider the task of graph exploration. An $n$-node graph has unlabeled nodes, and all ports at any node of degree $d$ are arbitrarily numbered $0,\dots, d-1$. A mobile agent has to visit all nodes and stop. The exploration time is the…
In this paper, a new framework to study weighed networks is introduced. The idea behind this methodology is to consider that each node of the network is an agent that desires to satisfy his/her preferences in an economic sense. Moreover,…
Network games are widely used as a model for selfish resource-allocation problems. In the classical model, each player selects a path connecting her source and target vertices. The cost of traversing an edge depends on the {\em load};…
We study the problem of matching agents who arrive at a marketplace over time and leave after d time periods. Agents can only be matched while they are present in the marketplace. Each pair of agents can yield a different match value, and…
Navigating an environment with uncertain connectivity requires a strategic balance between minimizing the cost of traversal and seeking information to resolve map ambiguities. Unlike previous approaches that rely on local sensing, we…
In the symmetric rendezvous problem two players follow the same (randomized) strategy to visit one of $n$ locations in each time step $t=0,1,2,\dots$. Their goal is to minimize the expected time until they visit the same location and thus…
We study networks of processes which all execute the same finite-state protocol and communicate thanks to a rendez-vous mechanism. Given a protocol, we are interested in checking whether there exists a number, called a cut-off, such that in…
We consider a dynamic system with multiple types of customers and servers. Each type of waiting customer or server joins a separate queue, forming a bipartite graph with customer-side queues and server-side queues. The platform can match…
We consider the ANTS problem [Feinerman et al.] in which a group of agents collaboratively search for a target in a two-dimensional plane. Because this problem is inspired by the behavior of biological species, we argue that in addition to…
In a temporal graph, each edge is available at specific points in time. Such an availability point is often represented by a ''temporal edge'' that can be traversed from its tail only at a specific departure time, for arriving in its head…
Achieving optimal transmission throughput in data networks in a multi-hop wireless networks is fundamental but hard problem. The situation is aggravated when nodes are mobile. Further, multi-rate system make the analysis of throughput more…
Standard algorithms for finding the shortest path in a graph require that the cost of a path be additive in edge costs, and typically assume that costs are deterministic. We consider the problem of uncertain edge costs, with potential…
In the Travelling Salesman Problem, every vertex of an edge-weighted graph has to be visited by an agent who traverses the edges of the graph. In this problem, it is usually assumed that the costs of each edge are given in advance, making…
It is widely believed that the formation of brain network structure is under the pressure of optimal trade-off between reducing wiring cost and promoting communication efficiency. However, the question of whether this trade-off exists in…
We study the problem of patrolling the nodes of a network collaboratively by a team of mobile agents, such that each node of the network is visited by at least one agent once in every $I(n)$ time units, with the objective of minimizing the…
In this paper we study the tradeoff between parallelism and communication cost in a map-reduce computation. For any problem that is not "embarrassingly parallel," the finer we partition the work of the reducers so that more parallelism can…
A weighted point-availability time-dependent network is a list of temporal edges, where each temporal edge has an appearing time value, a travel time value, and a cost value. In this paper we consider the single source Pareto problem in…
There is a growing body of work on sorting and selection in models other than the unit-cost comparison model. This work is the first treatment of a natural stochastic variant of the problem where the cost of comparing two elements is a…