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Related papers: Setting Lower Bounds on Truthfulness

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Consider the following social choice problem. Suppose we have a set of $n$ voters and $m$ candidates that lie in a metric space. The goal is to design a mechanism to choose a candidate whose average distance to the voters is as small as…

Computer Science and Game Theory · Computer Science 2021-11-09 Moses Charikar , Prasanna Ramakrishnan

Theoreticians have studied distributed algorithms in the radio network model for close to three decades. A significant fraction of this work focuses on lower bounds for basic communication problems such as wake-up (symmetry breaking among…

Distributed, Parallel, and Cluster Computing · Computer Science 2014-05-29 Calvin Newport

We study a truthful facility location problem where one out of $k\geq2$ available facilities must be built at a location chosen from a set of candidate ones in the interval $[0,1]$. This decision aims to accommodate a set of agents with…

Computer Science and Game Theory · Computer Science 2025-05-07 Panagiotis Kanellopoulos , Alexandros A. Voudouris

We study the House Allocation problem (also known as the Assignment problem), i.e., the problem of allocating a set of objects among a set of agents, where each agent has ordinal preferences (possibly involving ties) over a subset of the…

Computer Science and Game Theory · Computer Science 2019-05-10 Piotr Krysta , David Manlove , Baharak Rastegari , Jinshan Zhang

We study mechanism design problems in the {\em ordinal setting} wherein the preferences of agents are described by orderings over outcomes, as opposed to specific numerical values associated with them. This setting is relevant when agents…

Computer Science and Game Theory · Computer Science 2014-03-11 Deeparnab Chakrabarty , Chaitanya Swamy

We present a unified framework for designing deterministic monotone polynomial time approximation schemes (PTAS's) for a wide class of scheduling problems on uniformly related machines. This class includes (among others) minimizing the…

Data Structures and Algorithms · Computer Science 2015-03-20 Leah Epstein , Asaf Levin , Rob van Stee

We extend the work of Narasimhan and Bilmes [30] for minimizing set functions representable as a difference between submodular functions. Similar to [30], our new algorithms are guaranteed to monotonically reduce the objective function at…

Data Structures and Algorithms · Computer Science 2013-08-27 Rishabh Iyer , Jeff Bilmes

Budget feasible mechanisms, recently initiated by Singer (FOCS 2010), extend algorithmic mechanism design problems to a realistic setting with a budget constraint. We consider the problem of designing truthful budget feasible mechanisms for…

Computer Science and Game Theory · Computer Science 2010-07-23 Ning Chen , Nick Gravin , Pinyan Lu

We present a new method to propagate lower bounds on conditional probability distributions in conventional Bayesian networks. Our method guarantees to provide outer approximations of the exact lower bounds. A key advantage is that we can…

Artificial Intelligence · Computer Science 2012-05-14 Daniel Andrade , Bernhard Sick

We consider a selfish variant of the knapsack problem. In our version, the items are owned by agents, and each agent can misrepresent the set of items she owns---either by avoiding reporting some of them (understating), or by reporting…

Computer Science and Game Theory · Computer Science 2016-03-01 Itai Feigenbaum , Matthew P. Johnson

We study fair mechanisms for the classic job scheduling problem on unrelated machines with the objective of minimizing the makespan. This problem is equivalent to minimizing the egalitarian social cost in the fair division of chores. The…

Computer Science and Game Theory · Computer Science 2024-12-12 Michal Feldman , Jugal Garg , Vishnu V. Narayan , Tomasz Ponitka

One of the fundamental questions of Algorithmic Mechanism Design is whether there exists an inherent clash between truthfulness and computational tractability: in particular, whether polynomial-time truthful mechanisms for combinatorial…

Computer Science and Game Theory · Computer Science 2015-03-20 Shahar Dobzinski , Jan Vondrak

We introduce and study strongly truthful mechanisms and their applications. We use strongly truthful mechanisms as a tool for implementation in undominated strategies for several problems,including the design of externality resistant…

Computer Science and Game Theory · Computer Science 2012-08-21 Amos Fiat , Anna R. Karlin , Elias Koutsoupias , Angelina Vidali

We provide theoretical bounds on the worst case performance of the greedy algorithm in seeking to maximize a normalized, monotone, but not necessarily submodular objective function under a simple partition matroid constraint. We also…

Systems and Control · Electrical Eng. & Systems 2022-10-19 Benjamin Biggs , James McMahon , Philip Baldoni , Daniel J. Stilwell

We consider a classical scheduling problem on $m$ identical machines. For an arbitrary constant $q>1$, the aim is to assign jobs to machines such that $\sum_{i=1}^m C_i^q$ is minimized, where $C_i$ is the total processing time of jobs…

Computational Complexity · Computer Science 2021-07-14 Lin Chen , Liangde Tao , José Verschae

In this work, we study spectrum auction problem where each request from secondary users has spatial, temporal, and spectral features. With the requests of secondary users and the reserve price of the primary user, our goal is to design…

Networking and Internet Architecture · Computer Science 2013-05-29 Yu-e Sun , He Huang , Xiang-Yang Li , Zhili Chen , Wei Yang , Hongli Xu , Liusheng Huang

Apart from the principles and methodologies inherited from Economics and Game Theory, the studies in Algorithmic Mechanism Design typically employ the worst-case analysis and approximation schemes of Theoretical Computer Science. For…

Computer Science and Game Theory · Computer Science 2017-12-15 Jie Zhang

We study resource allocation in two-sided markets from a fundamental perspective and introduce a general modeling and algorithmic framework to effectively incorporate the complex and multidimensional aspects of fairness. Our main technical…

Computer Science and Game Theory · Computer Science 2025-06-03 Javier Cembrano , Andrés Moraga , Victor Verdugo

We study approximation algorithms for the problem of minimizing the makespan on a set of machines with uncertainty on the processing times of jobs. In the model we consider, which goes back to~\cite{BertsimasS03}, once the schedule is…

Data Structures and Algorithms · Computer Science 2019-05-22 Marin Bougeret , Klaus Jansen , Michael Poss , Lars Rohwedder

In this paper, we focus our attention on the large capacities unsplittable flow problem in a game theoretic setting. In this setting, there are selfish agents, which control some of the requests characteristics, and may be dishonest about…

Data Structures and Algorithms · Computer Science 2008-12-18 Yossi Azar , Iftah Gamzu , Shai Gutner