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Local and global illumination were recently defined in Riemannian manifolds to visualize classical Non-Euclidean spaces. This work focuses on Riemannian metric construction in $\mathbb{R}^3$ to explore special effects like warping, mirages,…

Graphics · Computer Science 2020-05-13 Tiago Novello , Vinícius da Silva , Luiz Velho

We study constructing an algebraic curve from a Riemann surface given via a translation surface, which is a collection of finitely many polygons in the plane with sides identified by translation. We use the theory of discrete Riemann…

Algebraic Geometry · Mathematics 2023-07-18 Türkü Özlüm Çelik , Samantha Fairchild , Yelena Mandelshtam

We equip dynamic geometry software (DGS) with a user-friendly method that enables massively parallel calculations on the graphics processing unit (GPU). This interplay of DGS and GPU opens up various applications in education and…

Mathematical Software · Computer Science 2018-08-15 Aaron Montag , Jürgen Richter-Gebert

Physically meaningful periodic solutions to certain integrable partial differential equations are given in terms of multi-dimensional theta functions associated to real Riemann surfaces. Typical analytical problems in the numerical…

Mathematical Physics · Physics 2015-05-28 C. Kalla , C. Klein

Representing graphs as sets of node embeddings in certain curved Riemannian manifolds has recently gained momentum in machine learning due to their desirable geometric inductive biases, e.g., hierarchical structures benefit from hyperbolic…

Machine Learning · Computer Science 2020-06-09 Calin Cruceru , Gary Bécigneul , Octavian-Eugen Ganea

In digital painting software, layers organize paintings. However, layers are not explicitly represented, transmitted, or published with the final digital painting. We propose a technique to decompose a digital painting into layers. In our…

Graphics · Computer Science 2015-09-14 Jianchao Tan , Jyh-Ming Lien , Yotam Gingold

Inpainting-based compression methods are qualitatively promising alternatives to transform-based codecs, but they suffer from the high computational cost of the inpainting step. This prevents them from being applicable to time-critical…

Image and Video Processing · Electrical Eng. & Systems 2022-02-15 Niklas Kämper , Joachim Weickert

We present the algebraic representation and basic algorithms for MultiAspect Graphs (MAGs). A MAG is a structure capable of representing multilayer and time-varying networks, as well as higher-order networks, while also having the property…

Discrete Mathematics · Computer Science 2016-09-27 Klaus Wehmuth , Éric Fleury , Artur Ziviani

A system for live high quality surface reconstruction using a single moving depth camera on a commodity hardware is presented. High accuracy and real-time frame rate is achieved by utilizing graphics hardware computing capabilities via…

Graphics · Computer Science 2013-12-02 Dmitry Trifonov

A recent development, called isogeometric analysis, provides a unified approach for design, analysis and optimization of functional products in industry. Traditional volume rendering methods for inspecting the results from the numerical…

Graphics · Computer Science 2015-05-08 Franz G. Fuchs , Jon M. Hjelmervik

We present an algorithm for the computation of the topological type of a real compact Riemann surface associated to an algebraic curve, i.e., its genus and the properties of the set of fixed points of the anti-holomorphic involution $\tau$,…

Algebraic Geometry · Mathematics 2012-04-24 C. Kalla , C. Klein

Extended reality is a fast-growing domain for which there is an increasing need to analyze and understand user behavior. In particular, understanding human visual attention during immersive experiences is crucial for many applications. The…

Human-Computer Interaction · Computer Science 2026-01-13 Charles Javerliat , Guillaume Lavoué

We make a systematic investigation of quadrature properties for quadrics, namely integration of holomorphic functions over planar domains bounded by second degree curves. A full understanding requires extending traditional settings by…

Complex Variables · Mathematics 2023-02-28 Björn Gustafsson

We present a computational approach to general hyperelliptic Riemann surfaces in Weierstrass normal form. The surface is either given by a list of the branch points, the coefficients of the defining polynomial or a system of cuts for the…

Algebraic Geometry · Mathematics 2017-07-12 J. Frauendiener , C. Klein

Computing occluding contours is a key building block of non-photorealistic rendering, but producing contours with consistent visibility has been notoriously challenging. This paper describes the first general-purpose smooth surface…

Graphics · Computer Science 2023-06-06 Ryan Capouellez , Jiacheng Dai , Aaron Hertzmann , Denis Zorin

The quest for regular models of arithmetic surfaces allows different viewpoints and approaches: using valuations or a covering by charts. In this article, we sketch both approaches and then show in a concrete example, how surprisingly…

Algebraic Geometry · Mathematics 2017-01-06 Anne Frühbis-Krüger , Stefan Wewers

The goal of this paper is to exhibit and analyze an algorithm that takes a given closed orientable hyperbolic surface and outputs an explicit Dirichlet domain. The input is a fundamental polygon with side pairings. While grounded in…

Computational Geometry · Computer Science 2022-12-06 Vincent Despré , Benedikt Kolbe , Hugo Parlier , Monique Teillaud

This work studies certain aspects of graphs embedded on surfaces. Initially, a colored graph model for a map of a graph on a surface is developed. Then, a concept analogous to (and extending) planar graph is introduced in the same spirit as…

Combinatorics · Mathematics 2007-05-23 Sostenes Lins

Geometric reconstruction of opaque surfaces from images is a longstanding challenge in computer vision, with renewed interest from volumetric view synthesis algorithms using radiance fields. We leverage the geometry field proposed in recent…

Graphics · Computer Science 2025-03-31 Kaiwen Jiang , Venkataram Sivaram , Cheng Peng , Ravi Ramamoorthi

An efficient computer algorithm is described for the perspective drawing of a wide class of surfaces. The class includes surfaces corresponding lo single-valued, continuous functions which are defined over rectangular domains. The algorithm…

Graphics · Computer Science 2011-07-29 Ignacio Vega-Paez , Jose Angel Ortega , Georgina G. Pulido
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