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We give practical algorithms for computing the divisor class group and the gonality of a curve over a finite field, achieving several orders of magnitude speedup over existing methods for sufficiently large genus or residue field. The…

Number Theory · Mathematics 2026-02-20 Maarten Derickx , Kenji Terao

For edge coloring, the online and the W-streaming models seem somewhat orthogonal: the former needs edges to be assigned colors immediately after insertion, typically without any space restrictions, while the latter limits memory to…

Data Structures and Algorithms · Computer Science 2023-06-01 Prantar Ghosh , Manuel Stoeckl

With the advent of autonomous robots with two- and three-dimensional scanning capabilities, classical visibility-based exploration methods from computational geometry have gained in practical importance. However, real-life laser scanning of…

Computational Geometry · Computer Science 2010-09-28 Sandor P. Fekete , Christiane Schmidt

We consider the problem of computing toroidal area-preserving parameterizations of genus-one closed surfaces. We propose four algorithms based on Riemannian geometry: the projected gradient descent method, the projected conjugate gradient…

Numerical Analysis · Mathematics 2025-08-08 Marco Sutti , Mei-Heng Yueh

Usual approaches for image recoloring, such as local filtering by transfer functions and global histogram remapping, lack of accurate control or miss small groups of important pixels. In this paper, we introduce a triangle-based structuring…

Graphics · Computer Science 2019-12-17 Baptiste Delos , Nicolas Mellado , David Vanderhaeghe , Remi Cozot

In this work, we consider the solution of boundary integral equations by means of a scalable hierarchical matrix approach on clusters equipped with graphics hardware, i.e. graphics processing units (GPUs). To this end, we extend our…

Mathematical Software · Computer Science 2018-07-02 Helmut Harbrecht , Peter Zaspel

Consider a graph drawn on a surface (for example, the plane minus a finite set of obstacle points), possibly with crossings. We provide an algorithm to decide whether such a drawing can be untangled, namely, if one can slide the vertices…

Computational Geometry · Computer Science 2025-07-18 Éric Colin de Verdière , Vincent Despré , Loïc Dubois

Implicit time integration is key to robustly simulating stiff materials and large deformations, but its performance is often dominated by repeatedly solving large linear systems. Adaptive coarsening can reduce this cost by concentrating…

Graphics · Computer Science 2026-05-07 Xuan Wang , Zhaofeng Luo , Minchen Li , Taku Komura , Kemeng Huang

In this paper we present a novel method for efficient and effective 3D surface reconstruction in open scenes. Existing Neural Radiance Fields (NeRF) based works typically require extensive training and rendering time due to the adopted…

Computer Vision and Pattern Recognition · Computer Science 2024-12-05 Gaochao Song , Chong Cheng , Hao Wang

Endoscopic content area refers to the informative area enclosed by the dark, non-informative, border regions present in most endoscopic footage. The estimation of the content area is a common task in endoscopic image processing and computer…

Computer Vision and Pattern Recognition · Computer Science 2023-03-22 Charlie Budd , Luis C. Garcia-Peraza-Herrera , Martin Huber , Sebastien Ourselin , Tom Vercauteren

Accurate surface geometry representation is crucial in 3D visual computing. Explicit representations, such as polygonal meshes, and implicit representations, like signed distance functions, each have distinct advantages, making efficient…

Graphics · Computer Science 2025-09-26 Christian Stippel , Felix Mujkanovic , Thomas Leimkühler , Pedro Hermosilla

In this article we show how to compute a matrix representation and the implicit equation by means of the method developed in [Botbol: arXiv:1007.3437], using the computer algebra system Macaulay2 \cite{M2}. As it is probably the most…

Algebraic Geometry · Mathematics 2010-07-22 Nicolas Botbol

In this work, we propose a computationally efficient algorithm for visual policy learning that leverages differentiable simulation and first-order analytical policy gradients. Our approach decouple the rendering process from the computation…

Machine Learning · Computer Science 2025-11-12 Haoxiang You , Yilang Liu , Ian Abraham

We propose two graph neural network layers for graphs with features in a Riemannian manifold. First, based on a manifold-valued graph diffusion equation, we construct a diffusion layer that can be applied to an arbitrary number of nodes and…

Machine Learning · Computer Science 2025-02-26 Martin Hanik , Gabriele Steidl , Christoph von Tycowicz

Neural reconstruction and rendering strategies have demonstrated state-of-the-art performances due, in part, to their ability to preserve high level shape details. Existing approaches, however, either represent objects as implicit surface…

Computer Vision and Pattern Recognition · Computer Science 2023-12-29 Angtian Wang , Yuanlu Xu , Nikolaos Sarafianos , Robert Maier , Edmond Boyer , Alan Yuille , Tony Tung

Recent GAN-based (Generative adversarial networks) inpainting methods show remarkable improvements and generate plausible images using multi-stage networks or Contextual Attention Modules (CAM). However, these techniques increase the model…

Computer Vision and Pattern Recognition · Computer Science 2021-02-16 Mohamed Abbas Hedjazi , Yakup Genc

We present DeepSurfels, a novel hybrid scene representation for geometry and appearance information. DeepSurfels combines explicit and neural building blocks to jointly encode geometry and appearance information. In contrast to established…

Computer Vision and Pattern Recognition · Computer Science 2021-06-01 Marko Mihajlovic , Silvan Weder , Marc Pollefeys , Martin R. Oswald

Subgraph matching is vital in knowledge graph (KG) question answering, molecule design, scene graph, code and circuit search, etc. Neural methods have shown promising results for subgraph matching. Our study of recent systems suggests…

Machine Learning · Computer Science 2025-10-28 Vaibhav Raj , Indradyumna Roy , Ashwin Ramachandran , Soumen Chakrabarti , Abir De

We propose a novel neural architecture for representing 3D surfaces, which harnesses two complementary shape representations: (i) an explicit representation via an atlas, i.e., embeddings of 2D domains into 3D; (ii) an implicit-function…

Computer Vision and Pattern Recognition · Computer Science 2020-10-20 Omid Poursaeed , Matthew Fisher , Noam Aigerman , Vladimir G. Kim

Vector graphics includes both filled and stroked paths as the main primitives. While there are many techniques for rendering filled paths on GPU, stroked paths have proved more elusive. This paper presents a technique for performing stroke…

Graphics · Computer Science 2024-07-02 Raph Levien , Arman Uguray
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