Related papers: Phase transition in a sequential assignment proble…
We study the stabilization time of a wide class of processes on graphs, in which each node can only switch its state if it is motivated to do so by at least a $\frac{1+\lambda}{2}$ fraction of its neighbors, for some $0 < \lambda < 1$. Two…
A graph is Hamiltonian if it contains a cycle passing through every vertex. One of the cornerstone results in the theory of random graphs asserts that for edge probability $p \gg \frac{\log n}{n}$, the random graph $G(n,p)$ is…
We analyze the component evolution in inhomogeneous random intersection graphs when the average degree is close to 1. As the average degree increases, the size of the largest component in the random intersection graph goes through a phase…
We study the contact process on the complete graph on $n$ vertices where the rate at which the infection travels along the edge connecting vertices $i$ and $j$ is equal to $ \lambda w_i w_j / n$ for some $\lambda >0$, where $w_i$ are i.i.d.…
We are interested in the convergence of the value of n-stage games as n goes to infinity and the existence of the uniform value in stochastic games with a general set of states and finite sets of actions where the transition is commutative.…
We propose a power-law $m$-uniform random hypergraph on $n$ vertexes. In this hypergraph, each vertex is independently assigned a random weight from a power-law distribution with exponent $\alpha\in(0,\infty)$ and the hyperedge…
We consider a model for random hypergraphs with identifiability, an analogue of connectedness. This model has a phase transition in the proportion of identifiable vertices when the underlying random graph becomes critical. The phase…
The network coloring game has been proposed in the literature of social sciences as a model for conflict-resolution circumstances. The players of the game are the vertices of a graph with $n$ vertices and maximum degree $\Delta$. The game…
We consider concurrent games played on graphs. At every round of a game, each player simultaneously and independently selects a move; the moves jointly determine the transition to a successor state. Two basic objectives are the safety…
Let $G=(V,E)$ be a graph. For an edge $e=xy\in E$, the closed neighbourhood of $e$, denoted by $N_G[e]$ or $N_G[xy]$, is the set $N_G[x]\cup N_G[y]$. A vertex set $L\subseteq V$ is liar's vertex-edge dominating set of a graph $G=(V,E)$ if…
We consider the cops and robber game variant consisting of one cop and one robber on time-varying graphs (TVG). The considered TVGs are edge periodic graphs, i.e., for each edge, a binary string $s_e$ determines in which time step the edge…
Let $G = (N,E,w)$ be a weighted communication graph (with weight function $w$ on $E$). For every subset $A \subseteq N$, we delete in the subset $E(A)$ of edges with ends in $A$, all edges of minimum weight in $E(A)$. Then the connected…
Given a quasi-transitive infinite graph $G$ with volume growth rate ${\rm gr}(G),$ a transient biased electric network $(G,\, c_1)$ with bias $\lambda_1\in (0,\,{\rm gr}(G))$ and a recurrent biased one $(G,\, c_2)$ with bias $\lambda_2\in…
A vertex $u$ in a graph $G$ totally dominates a vertex $v$ if $u$ is adjacent to $v$ in $G$. A total dominating set of $G$ is a set $S$ of vertices of $G$ such that every vertex of $G$ is totally dominated by a vertex in $S$. The indicated…
We introduce and study pawn games, a class of two-player zero-sum turn-based graph games. A turn-based graph game proceeds by placing a token on an initial vertex, and whoever controls the vertex on which the token is located, chooses its…
In this work, we initiate the study of fault tolerant Max Cut, where given an edge-weighted undirected graph $G=(V,E)$, the goal is to find a cut $S\subseteq V$ that maximizes the total weight of edges that cross $S$ even after an adversary…
We study the growth of two competing infection types on graphs generated by the configuration model with a given degree sequence. Starting from two vertices chosen uniformly at random, the infection types spread via the edges in the graph…
Let $G$ be an undirected graph. An edge of $G$ dominates itself and all edges adjacent to it. A subset $E'$ of edges of $G$ is an edge dominating set of $G$, if every edge of the graph is dominated by some edge of $E'$. We say that $E'$ is…
Concurrent multi-player games with $\omega$-regular objectives are a standard model for systems that consist of several interacting components, each with its own objective. The standard solution concept for such games is Nash Equilibrium,…
The online semi-random graph process is a one-player game which starts with the empty graph on $n$ vertices. At every round, a player (called Builder) is presented with a vertex $v$ chosen uniformly at random and independently from previous…