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Given a simple polygon $P$ consisting of $n$ vertices, we study the problem of designing space-efficient algorithms for computing (i) the visibility polygon of a point inside $P$, (ii) the weak visibility polygon of a line segment inside…

Computational Geometry · Computer Science 2012-04-13 Minati De , Anil Maheshwari , Subhas C. Nandy

In this paper, we propose new techniques for solving geometric optimization problems involving interpoint distances of a point set in the plane. Given a set $P$ of $n$ points in the plane and an integer $1 \leq k \leq \binom{n}{2}$, the…

Computational Geometry · Computer Science 2024-03-08 Haitao Wang , Yiming Zhao

This paper studies the problem of enumerating all maximal collinear subsets of size at least three in a given set of $n$ points. An algorithm for this problem, besides solving degeneracy testing and the exact fitting problem, can also help…

Computational Geometry · Computer Science 2017-06-20 Ali Gholami Rudi , Raimi Ayinde Rufai

We are given a read-only memory for input and a write-only stream for output. For a positive integer parameter s, an s-workspace algorithm is an algorithm using only $O(s)$ words of workspace in addition to the memory for input. In this…

Computational Geometry · Computer Science 2018-04-11 Eunjin Oh , Hee-Kap Ahn

Given a set $P$ of $n$ points and a set $S$ of $n$ segments in the plane, we consider the problem of computing for each segment of $S$ its closest point in $P$. The previously best algorithm solves the problem in $n^{4/3}2^{O(\log^*n)}$…

Computational Geometry · Computer Science 2024-01-08 Haitao Wang

Given a set of pairwise disjoint polygonal obstacles in the plane, finding an obstacle-avoiding Euclidean shortest path between two points is a classical problem in computational geometry and has been studied extensively. Previously,…

Computational Geometry · Computer Science 2021-02-26 Haitao Wang

Given a set of pairwise disjoint polygonal obstacles in the plane, finding an obstacle-avoiding Euclidean shortest path between two points is a classical problem in computational geometry and has been studied extensively. The previous best…

Computational Geometry · Computer Science 2021-06-01 Haitao Wang

Given two sets $S$ and $T$ of points in the plane, of total size $n$, a {many-to-many} matching between $S$ and $T$ is a set of pairs $(p,q)$ such that $p\in S$, $q\in T$ and for each $r\in S\cup T$, $r$ appears in at least one such pair.…

Computational Geometry · Computer Science 2021-09-17 Sayan Bandyapadhyay , Anil Maheshwari , Michiel Smid

We present an algorithm that computes the girth of the intersection graph of $n$ given line segments in the plane in $O(n^{1.483})$ expected time. This is the first such algorithm with $O(n^{3/2-\varepsilon})$ running time for a positive…

Computational Geometry · Computer Science 2026-03-24 Timothy M. Chan , Yuancheng Yu

Given a sequence of integers, we want to find a longest increasing subsequence of the sequence. It is known that this problem can be solved in $O(n \log n)$ time and space. Our goal in this paper is to reduce the space consumption while…

Data Structures and Algorithms · Computer Science 2017-12-27 Masashi Kiyomi , Hirotaka Ono , Yota Otachi , Pascal Schweitzer , Jun Tarui

Consider a pair of plane straight-line graphs, whose edges are colored red and blue, respectively, and let n be the total complexity of both graphs. We present a O(n log n)-time O(n)-space technique to preprocess such pair of graphs, that…

Computational Geometry · Computer Science 2017-05-09 John Iacono , Elena Khramtcova , Stefan Langerman

A constant-workspace algorithm has read-only access to an input array and may use only O(1) additional words of $O(\log n)$ bits, where $n$ is the size of the input. We assume that a simple $n$-gon is given by the ordered sequence of its…

Computational Geometry · Computer Science 2013-06-14 Tetsuo Asano , Kevin Buchin , Maike Buchin , Matias Korman , Wolfgang Mulzer , Günter Rote , André Schulz

Given a set of $n$ points in the Euclidean plane, such that just $k$ points are strictly inside the convex hull of the whole set, we want to find the shortest tour visiting every point. The fastest known algorithm for the version when $k$…

Data Structures and Algorithms · Computer Science 2014-06-10 Pawel Gawrychowski , Damian Rusak

Problems on repeated geometric patterns in finite point sets in Euclidean space are extensively studied in the literature of combinatorial and computational geometry. Such problems trace their inspiration to Erd\H{o}s' original work on that…

Computational Geometry · Computer Science 2022-01-03 Aya Bernstine , Yehonatan Mizrahi

Let $A$ and $B$ be two point sets in the plane of sizes $r$ and $n$ respectively (assume $r \leq n$), and let $k$ be a parameter. A matching between $A$ and $B$ is a family of pairs in $A \times B$ so that any point of $A \cup B$ appears in…

Data Structures and Algorithms · Computer Science 2019-03-25 Pankaj K. Agarwal , Hsien-Chih Chang , Allen Xiao

We study the k nearest neighbors problem in the plane for general, convex, pairwise disjoint sites of constant description complexity such as line segments, disks, and quadrilaterals and with respect to a general family of distance…

Computational Geometry · Computer Science 2019-10-29 Chih-Hung Liu

We consider the problem of computing Shapley values for points in the plane, where each point is interpreted as a player, and the value of a coalition is defined by the area of usual geometric objects, such as the convex hull or the minimum…

Computational Geometry · Computer Science 2018-11-30 Sergio Cabello , Timothy M. Chan

We present an engineered version of the divide-and-conquer algorithm for finding the closest pair of points, within a given set of points in the XY-plane. For this version of the algorithm we show that only two pairwise comparisons are…

Computational Geometry · Computer Science 2015-03-17 José C. Pereira , Fernando G. Lobo

The (unweighted) point-separation problem asks, given a pair of points $s$ and $t$ in the plane, and a set of candidate geometric objects, for the minimum-size subset of objects whose union blocks all paths from $s$ to $t$. Recent work has…

Computational Geometry · Computer Science 2026-02-16 Jayson Lynch , Jack Spalding-Jamieson

We propose a technique called Rotate-and-Kill for solving the polygon inclusion and circumscribing problems. By applying this technique, we obtain $O(n)$ time algorithms for computing (1) the maximum area triangle in a given $n$-sided…

Computational Geometry · Computer Science 2024-04-23 Kai Jin , Taikun Zhu , Ruixi Luo
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