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Real world tournaments are almost always intransitive. Recent works have noted that parametric models which assume $d$ dimensional node representations can effectively model intransitive tournaments. However, nothing is known about the…

Computer Science and Game Theory · Computer Science 2021-10-13 Arun Rajkumar , Vishnu Veerathu , Abdul Bakey Mir

It was recently observed that Elo ratings fail at preserving transitive relations among strategies and therefore cannot correctly extract the transitive component of a game. We provide a characterization of transitive games as a weak…

Computer Science and Game Theory · Computer Science 2024-03-07 Nelson Vadori , Rahul Savani

Proportional ranking rules aggregate approval-style preferences of agents into a collective ranking such that groups of agents with similar preferences are adequately represented. Motivated by the application of live Q&A platforms, where…

Computer Science and Game Theory · Computer Science 2021-05-18 Jonas Israel , Markus Brill

Ranking individuals based on their performance in different coalitions is a problem emerging in various domains (teams sports, scientific evaluation, argumentation, etc.). Often, for practical reasons, the number of comparable coalitions is…

Theoretical Economics · Economics 2026-03-19 Takahiro Suzuki , Michele Aleandri , Stefano Moretti

Suppose $\mathbb{F}$ is a field and let $\mathbf{a} := (a_1, a_2, \dotsc)$ be a sequence of non-zero elements in $\mathbb{F}$. For $\mathbf{a}_n := (a_1, \dotsc, a_n)$, we consider the family $\mathcal{M}_n(\mathbf{a})$ of $n \times n$…

Combinatorics · Mathematics 2025-07-22 Niranjan Balachandran , Srimanta Bhattacharya , Brahadeesh Sankarnarayanan

Negative dependence of sequences of random variables is often an interesting characteristic of their distribution, as well as a useful tool for studying various asymptotic results, including central limit theorems, Poisson approximations,…

Probability · Mathematics 2022-08-26 Yaakov Malinovsky , Yosef Rinott

The paper reviews some axioms of additivity concerning ranking methods used for generalized tournaments with possible missing values and multiple comparisons. It is shown that one of the most natural properties, called consistency, has…

Computer Science and Game Theory · Computer Science 2015-12-02 László Csató

We study a simple example of a sequential game illustrating problems connected with making rational decisions that are universal for social sciences. The set of chooser's optimal decisions that manifest his preferences in case of a constant…

Physics and Society · Physics 2007-05-23 Edward W. Piotrowski , Marcin Makowski

Virtually anything can be and is ranked; people, institutions, countries, words, genes. Rankings reduce complex systems to ordered lists, reflecting the ability of their elements to perform relevant functions, and are being used from…

Physics and Society · Physics 2026-02-04 Gerardo Iñiguez , Carlos Pineda , Carlos Gershenson , Albert-László Barabási

This article deals with ranking methods. We study the situation where a tournament between $n$ players $P_1$, $P_2$, \ldots $P_n$ gives the ranking $P_1 \succ P_2 \succ \cdots \succ P_n$, but, if the results of $P_n$ are no longer taken…

Computer Science and Game Theory · Computer Science 2025-03-05 Guillaume Chéze , Etienne Fieux

This paper considers the problem of ranking objects based on their latent merits using data from pairwise interactions. We allow for incomplete observation of these interactions and study what can be inferred about rankings in such…

Econometrics · Economics 2025-09-23 Federico Crippa , Danil Fedchenko

A tournament is \emph{acyclically indecomposable} if no acyclic autonomous set of vertices has more than one element. We identify twelve infinite acyclically indecomposable tournaments and prove that every infinite acyclically…

Combinatorics · Mathematics 2008-01-29 Youssef Boudabbous , Maurice Pouzet

In many social dilemmas, individuals tend to generate a situation with low payoffs instead of a system optimum ("tragedy of the commons"). Is the routing of traffic a similar problem? In order to address this question, we present…

Physics and Society · Physics 2007-05-23 Dirk Helbing , Martin Schonhof , Hans-Ulrich Stark , Janusz A. Holyst

Game theory is the standard tool used to model strategic interactions in evolutionary biology and social science. Traditional game theory studies the equilibria of simple games. But is traditional game theory applicable if the game is…

Chaotic Dynamics · Physics 2011-09-22 Tobias Galla , J. Doyne Farmer

Chess championships are often organised as a Swiss-system tournament, causing great challenges in ranking the participants due to the different strength of schedules and possible circular triads. The paper suggests that pairwise comparison…

Applications · Statistics 2016-11-03 Lászlo Csató

From the viewpoint of networks, a ranking system for players or teams in sports is equivalent to a centrality measure for sports networks, whereby a directed link represents the result of a single game. Previously proposed network-based…

Physics and Society · Physics 2012-12-07 Shun Motegi , Naoki Masuda

We study the game of go from a complex network perspective. We construct a directed network using a suitable definition of tactical moves including local patterns, and study this network for different datasets of professional tournaments…

Computer Science and Game Theory · Computer Science 2012-04-20 Bertrand Georgeot , Olivier Giraud

In several decision-making problems, alternatives should be ranked on the basis of paired comparisons between them. We present an axiomatic approach for the universal ranking problem with arbitrary preference intensities, incomplete and…

Computer Science and Game Theory · Computer Science 2019-04-10 László Csató

A valuation for a player in a game in extensive form is an assignment of numeric values to the players moves. The valuation reflects the desirability moves. We assume a myopic player, who chooses a move with the highest valuation.…

Machine Learning · Computer Science 2007-05-23 Philippe Jehiel , Dov Samet

A tournament on $n$ agents is a complete oriented graph with the agents as vertices and edges that describe the win-loss outcomes of the $\binom{n}{2}$ matches played between each pair of agents. The winner of a tournament is determined by…

Computer Science and Game Theory · Computer Science 2024-08-21 David Pennock , Ariel Schvartzman , Eric Xue