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Real-world competitive games, such as chess, go, or StarCraft II, rely on Elo models to measure the strength of their players. Since these games are not fully transitive, using Elo implicitly assumes they have a strong transitive component…

Computer Science and Game Theory · Computer Science 2023-03-08 Quentin Bertrand , Wojciech Marian Czarnecki , Gauthier Gidel

A principled approach to cyclicality and intransitivity in paired comparison data is developed. The proposed methodology enables more precise estimation of the underlying preference profile and facilitates the identification of all cyclic…

Methodology · Statistics 2025-10-08 Rahul Singh , Ori Davidov

We consider the problem of estimating the probability matrix governing a tournament or linkage in graphs from incomplete observations, under the assumption that the probability matrix satisfies natural monotonicity constraints after being…

Statistics Theory · Mathematics 2017-10-05 Sabyasachi Chatterjee , Sumit Mukherjee

Challenge the Champ is a simple tournament format, where an ordering of the players -- called a seeding -- is decided. The first player in this order is the initial champ, and faces the next player. The outcome of each match decides the…

Computer Science and Game Theory · Computer Science 2026-02-17 Umang Bhaskar , Juhi Chaudhary , Sushmita Gupta , Pallavi Jain , Sanjay Seetharaman

The leaderboard in machine learning competitions is a tool to show the performance of various participants and to compare them. However, the leaderboard quickly becomes no longer accurate, due to hack or overfitting. This article gives two…

Machine Learning · Statistics 2017-06-08 Wenjie Zheng

We study a complementarity game as a systematic tool for the investigation of the interplay between individual optimization and population effects and for the comparison of different strategy and learning schemes. The game randomly pairs…

Populations and Evolution · Quantitative Biology 2010-11-17 Juergen Jost , Wei Li

Success in sports is a complex phenomenon that has only garnered limited research attention. In particular, we lack a deep scientific understanding of success in sports like tennis and the factors that contribute to it. Here, we study the…

Physics and Society · Physics 2024-06-11 Chiara Zappalà , Sandro Sousa , Tiago Cunha , Alessandro Pluchino , Andrea Rapisarda , Roberta Sinatra

Competition is ubiquitous in many complex biological, social, and technological systems, playing an integral role in the evolutionary dynamics of the systems. It is often useful to determine the dominance hierarchy or the rankings of the…

Physics and Society · Physics 2019-01-09 Seungkyu Shin , Sebastian E. Ahnert , Juyong Park

We analyze the design of a mechanism to extract a ranking of individuals according to a unidimensional characteristic, such as ability or need. Individuals, connected on a social network, only have local information about the ranking. We…

Social and Information Networks · Computer Science 2020-09-29 Francis Bloch , Matthew Olckers

We introduce the Tournament Rank Probability Score (TRPS) as a measure to evaluate and compare pre-tournament predictions, where predictions of the full tournament results are required to be available before the tournament begins. The TRPS…

Applications · Statistics 2019-12-17 Claus Thorn Ekstrøm , Hans Van Eetvelde , Christophe Ley , Ulf Brefeld

Tournaments can be used to model a variety of practical scenarios including sports competitions and elections. A natural notion of strength of alternatives in a tournament is a generalized king: an alternative is said to be a $k$-king if it…

Combinatorics · Mathematics 2022-04-28 Pasin Manurangsi , Warut Suksompong

We study a stochastic process that mimics single-game elimination tournaments. In our model, the outcome of each match is stochastic: the weaker player wins with upset probability q<=1/2, and the stronger player wins with probability 1-q.…

Statistical Mechanics · Physics 2007-05-23 E. Ben-Naim , S. Redner , F. Vazquez

A tournament is a method to decide the winner in a competition, and describes the overall sequence in which matches between the players are held. While deciding a worthy winner is the primary goal of a tournament, a close second is to…

Data Structures and Algorithms · Computer Science 2025-02-19 Umang Bhaskar , Juhi Chaudhary , Palash Dey

Ranking of agents competing with each other in complex systems may lead to paradoxes according to the pre-chosen different measures. A discussion is presented on such rank-rank, similar or not, correlations based on the case of European…

Physics and Society · Physics 2014-10-20 Marcel Ausloos , Rudi Cloots , Adam Gadomski , Nikolay K. Vitanov

Despite extensive theoretical research on proportionality in approval-based multiwinner voting, its impact on which committees and candidates can be selected in practice remains poorly understood. We address this gap by (i) analyzing the…

Computer Science and Game Theory · Computer Science 2025-11-13 Niclas Boehmer , Lara Glessen , Jannik Peters

Strategic classification studies the design of a classifier robust to the manipulation of input by strategic individuals. However, the existing literature does not consider the effect of competition among individuals as induced by the…

Computer Science and Game Theory · Computer Science 2022-02-23 Lydia T. Liu , Nikhil Garg , Christian Borgs

We propose a new tournament structure that combines the popular knockout tournaments and the round-robin tournaments. As opposed to the extremes of divisive elimination and no elimination, our tournament aims to eliminate the participants…

Computer Science and Game Theory · Computer Science 2022-03-24 Kaan Gokcesu , Hakan Gokcesu

We analyse a mathematical model of seeding for sports contests with round-robin qualifying tournaments. The standard seeding system based on coefficients measuring the historical performance of the teams is shown to be unfair as it might…

Physics and Society · Physics 2023-07-14 László Csató

Games often incorporate random elements in the form of dice or shuffled card decks. This randomness is a key contributor to the player experience and the variety of game situations encountered. There is a tension between a level of…

Artificial Intelligence · Computer Science 2025-03-05 James Goodman , Diego Perez-Liebana , Simon Lucas

We consider two-player stochastic games played on a finite state space for an infinite number of rounds. The games are concurrent: in each round, the two players (player 1 and player 2) choose their moves independently and simultaneously;…

Computer Science and Game Theory · Computer Science 2012-01-04 Krishnendu Chatterjee
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