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Consider the following classical search problem: given a target point $p\in \Re$, starting at the origin, find $p$ with minimum cost, where cost is defined as the distance travelled. Let $D$ be the distance of $p$ from the origin. When no…

Data Structures and Algorithms · Computer Science 2014-11-05 Prosenjit Bose , Jean-Lou De Carufel

We study a two-sided market, wherein, price-sensitive heterogeneous customers and servers arrive and join their respective queues. A compatible customer-server pair can then be matched by the platform, at which point, they leave the system.…

Machine Learning · Computer Science 2025-10-17 Zixian Yang , Sushil Mahavir Varma , Lei Ying

In the rendezvous problem, two computing entities (called \emph{agents}) located at different vertices in a graph have to meet at the same vertex. In this paper, we consider the synchronous \emph{neighborhood rendezvous problem}, where the…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-03-14 Ryota Eguchi , Naoki Kitamura , Taisuke Izumi

The interplay between timeliness and rate efficiency is investigated in packet erasure broadcast channels with feedback. A scheduling framework is proposed in which coding actions, as opposed to users, are scheduled to attain desired…

Information Theory · Computer Science 2021-03-11 Xingran Chen , Renpu Liu , Shaochong Wang , Shirin Saeedi Bidokhti

Edge computing provides a cloud-like architecture where small-scale resources are distributed near the network edge, enabling applications on resource-constrained devices to offload latency-critical computations to these resources. While…

Performance · Computer Science 2026-01-13 Muhammad Danish Waseem , Ahmed Ali-Eldin

We introduce and study the problem of planning a trajectory for an agent to carry out a scouting mission while avoiding being detected by an adversarial guard. This introduces an adversarial version of classical visibility-based planning…

Robotics · Computer Science 2019-02-26 Zhongshun Zhang , Yoonchang Sung , Lifeng Zhou , Jonathon M. Smereka , Joseph Lee , Pratap Tokekar

We consider a real-time monitoring system where a source node (with energy limitations) aims to keep the information status at a destination node as fresh as possible by scheduling status update transmissions over a set of channels. The…

Networking and Internet Architecture · Computer Science 2025-09-24 Mohamed A. Abd-Elmagid , Ming Shi , Eylem Ekici , Ness B. Shroff

An active line of research has considered games played on networks in which payoffs depend on both a player's individual decision and also the decisions of her neighbors. Such games have been used to model issues including the formation of…

Computer Science and Game Theory · Computer Science 2013-05-01 Flavio Chierichetti , Jon Kleinberg , Sigal Oren

Navigation on graphs is the problem how an agent walking on the graph can get from a source to a target with limited information about the graph. The information and the way to exploit it can vary. In this paper, we study navigation on…

Populations and Evolution · Quantitative Biology 2018-10-17 Sang Hoon Lee , Petter Holme

In collective tree exploration, a team of $k$ mobile agents is tasked to go through all edges of an unknown tree as fast as possible. An edge of the tree is revealed to the team when one agent becomes adjacent to that edge. The agents start…

Data Structures and Algorithms · Computer Science 2023-11-01 Romain Cosson

Navigating an environment with uncertain connectivity requires a strategic balance between minimizing the cost of traversal and seeking information to resolve map ambiguities. Unlike previous approaches that rely on local sensing, we…

Robotics · Computer Science 2026-03-05 Jongann Lee , Melkior Ornik

We study a routing game in an environment with multiple heterogeneous information systems and an uncertain state that affects edge costs of a congested network. Each information system sends a noisy signal about the state to its subscribed…

Computer Science and Game Theory · Computer Science 2020-03-10 Manxi Wu , Saurabh Amin , Asuman E. Ozdaglar

Achieving optimal transmission throughput in data networks in a multi-hop wireless networks is fundamental but hard problem. The situation is aggravated when nodes are mobile. Further, multi-rate system make the analysis of throughput more…

Networking and Internet Architecture · Computer Science 2010-09-24 Tapas Kumar Patra , Joy Kuri

In a sponsored search auction, decisions about how to rank ads impose tradeoffs between objectives such as revenue and welfare. In this paper, we examine how these tradeoffs should be made. We begin by arguing that the most natural solution…

Computer Science and Game Theory · Computer Science 2013-04-30 Ben Roberts , Dinan Gunawardena , Ian A. Kash , Peter Key

We study the problem of collective tree exploration in which a team of $k$ mobile agents must collectively visit all nodes of an unknown tree in as few moves as possible. The agents all start from the root and discover adjacent edges as…

Data Structures and Algorithms · Computer Science 2025-07-22 Romain Cosson , Laurent Massoulié

Consider the scenario where multiple agents have to move in an optimal way through a network, each one towards their ending position while avoiding collisions. By optimal, we mean as fast as possible, which is evaluated by a measure known…

Computational Complexity · Computer Science 2025-06-02 Foivos Fioravantes , Dušan Knop , Jan Matyáš Křišťan , Nikolaos Melissinos , Michal Opler

It is well known that load balancing and low delivery communication cost are two critical issues in mapping requests to servers in Content Delivery Networks (CDNs). However, the trade-off between these two performance metrics has not been…

Networking and Internet Architecture · Computer Science 2016-10-17 Mahdi Jafari Siavoshani , Seyed Pooya Shariatpanahi , Hamid Ghasemi , Ali Pourmiri

This paper studies whether a planner who only has information about the network topology can discriminate among agents according to their network position. The planner proposes a simple menu of contracts, one for each location, in order to…

Theoretical Economics · Economics 2020-01-10 Francis Bloch , Shaden Shabayek

In this paper we study the tradeoff between parallelism and communication cost in a map-reduce computation. For any problem that is not "embarrassingly parallel," the finer we partition the work of the reducers so that more parallelism can…

Distributed, Parallel, and Cluster Computing · Computer Science 2012-06-21 Foto N. Afrati , Anish Das Sarma , Semih Salihoglu , Jeffrey D. Ullman

We consider the problem of a decision-maker searching for information on multiple alternatives when information is learned on all alternatives simultaneously. The decision-maker has a running cost of searching for information, and has to…

Theoretical Economics · Economics 2020-04-13 T. Tony Ke , Wenpin Tang , J. Miguel Villas-Boas , Yuming Zhang