Related papers: New Results for Domineering from Combinatorial Gam…
Cooperation played a significant role in the self-organization and evolution of living organisms. Both network topology and the initial position of cooperators heavily affect the cooperation of social dilemma games. We developed a novel…
We propose a class of cooperative games, called d Partitioned Compbinatorial Optimization Games (PCOGs). The input of PCOG consists of a set of agents and a combinatorial structure (typically a graph) with a fixed optimization goal on this…
Turn-based discounted-sum games are two-player zero-sum games played on finite directed graphs. The vertices of the graph are partitioned between player 1 and player 2. Plays are infinite walks on the graph where the next vertex is decided…
We use ideas from distributed computing and game theory to study dynamic and decentralized environments in which computational nodes, or decision makers, interact strategically and with limited information. In such environments, which arise…
In this paper we describe a strategy for Dominator that finishes the total domination game in at most $3/4n$ moves for every graph $G$ on $n$ vertices without any isolated vertices or edges, confirming the 3/4-conjecture for the total…
The question to enumerate all inclusion-minimal connected dominating sets in a graph of order $n$ in time significantly less than $2^n$ is an open question that was asked in many places. We answer this question affirmatively, by providing…
The main ambition of this thesis is to contribute to the development of cooperative game theory towards combinatorics, algorithmics and discrete geometry. Therefore, the first chapter of this manuscript is devoted to highlighting the…
Fix a positive integer $n$ and consider the bipartite graph whose vertices are the $3$-element subsets and the $2$-element subsets of $[n]=\{1,2,\dots,n\}$, and there is an edge between $A$ and $B$ if $A\subset B$. We prove that the…
Combinatorial Game Theory typically studies sequential rulesets with perfect information where two players alternate moves. There are rulesets with {\em entailing moves} that break the alternating play axiom and/or restrict the other…
We consider the abstract structure of the monoid M of mis\`ere impartial game values. Several new results are presented, including a proof that the group of fractions of M is almost torsion-free; a method of calculating the number of…
The numbers game is a one-player game played on a finite simple graph with certain ``amplitudes'' assigned to its edges and with an initial assignment of real numbers to its nodes. The moves of the game successively transform the numbers at…
We establish the existence and uniqueness of distributed equilibria to possibly nonsymmetric $N$ player differential games with interactions through controls under displacement semimonotonicity assumptions. Surprisingly, the nonseparable…
We present a new compositional approach to compositional game theory (CGT) based upon Arrows, a concept originally from functional programming, closely related to Tambara modules, and operators to build new Arrows from old. We model…
A combinatorial game is a two-player game without hidden information or chance elements. The main object of combinatorial game theory is to obtain the outcome, which player has a winning strategy, of a given combinatorial game. Positions of…
Using mostly elementary considerations, we find out who wins the game of Domineering on all rectangular boards of width 2, 3, 5, and 7. We obtain bounds on other boards as well, and prove the existence of polynomial-time strategies for…
System Dynamics (SD) main aim is to study dynamic behavior of systems based on causal relations. The other purpose of the science is to design policies, both in initial values and causal relation, to change system behavior as we desire.…
Combinatorial Scoring games, with the property `extra pass moves for a player does no harm', are characterized. The characterization involves an order embedding of Conway's Normal-play games. Also, we give a theorem for comparing games with…
Game-theoretic centrality is a flexible and sophisticated approach to identify the most important nodes in a network. It builds upon the methods from cooperative game theory and network theory. The key idea is to treat nodes as players in a…
We propose a generalization of positional games, supplementing them with a restriction on the order in which the elements of the board are allowed to be claimed. We introduce poset positional games, which are positional games with an…
The notion of $(\sigma,\rho)$-dominating set generalizes many notions including dominating set, induced matching, perfect codes or independent sets. Bounds on the maximal number of such (maximal, minimal) sets were established for different…