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For long time, person re-identification and image search are two separately studied tasks. However, for person re-identification, the effectiveness of local features and the "query-search" mode make it well posed for image search…
Person re-identification (re-id) is the task of recognizing and matching persons at different locations recorded by cameras with non-overlapping views. One of the main challenges of re-id is the large variance in person poses and camera…
We study how to synthesize novel views of human body from a single image. Though recent deep learning based methods work well for rigid objects, they often fail on objects with large articulation, like human bodies. The core step of…
We introduce Visual Persona, a foundation model for text-to-image full-body human customization that, given a single in-the-wild human image, generates diverse images of the individual guided by text descriptions. Unlike prior methods that…
We present Neural Voice Puppetry, a novel approach for audio-driven facial video synthesis. Given an audio sequence of a source person or digital assistant, we generate a photo-realistic output video of a target person that is in sync with…
In this paper, we propose PixelHuman, a novel human rendering model that generates animatable human scenes from a few images of a person with unseen identity, views, and poses. Previous work have demonstrated reasonable performance in novel…
Fast and robust three-dimensional reconstruction of facial geometric structure from a single image is a challenging task with numerous applications. Here, we introduce a learning-based approach for reconstructing a three-dimensional face…
Recent advancements in controllable human image generation have led to zero-shot generation using structural signals (e.g., pose, depth) or facial appearance. Yet, generating human images conditioned on multiple parts of human appearance…
Face recall is a basic human cognitive process performed routinely, e.g., when meeting someone and determining if we have met that person before. Assisting a subject during face recall by suggesting candidate faces can be challenging. One…
We present a unified framework for reconstructing animatable 3D human avatars from a single portrait across head, half-body, and full-body inputs. Our method tackles three bottlenecks: pose- and framing-sensitive feature representations,…
Current datasets for video-based person re-identification (re-ID) do not include structural knowledge in form of human pose annotations for the persons of interest. Nonetheless, pose information is very helpful to disentangle useful feature…
We present a novel approach for image-animation of a source image by a driving video, both depicting the same type of object. We do not assume the existence of pose models and our method is able to animate arbitrary objects without the…
Caricature is an artistic drawing created to abstract or exaggerate facial features of a person. Rendering visually pleasing caricatures is a difficult task that requires professional skills, and thus it is of great interest to design a…
Recent large-scale generative models learned on big data are capable of synthesizing incredible images yet suffer from limited controllability. This work offers a new generation paradigm that allows flexible control of the output image,…
Wearable cameras capture a first-person view of the daily activities of the camera wearer, offering a visual diary of the user behaviour. Detection of the appearance of people the camera user interacts with for social interactions analysis…
Typical person re-identification frameworks search for k best matches in a gallery of images that are often collected in varying conditions. The gallery may contain image sequences when re-identification is done on videos. However, such a…
Our goal in this paper is to investigate properties of 3D shape that can be determined from a single image. We define 3D shape attributes -- generic properties of the shape that capture curvature, contact and occupied space. Our first…
Image reenactment is a task where the target object in the source image imitates the motion represented in the driving image. One of the most common reenactment tasks is face image animation. The major challenge in the current face…
Generating good quality and geometrically plausible synthetic images of humans with the ability to control appearance, pose and shape parameters, has become increasingly important for a variety of tasks ranging from photo editing, fashion…
We show that generative models can be used to capture visual geometry constraints statistically. We use this fact to infer the 3D shape of object categories from raw single-view images. Differently from prior work, we use no external…