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Holographic search algorithms such as direct search and simulated annealing allow high-quality holograms to be generated at the expense of long execution times. This is due to single iteration computational costs of $O(N_x N_y)$ and number…

We present a collection of new results on problems related to 3SUM, including: 1. The first truly subquadratic algorithm for $\ \ \ \ \ $ 1a. computing the (min,+) convolution for monotone increasing sequences with integer values bounded by…

Data Structures and Algorithms · Computer Science 2015-02-19 Timothy M. Chan , Moshe Lewenstein

We observe that any $T(n)$ time algorithm (quantum or classical) for several central linear algebraic problems, such as computing $\det(A)$, $tr(A^3)$, or $tr(A^{-1})$ for an $n \times n$ integer matrix $A$, yields a $O(T(n)) + \tilde…

Data Structures and Algorithms · Computer Science 2025-09-25 Kyle Doney , Cameron Musco

While algebrisation constitutes a powerful technique in the design and analysis of centralised algorithms, to date there have been hardly any applications of algebraic techniques in the context of distributed graph algorithms. This work is…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-03-19 Petteri Kaski , Janne H. Korhonen , Christoph Lenzen , Jukka Suomela

We present two new quantum algorithms that either find a triangle (a copy of $K_{3}$) in an undirected graph $G$ on $n$ nodes, or reject if $G$ is triangle free. The first algorithm uses combinatorial ideas with Grover Search and makes…

Quantum Physics · Physics 2007-05-23 Frederic Magniez , Miklos Santha , Mario Szegedy

We present approximation algorithms with O(n^3) processing time for the minimum vertex and edge guard problems in simple polygons. It is improved from previous O(n^4) time algorithms of Ghosh. For simple polygon, there are O(n^3) visibility…

Computational Geometry · Computer Science 2015-03-17 Dae-Sung Jang , Sun-Il Kwon

We consider the problem of approximate counting of triangles and longer fixed length cycles in directed graphs. For triangles, T\v{e}tek [ICALP'22] gave an algorithm that returns a $(1 \pm \eps)$-approximation in…

Data Structures and Algorithms · Computer Science 2024-10-01 Keren Censor-Hillel , Tomer Even , Virginia Vassilevska Williams

Computing the diameter, and more generally, all eccentricities of an undirected graph is an important problem in algorithmic graph theory and the challenge is to identify graph classes for which their computation can be achieved in…

Data Structures and Algorithms · Computer Science 2024-10-15 Pierre Bergé , Guillaume Ducoffe , Michel Habib

Until a few years ago, the fastest known matrix multiplication algorithm, due to Coppersmith and Winograd (1990), ran in time $O(n^{2.3755})$. Recently, a surge of activity by Stothers, Vassilevska-Williams, and Le Gall has led to an…

Computational Complexity · Computer Science 2021-10-05 Andris Ambainis , Yuval Filmus , François Le Gall

We present subquadratic algorithms in the algebraic decision-tree model for several \textsc{3Sum}-hard geometric problems, all of which can be reduced to the following question: Given two sets $A$, $B$, each consisting of $n$ pairwise…

Computational Geometry · Computer Science 2021-09-17 Boris Aronov , Mark de Berg , Jean Cardinal , Esther Ezra , John Iacono , Micha Sharir

The problem of efficient multiplication of large numbers has been a long-standing challenge in classical computation and has been extensively studied for centuries. It appears that the existing classical algorithms are close to their…

In 1975, Valiant showed that Boolean matrix multiplication can be used for parsing context-free grammars (CFGs), yielding the asympotically fastest (although not practical) CFG parsing algorithm known. We prove a dual result: any CFG parser…

Computation and Language · Computer Science 2007-05-23 Lillian Lee

The clique problems, including $k$-CLIQUE and Triangle Finding, form an important class of computational problems; the former is an NP-complete problem, while the latter directly gives lower bounds for Matrix Multiplication. A number of…

Quantum Physics · Physics 2025-11-10 Ali Hadizadeh Moghadam , Payman Kazemikhah , Hossein Aghababa

We present an algorithm for finding a perfect matching in a $3$-edge-connected cubic graph that intersects every $3$-edge cut in exactly one edge. Specifically, we propose an algorithm with a time complexity of $O(n \log^4 n)$, which…

Data Structures and Algorithms · Computer Science 2025-07-03 Babak Ghanbari , Robert Šámal

We demonstrate that a modification of the classical index calculus algorithm can be used to factor integers. More generally, we reduce the factoring problem to finding an overdetermined system of multiplicative relations in any factor base…

Number Theory · Mathematics 2023-07-21 Katherine E. Stange

Consider a pair of plane straight-line graphs, whose edges are colored red and blue, respectively, and let n be the total complexity of both graphs. We present a O(n log n)-time O(n)-space technique to preprocess such pair of graphs, that…

Computational Geometry · Computer Science 2017-05-09 John Iacono , Elena Khramtcova , Stefan Langerman

Classic cache-oblivious parallel matrix multiplication algorithms achieve optimality either in time or space, but not both, which promotes lots of research on the best possible balance or tradeoff of such algorithms. We study modern…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-11-14 Yuan Tang

Given a set of pairwise disjoint polygonal obstacles in the plane, finding an obstacle-avoiding Euclidean shortest path between two points is a classical problem in computational geometry and has been studied extensively. Previously,…

Computational Geometry · Computer Science 2021-02-26 Haitao Wang

A constant-workspace algorithm has read-only access to an input array and may use only O(1) additional words of $O(\log n)$ bits, where $n$ is the size of the input. We assume that a simple $n$-gon is given by the ordered sequence of its…

Computational Geometry · Computer Science 2013-06-14 Tetsuo Asano , Kevin Buchin , Maike Buchin , Matias Korman , Wolfgang Mulzer , Günter Rote , André Schulz

We consider the problem of triangulating a polygon with $n$ vertices and $h$ holes, or relatedly the problem of computing the trapezoidal decomposition of a collection of $h$ disjoint simple polygonal chains with $n$ vertices total.…

Computational Geometry · Computer Science 2026-03-24 Timothy M. Chan