English
Related papers

Related papers: Rendering-as-a-Service: Taxonomy and Comparison

200 papers

Referring expressions are natural language descriptions that identify a particular object within a scene and are widely used in our daily conversations. In this work, we focus on segmenting the object in an image specified by a referring…

Computer Vision and Pattern Recognition · Computer Science 2019-10-11 Yi-Wen Chen , Yi-Hsuan Tsai , Tiantian Wang , Yen-Yu Lin , Ming-Hsuan Yang

This paper presents a 3D generative model that uses diffusion models to automatically generate 3D digital avatars represented as neural radiance fields. A significant challenge in generating such avatars is that the memory and processing…

Computer Vision and Pattern Recognition · Computer Science 2022-12-13 Tengfei Wang , Bo Zhang , Ting Zhang , Shuyang Gu , Jianmin Bao , Tadas Baltrusaitis , Jingjing Shen , Dong Chen , Fang Wen , Qifeng Chen , Baining Guo

We study whether visual embedding models capture continuous, ordinal attributes along linear directions, which we term _rank axes_. We define a model as _rankable_ for an attribute if projecting embeddings onto such an axis preserves the…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Ankit Sonthalia , Arnas Uselis , Seong Joon Oh

As the digital and physical worlds become more intertwined, there has been a lot of interest in digital avatars that closely resemble their real-world counterparts. Current digitization methods used in 3D production pipelines require costly…

Computer Vision and Pattern Recognition · Computer Science 2025-03-20 Yifan Wang , Ivan Molodetskikh , Ondrej Texler , Dimitar Dinev

We propose a novel 3D segmentation method for RBGD stream data to deal with 3D object segmentation task in a generic scenario with frequent object interactions. It mainly contributes in two aspects, while being generic and not requiring…

Computer Vision and Pattern Recognition · Computer Science 2019-04-19 Xiao Lin , Josep R. Casas , Montse Pardàs

In the past few years, machine learning-based approaches have had some great success for rendering animated feature films. This survey summarizes several of the most dramatic improvements in using deep neural networks over traditional…

Graphics · Computer Science 2020-05-27 Shilin Zhu

A variant of Turing machines is introduced where the tape is replaced by a single tree which can be manipulated in a style akin to purely functional programming. This yields two benefits: first, the extra structure on the tape can be…

Logic in Computer Science · Computer Science 2015-07-17 Arnaud Spiwack

Tree-based methods are popular machine learning techniques used in various fields. In this work, we review their foundations and a general framework the importance sampled learning ensemble (ISLE) that accelerates their fitting process.…

Machine Learning · Statistics 2022-05-02 Yinuo Zeng

This paper investigates one of the most fundamental computer vision problems: image segmentation. We propose a supervised hierarchical approach to object-independent image segmentation. Starting with over-segmenting superpixels, we use a…

Computer Vision and Pattern Recognition · Computer Science 2016-08-16 Ting Liu , Mojtaba Seyedhosseini , Tolga Tasdizen

This paper presents abstract art created by neural networks and broadly recognizable across various computer vision systems. The existence of abstract forms that trigger specific labels independent of neural architecture or training set…

Computer Vision and Pattern Recognition · Computer Science 2019-12-10 Tom White

A 3D point cloud describes the real scene precisely and intuitively.To date how to segment diversified elements in such an informative 3D scene is rarely discussed. In this paper, we first introduce a simple and flexible framework to…

Computer Vision and Pattern Recognition · Computer Science 2019-03-01 Xinlong Wang , Shu Liu , Xiaoyong Shen , Chunhua Shen , Jiaya Jia

Scene parsing, or semantic segmentation, consists in labeling each pixel in an image with the category of the object it belongs to. It is a challenging task that involves the simultaneous detection, segmentation and recognition of all the…

Computer Vision and Pattern Recognition · Computer Science 2015-06-09 Clément Farabet , Camille Couprie , Laurent Najman , Yann LeCun

Cartograms are maps in which areas of geographic regions (countries, states) appear in proportion to some variable of interest (population, income). Cartograms are popular visualizations for geo-referenced data that have been around for…

Human-Computer Interaction · Computer Science 2015-04-21 Sabrina Nusrat , Stephen Kobourov

Trajectories can be regarded as time-series of coordinates, typically arising from motile objects. Methods for trajectory classification are particularly important to detect different movement patterns, while methods for regression to…

Computer Vision and Pattern Recognition · Computer Science 2024-09-30 Mariaclaudia Nicolai , Raffaella Fiamma Cabini , Diego Ulisse Pizzagalli

Embodied reasoning is inherently viewpoint-dependent: what is visible, occluded, or reachable depends critically on where the agent stands. However, existing spatial memory systems for embodied agents typically store either multi-view…

Artificial Intelligence · Computer Science 2026-03-17 JooHyun Park , HyeongYeop Kang

Computer vision systems are designed to work well within the context of everyday photography. However, artists often render the world around them in ways that do not resemble photographs. Artwork produced by people is not constrained to…

Computer Vision and Pattern Recognition · Computer Science 2017-07-11 Michael J. Wilber , Chen Fang , Hailin Jin , Aaron Hertzmann , John Collomosse , Serge Belongie

A method for creating a forest of model trees to fit samples of a function defined on images is described in several steps: down-sampling the images, determining a tree's hyperplanes, applying convolutions to the hyperplanes to handle small…

Machine Learning · Computer Science 2026-01-28 William Ward Armstrong , Hongyi Li , Jun Xu

We propose and evaluate a neural point-based graphics method that can model semi-transparent scene parts. Similarly to its predecessor pipeline, ours uses point clouds to model proxy geometry, and augments each point with a neural…

Computer Vision and Pattern Recognition · Computer Science 2020-09-08 Maria Kolos , Artem Sevastopolsky , Victor Lempitsky

Information visualization is essential in making sense out of large data sets. Often, high-dimensional data are visualized as a collection of points in 2-dimensional space through dimensionality reduction techniques. However, these…

Computational Geometry · Computer Science 2009-07-16 Emden R. Gansner , Yifan Hu , Stephen G. Kobourov

We present a technique for simultaneous 3D reconstruction of static regions and rigidly moving objects in a scene. An RGB-D frame is represented as a collection of features, which are points and planes. We classify the features into static…

Computer Vision and Pattern Recognition · Computer Science 2018-02-14 Sergio Caccamo , Esra Ataer-Cansizoglu , Yuichi Taguchi