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This paper presents, to the author's knowledge, the first graphics processing unit (GPU) accelerated program that solves the evolution of interacting scalar fields in an expanding universe. We present the implementation in NVIDIA's Compute…

Instrumentation and Methods for Astrophysics · Physics 2014-11-20 Jani Sainio

Context. Simulating stellar dynamics in a molecular cloud environment is numerically challenging due to the strong coupling between young stars and their surrounding gas, and the large range of length and time scales. Aims. This paper is…

Astrophysics of Galaxies · Physics 2025-10-08 Yann Bernard , Estelle Moraux , Daniel J. Price , Frédérique Motte , Fabien Louvet , Isabelle Joncour

The reproducibility of experiments is one of the main principles of the scientific method. However, numerical N-body experiments, especially those of planetary systems, are currently not reproducible. In the most optimistic scenario, they…

Earth and Planetary Astrophysics · Physics 2017-01-26 Hanno Rein , Daniel Tamayo

A number of globular clusters appear to have undergone core collapse, in the sense that their predicted collapse time is much shorter than their current age. Simulations using gas models and Fokker-Planck approximation have shown that the…

Astrophysics · Physics 2009-10-28 Junichiro Makino

We report on the performance of our cold-dark matter cosmological N-body simulation which was carried out concurrently using supercomputers across the globe. We ran simulations on 60 to 750 cores distributed over a variety of supercomputers…

Distributed, Parallel, and Cluster Computing · Computer Science 2011-01-25 Derek Groen , Simon Portegies Zwart , Tomoaki Ishiyama , Junichiro Makino

Cosmological hydrodynamical simulations, while the current state-of-the art methodology for generating theoretical predictions for the large scale structures of the Universe, are among the most expensive simulation tools, requiring upwards…

Cosmology and Nongalactic Astrophysics · Physics 2024-08-05 Antoine Bourdin , Ronan Legin , Matthew Ho , Alexandre Adam , Yashar Hezaveh , Laurence Perreault-Levasseur

We follow the sinking of two massive black holes in a spherical stellar system where the black holes become bound under the influence of dynamical friction. Once bound, the binary hardens by three-body encounters with surrounding stars. We…

Astrophysics · Physics 2009-11-06 Marc Hemsendorf , Steinn Sigurdsson , Rainer Spurzem

We present Swarm-NG, a C++ library for the efficient direct integration of many n-body systems using highly-parallel Graphics Processing Unit (GPU), such as NVIDIA's Tesla T10 and M2070 GPUs. While previous studies have demonstrated the…

Earth and Planetary Astrophysics · Physics 2015-06-11 Saleh Dindar , Eric B. Ford , Mario Juric , Young In Yeo , Jianwei Gao , Aaron C. Boley , Benjamin Nelson , Jorg Peters

We report on resent N-body simulations of galaxy formation performed on the GRAPE-4 (GRAvity PipE) system, a special-purpose computer for astrophysical N-body simulations. We review the astrophysical motivation, the algorithm, the actual…

Astrophysics · Physics 2008-02-03 Toshiyuki Fukushige , Junichiro Makino

As an entry for the 2012 Gordon-Bell performance prize, we report performance results of astrophysical N-body simulations of one trillion particles performed on the full system of K computer. This is the first gravitational trillion-body…

Cosmology and Nongalactic Astrophysics · Physics 2015-04-14 Tomoaki Ishiyama , Keigo Nitadori , Junichiro Makino

We present a series of $N$-body simulations representing the evolution of a galactic nucleus and its stellar content in a nearly one-to-one representation. The aim of this suite of simulations is to shed light on the interplay between…

Astrophysics of Galaxies · Physics 2016-06-16 Manuel Arca-Sedda , Roberto Capuzzo-Dolcetta

Large n-body simulations with fully interacting objects represent the next frontier in computational planetary formation studies. In this paper, we present Mercury-Opal, the GPU-accelerated version of the n-body planet formation code…

Earth and Planetary Astrophysics · Physics 2026-01-28 Paolo Simonetti , Diego Turrini , Romolo Politi , Scigé J. Liu , Sergio Fonte , Danae Polychroni , Stavro Lambrov Ivanovski

To assess how future progress in gravitational microlensing computation at high optical depth will rely on both hardware and software solutions, we compare a direct inverse ray-shooting code implemented on a graphics processing unit (GPU)…

Instrumentation and Methods for Astrophysics · Physics 2015-05-19 N. F. Bate , C. J. Fluke , B. R. Barsdell , H. Garsden , G. F. Lewis

In this paper we describe and demonstrate a C++ code written to determine the trajectory of particles traversing oriented single crystals and a CUDA code written to evaluate the radiation spectra from charged particles with arbitrary…

Computational Physics · Physics 2019-10-24 Christian Flohr Nielsen

We developed a Keplerian-based Hamiltonian splitting for solving the gravitational $N$-body problem. This splitting allows us to approximate the solution of a general $N$-body problem by a composition of multiple, independently evolved…

Cosmology and Nongalactic Astrophysics · Physics 2015-06-18 G. Gonçalves Ferrari , T. Boekholt , S. F. Portegies Zwart

The past few years have seen dramatic improvements in the scope and realism of star cluster simulations. Accurate treatments of stellar evolution, coupled with robust descriptions of all phases of binary evolution, have been incorporated…

Astrophysics · Physics 2007-05-23 Stephen L. W. McMillan

Molecular dynamics (MD) is an important research tool extensively applied in materials science. Running MD on a graphics processing unit (GPU) is an attractive new approach for accelerating MD simulations. Currently, GPU implementations of…

Computational Physics · Physics 2015-06-12 Qing Hou , Min Li , Yulu Zhou , Jiechao Cui , Zhenguo Cui , Jun Wang

Gaussian processes (GPs) are flexible non-parametric models, with a capacity that grows with the available data. However, computational constraints with standard inference procedures have limited exact GPs to problems with fewer than about…

We present Horizon, a new graphics processing unit (GPU)-accelerated code to solve the equations of general relativistic magnetohydrodynamics in a given spacetime. We evaluate the code in several test cases, including magnetized Riemann…

General Relativity and Quantum Cosmology · Physics 2011-02-28 Burkhard Zink

This paper presents CUBEP3M, a publicly-available high performance cosmological N-body code and describes many utilities and extensions that have been added to the standard package. These include a memory-light runtime SO halo finder, a…

Cosmology and Nongalactic Astrophysics · Physics 2015-06-11 Joachim Harnois-Deraps , Ue-Li Pen , Ilian T. Iliev , Hugh Merz , J. D. Emberson , Vincent Desjacques