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Mean Field Control Games (MFCGs) provide a powerful theoretical framework for analyzing systems of infinitely many interacting agents, blending elements from Mean Field Games (MFGs) and Mean Field Control (MFC). However, solving the coupled…

Machine Learning · Computer Science 2025-01-03 Nianli Peng , Yilin Wang

Existing deep learning methods for solving mean-field games (MFGs) with common noise fix the sampling common noise paths and then solve the corresponding MFGs. This leads to a nested-loop structure with millions of simulations of common…

Optimization and Control · Mathematics 2021-06-08 Ming Min , Ruimeng Hu

Mean Field Game systems describe equilibrium configurations in differential games with infinitely many infinitesimal interacting agents. We introduce a learning procedure (similar to the Fictitious Play) for these games and show its…

Optimization and Control · Mathematics 2015-08-03 Pierre Cardaliaguet , Saeed Hadikhanloo

We study which outcomes are implementable by disclosing coarse statistics of a data-generating process rather than its full distribution. Players observe data whose joint distribution is only partially known: they know the expectations of…

Theoretical Economics · Economics 2026-05-11 Francesco Giordano

Markov decision processes (MDP) are a well-established model for sequential decision-making in the presence of probabilities. In robust MDP (RMDP), every action is associated with an uncertainty set of probability distributions, modelling…

Artificial Intelligence · Computer Science 2024-12-16 Tobias Meggendorfer , Maximilian Weininger , Patrick Wienhöft

In social network analysis, the fundamental idea behind the notion of position is to discover actors who have similar structural signatures. Positional analysis of social networks involves partitioning the actors into disjoint sets using a…

Social and Information Networks · Computer Science 2015-01-21 Pratik Vinay Gupte , Balaraman Ravindran

Sequential equilibrium is the conventional approach for analyzing multi-stage games of incomplete information. It relies on mutual consistency of beliefs. To relax mutual consistency, I theoretically and experimentally explore the dynamic…

Theoretical Economics · Economics 2023-11-06 Po-Hsuan Lin

To establish last-iterate convergence for Counterfactual Regret Minimization (CFR) algorithms in learning a Nash equilibrium (NE) of extensive-form games (EFGs), recent studies reformulate learning an NE of the original EFG as learning the…

Computer Science and Game Theory · Computer Science 2025-03-19 Linjian Meng , Youzhi Zhang , Zhenxing Ge , Shangdong Yang , Tianyu Ding , Wenbin Li , Tianpei Yang , Bo An , Yang Gao

We have studied an evolutionary game with spatially arranged players who can choose one of the two strategies (named cooperation and defection for social dilemmas) when playing with their neighbors. In addition to the application of the…

Physics and Society · Physics 2013-01-03 Gyorgy Szabo , Attila Szolnoki , Lilla Czako

This paper presents a general mean-field game (GMFG) framework for simultaneous learning and decision-making in stochastic games with a large population. It first establishes the existence of a unique Nash Equilibrium to this GMFG, and…

Machine Learning · Computer Science 2023-01-05 Xin Guo , Anran Hu , Renyuan Xu , Junzi Zhang

We show that computing approximate stationary Markov coarse correlated equilibria (CCE) in general-sum stochastic games is computationally intractable, even when there are two players, the game is turn-based, the discount factor is an…

Machine Learning · Computer Science 2022-04-11 Constantinos Daskalakis , Noah Golowich , Kaiqing Zhang

Generative modeling has recently shown remarkable promise for visuomotor policy learning, enabling flexible and expressive control across diverse embodied AI tasks. However, existing generative policies often struggle with data…

Robotics · Computer Science 2025-12-16 Jianlei Chang , Ruofeng Mei , Wei Ke , Xiangyu Xu

This work introduces a unified framework for analyzing games in greater depth. In the existing literature, players' strategies are typically assigned scalar values, and equilibrium concepts are used to identify compatible choices. However,…

Computer Science and Game Theory · Computer Science 2026-02-04 Melih İşeri , Erhan Bayraktar

Conformal Prediction (CP) is a popular method for uncertainty quantification with machine learning models. While conformal prediction provides probabilistic guarantees regarding the coverage of the true label, these guarantees are agnostic…

Machine Learning · Computer Science 2025-10-21 Aditya T. Vadlamani , Anutam Srinivasan , Pranav Maneriker , Ali Payani , Srinivasan Parthasarathy

We study N-player finite games with costs perturbed due to time-varying disturbances in the underlying system and to that end, we propose the concept of Robust Correlated Equilibrium that generalizes the definition of Correlated…

Systems and Control · Electrical Eng. & Systems 2025-07-02 Rahul Misra , Rafał Wisniewski , Carsten Skovmose Kallesøe , Manuela L. Bujorianu

Empirical Mode Decomposition(EMD) is an adaptive data analysis technique for analyzing nonlinear and nonstationary data[1]. EMD decomposes the original data into a number of Intrinsic Mode Functions(IMFs)[1] for giving better physical…

Methodology · Statistics 2016-01-27 Sumit Kumar Ram , Marta Molinas

Empirical game-theoretic analysis (EGTA) is a general framework for reasoning about complex games using agent-based simulation. Data from simulating select strategy profiles is employed to estimate a cogent and tractable game model…

Computer Science and Game Theory · Computer Science 2023-02-06 Christine Konicki , Mithun Chakraborty , Michael P. Wellman

Counterfactual Regret Minimization (CFR) algorithms are widely used to compute a Nash equilibrium (NE) in two-player zero-sum imperfect-information extensive-form games (IIGs). Among them, Predictive CFR$^+$ (PCFR$^+$) is particularly…

Machine Learning · Computer Science 2025-11-14 Linjian Meng , Tianpei Yang , Youzhi Zhang , Zhenxing Ge , Yang Gao

Evolutionary algorithms have been used to evolve a population of actors to generate diverse experiences for training reinforcement learning agents, which helps to tackle the temporal credit assignment problem and improves the exploration…

Neural and Evolutionary Computing · Computer Science 2023-04-21 Chengpeng Hu , Jiyuan Pei , Jialin Liu , Xin Yao

We analyze the problem of distributed power allocation for orthogonal multiple access channels by considering a continuous non-cooperative game whose strategy space represents the users' distribution of transmission power over the network's…

Computer Science and Game Theory · Computer Science 2015-03-19 Panayotis Mertikopoulos , Elena V. Belmega , Aris L. Moustakas , Samson Lasaulce
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