English

Efficient Last-iterate Convergence Algorithms in Solving Games

Computer Science and Game Theory 2025-03-19 v2 Artificial Intelligence Machine Learning

Abstract

To establish last-iterate convergence for Counterfactual Regret Minimization (CFR) algorithms in learning a Nash equilibrium (NE) of extensive-form games (EFGs), recent studies reformulate learning an NE of the original EFG as learning the NEs of a sequence of (perturbed) regularized EFGs. Consequently, proving last-iterate convergence in solving the original EFG reduces to proving last-iterate convergence in solving (perturbed) regularized EFGs. However, the empirical convergence rates of the algorithms in these studies are suboptimal, since they do not utilize Regret Matching (RM)-based CFR algorithms to solve perturbed EFGs, which are known the exceptionally fast empirical convergence rates. Additionally, since solving multiple perturbed regularized EFGs is required, fine-tuning across all such games is infeasible, making parameter-free algorithms highly desirable. In this paper, we prove that CFR+^+, a classical parameter-free RM-based CFR algorithm, achieves last-iterate convergence in learning an NE of perturbed regularized EFGs. Leveraging CFR+^+ to solve perturbed regularized EFGs, we get Reward Transformation CFR+^+ (RTCFR+^+). Importantly, we extend prior work on the parameter-free property of CFR+^+, enhancing its stability, which is crucial for the empirical convergence of RTCFR+^+. Experiments show that RTCFR+^+ significantly outperforms existing algorithms with theoretical last-iterate convergence guarantees.

Keywords

Cite

@article{arxiv.2308.11256,
  title  = {Efficient Last-iterate Convergence Algorithms in Solving Games},
  author = {Linjian Meng and Youzhi Zhang and Zhenxing Ge and Shangdong Yang and Tianyu Ding and Wenbin Li and Tianpei Yang and Bo An and Yang Gao},
  journal= {arXiv preprint arXiv:2308.11256},
  year   = {2025}
}
R2 v1 2026-06-28T12:01:12.697Z