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Research has established increased engagement and positive behavioral, attitudinal, and learning outcomes from educational games. Although engagement begets these benefits, there is a lack of research on how students engage with educational…
With the recent advances in machine learning, creating agents that behave realistically in simulated air combat has become a growing field of interest. This survey explores the application of machine learning techniques for modeling air…
Recently, introducing computer science and educational robots in compulsory education has received increasing attention. However, the use of screens in classrooms is often met with resistance, especially in primary school. To address this…
Educational technology has attained significant importance as a mechanism for supporting experiential learning of science concepts. However, the growth of this mechanism is limited by the significant time and technical expertise needed to…
A self-adaptive system can modify its own structure and behavior at runtime based on its perception of the environment, of itself and of its requirements. To develop a self-adaptive system, software developers codify knowledge about the…
This study explores student attitudes to the use of substantive on-line assessments that require mathematical answers. Our goal is to learn what are the important aspects in a design of more effective e-assessments that support learning of…
This paper reviews an experiment in human-computer interaction, where interaction takes place when humans attempt to teach a computer to play a strategy board game. We show that while individually learned models can be shown to improve the…
Videos are a commonly-used type of content in learning during Web search. Many e-learning platforms provide quality content, but sometimes educational videos are long and cover many topics. Humans are good in extracting important sections…
Given the importance of integrating of explainability into machine learning, at present, there are a lack of pedagogical resources exploring this. Specifically, we have found a need for resources in explaining how one can teach the…
In recent years, in France, computer learning (under the term of code) has entered the school curriculum, in primary and high school. This learning is also aimed at developing computer thinking to enable students, girls and boys, to start…
Existing information on AI-based facial emotion recognition (FER) is not easily comprehensible by those outside the field of computer science, requiring cross-disciplinary effort to determine a categorisation framework that promotes the…
Digital innovation in education has revolutionized teaching and learning processes, demanding a rethink of pedagogical competence among educators. This study evaluates the preparation of instructors to use digital technologies into their…
E-learning is a widely used learning method, but with the development of society, traditional E-learning method has exposed some shortcomings, such as the boring way of teaching, so that it is difficult to increase the enthusiasm of…
Contribution: In this study, an alternative educational approach for introducing quantum computing to a wider audience is highlighted. The proposed methodology considers quantum computing as a generalized probability theory rather than a…
In the rapidly evolving field of computer science education, novel approaches to teaching fundamental concepts are crucial for engaging a diverse student body. Given the growing demand for a computing-skilled workforce, it is essential to…
We review computational and robotics models of early language learning and development. We first explain why and how these models are used to understand better how children learn language. We argue that they provide concrete theories of…
Human personality decides various aspects of their daily life and working behaviors. Since personality traits are relatively stable over time and unique for each subject, previous approaches frequently infer personality from a single frame…
Early in development, infants learn to extract surprisingly complex aspects of visual scenes. This early learning comes together with an initial understanding of the extracted concepts, such as their implications, causality, and using them…
Deep neural networks form the backbone of artificial intelligence research, with potential to transform the human experience in areas ranging from autonomous driving to personal assistants, healthcare to education. However, their…
Data-driven predictive models are increasingly used in education to support students, instructors, and administrators. However, there are concerns about the fairness of the predictions and uses of these algorithmic systems. In this…