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Social interactions incorporate nonverbal signals to convey emotions alongside speech, including facial expressions and body gestures. Generative models have demonstrated promising results in creating full-body nonverbal animations…

Human-Computer Interaction · Computer Science 2026-04-01 Kiran Chhatre , Renan Guarese , Andrii Matviienko , Christopher Peters

Teaching and Learning process of an educational institution needs to be monitored and effectively analysed for enhancement. Teaching and Learning is a vital element for an educational institution. It is also one of the criteria set by…

Systems and Control · Computer Science 2017-06-13 Ms. Ganesan Kavitha , Dr. Lawrance Raj

In recent years, artificial intelligence (AI) has become increasingly integrated into education, reshaping traditional learning environments. Despite this, there has been limited investigation into fully operational artificial human…

Human-Computer Interaction · Computer Science 2026-03-31 Ching Christie Pang , Yawei Zhao , Zhizhuo Yin , Jia Sun , Reza Hadi Mogavi , Pan Hui

The scope of this paper was to find out how the students in Computer Science perceive different teaching styles and how the teaching style impacts the learning desire and interest in the course. To find out, we designed and implemented an…

Human-Computer Interaction · Computer Science 2023-07-11 Manuela Petrescu , Kuderna Bentasup

E-Learning uses electronic media, information & communication technologies to provide education to the masses. E-learning deliver hypertext, text, audio, images, animation and videos using desktop standalone computer, local area network…

Computers and Society · Computer Science 2015-03-18 Kisor Ray

In this paper we present a new deep learning-driven approach to image-based synthesis of animations involving humanoid characters. Unlike previous deep approaches to image-based animation our method makes no assumptions on the type of…

Graphics · Computer Science 2019-08-14 John Kanji , David I. W. Levin

Personalized image generation via text prompts has great potential to improve daily life and professional work by facilitating the creation of customized visual content. The aim of image personalization is to create images based on a…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Mingxiao Li , Tingyu Qu , Tinne Tuytelaars , Marie-Francine Moens

Human face-to-face conversation is an ideal model for human-computer dialogue. One of the major features of face-to-face communication is its multiplicity of communication channels that act on multiple modalities. To realize a natural…

cmp-lg · Computer Science 2008-02-03 Katashi Nagao , Akikazu Takeuchi

As educational settings increasingly integrate artificial intelligence (AI), understanding how AI tools identify -- and adapt their responses to -- varied educational contexts becomes paramount. This study examines conversational AI's…

Human-Computer Interaction · Computer Science 2025-03-06 Alex Liu , Lief Esbenshade , Min Sun , Shawon Sarkar , Jian He , Victor Tian , Zachary Zhang

Artificial intelligence (AI) is rapidly being integrated into educational contexts, promising personalized support and increased efficiency. However, growing evidence suggests that the uncritical adoption of AI may produce unintended harms…

Human-Computer Interaction · Computer Science 2026-02-05 Lucile Favero , Juan Antonio Pérez-Ortiz , Tanja Käser , Nuria Oliver

User simulation is important for developing and evaluating human-centered AI, yet current student simulation in educational applications has significant limitations. Existing approaches focus on single learning experiences and do not…

Computers and Society · Computer Science 2026-01-27 Zhengyuan Liu , Stella Xin Yin , Bryan Chen Zhengyu Tan , Roy Ka-Wei Lee , Guimei Liu , Dion Hoe-Lian Goh , Wenya Wang , Nancy F. Chen

As machine learning models are increasingly used in educational settings, from detecting at-risk students to predicting student performance, algorithmic bias and its potential impacts on students raise critical concerns about algorithmic…

Computers and Society · Computer Science 2025-04-22 Woojin Kim , Hyeoncheol Kim

Human action recognition is an important application domain in computer vision. Its primary aim is to accurately describe human actions and their interactions from a previously unseen data sequence acquired by sensors. The ability to…

Computer Vision and Pattern Recognition · Computer Science 2022-08-09 Hieu H. Pham , Louahdi Khoudour , Alain Crouzil , Pablo Zegers , Sergio A. Velastin

The widespread establishment of computational thinking in school curricula requires teachers to introduce children to programming already at primary school level. As this is a recent development, primary school teachers may neither be…

Computers and Society · Computer Science 2021-11-04 Luisa Greifenstein , Isabella Graßl , Gordon Fraser

Motions of virtual characters in movies or video games are typically generated by recording actors using motion capturing methods. Animations generated this way often need postprocessing, such as improving the periodicity of cyclic…

Computer Vision and Pattern Recognition · Computer Science 2015-02-27 Martin Bauer , Markus Eslitzbichler , Markus Grasmair

Storytelling has always been vital for human nature. From ancient times, humans have used stories for several objectives including entertainment, advertisement, and education. Various analyses have been conducted by researchers and creators…

Computation and Language · Computer Science 2022-05-24 Yusuke Mori , Hiroaki Yamane , Yusuke Mukuta , Tatsuya Harada

Active learning is a proven pedagogical style that has demonstrated value by improving students' performance and classroom experience. In spite of the evidence, adoption of active learning in computer science remains relatively low. To…

Computers and Society · Computer Science 2018-08-08 Jesse Eickholt

In recent years, with the enormous explosion of web based learning resources, personalization has become a critical factor for the success of services that wish to leverage the power of Web 2.0. However, the relevance, significance and…

Computers and Society · Computer Science 2014-07-29 Tanmay Sinha , Ankit Banka , Dae Ki Kang

This report presents a set of use scenarios based on existing resources that teachers can use as inspiration to create their own, with the aim of introducing artificial intelligence (AI) at different pre-university levels, and with…

This paper investigates the problem of interactively learning behaviors communicated by a human teacher using positive and negative feedback. Much previous work on this problem has made the assumption that people provide feedback for…

Artificial Intelligence · Computer Science 2023-01-31 James MacGlashan , Mark K Ho , Robert Loftin , Bei Peng , Guan Wang , David Roberts , Matthew E. Taylor , Michael L. Littman
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