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Augmented Reality (AR) learning games, on average, have been shown to have a positive impact on student learning. However, the exploration of AR learning games in special education settings, where accessibility is a concern, has not been…

Human-Computer Interaction · Computer Science 2021-11-17 Minghao Cai , Gokce Akcayir , Carrie Demmans Epp

With the ever-growing presence of deep artificial neural networks in every facet of modern life, a growing body of researchers in educational data science -- a field consisting of various interrelated research communities -- have turned…

Computers and Society · Computer Science 2024-05-01 Juan D. Pinto , Luc Paquette

The primary objective is to teach a machine about human emotions, which has become an essential requirement in the field of social intelligence, also expedites the progress of human-machine interactions. The ability of a machine to…

Audio and Speech Processing · Electrical Eng. & Systems 2020-06-23 Sai Nikhil Chennoor , B. R. K. Madhur , Moujiz Ali , T. Kishore Kumar

The educability model is a computational model that has been recently proposed to describe the cognitive capability that makes humans unique among existing biological species on Earth in being able to create advanced civilizations.…

Artificial Intelligence · Computer Science 2024-12-13 Leslie G. Valiant

Recent advancements in the collection and analysis of sequential educational data have brought time series analysis to a pivotal position in educational research, highlighting its essential role in facilitating data-driven decision-making.…

Machine Learning · Computer Science 2024-08-28 Shengzhong Mao , Chaoli Zhang , Yichi Song , Jindong Wang , Xiao-Jun Zeng , Zenglin Xu , Qingsong Wen

Studies have indicated that personality is related to achievement, and several personality assessment models have been developed. However, most are either questionnaires or based on marker systems, which entails limitations. We proposed a…

Human-Computer Interaction · Computer Science 2026-05-20 Chun-Hsiung Tseng , Hao-Chiang Koong Lin , Andrew Chih-Wei Huang , Jia-Rou Lin

Generative AI systems have entered everyday academic, professional, and personal life with remarkable speed, yet most users encounter them as mysterious artifacts rather than intelligible systems. This chapter discusses large language…

Computers and Society · Computer Science 2026-04-21 John T. Behrens

Synthesizing realistic data samples is of great value for both academic and industrial communities. Deep generative models have become an emerging topic in various research areas like computer vision and signal processing. Affective…

Computer Vision and Pattern Recognition · Computer Science 2020-11-10 Noushin Hajarolasvadi , Miguel Arjona Ramírez , Hasan Demirel

Computation is a central aspect of 21st century physics practice; it is used to model complicated systems, to simulate impossible experiments, and to analyze mountains of data. Physics departments and their faculty are increasingly…

Physics Education · Physics 2021-10-12 Nicholas T. Young , Grant Allen , John M. Aiken , Rachel Henderson , Marcos D. Caballero

Artificial intelligence has deeply permeated numerous fields, especially the design area which relies on technology as a tool for innovation. This change naturally extends to the field of design education, which is closest to design…

Computers and Society · Computer Science 2025-07-24 Lizhu Zhang , Cecilia X. Wang

Artificial intelligence (AI) is increasingly reshaping lifelong learning by introducing new possibilities for personalized, flexible, and data-informed educational practices. In the field of adult education, AI has gained particular…

Computers and Society · Computer Science 2026-05-19 Andresa Theodora , Nikolaos Tselios

The integration of AI tools into programming education has become increasingly prevalent in recent years, transforming the way programming is taught and learned. This paper provides a review of the state-of-the-art AI tools available for…

Computers and Society · Computer Science 2025-08-19 Nikolaos Avouris , Kyriakos Sgarbas , George Caridakis , Christos Sintoris

Personality computing and affective computing, where the recognition of personality traits is essential, have gained increasing interest and attention in many research areas recently. We propose a novel approach to recognize the Big Five…

Computer Vision and Pattern Recognition · Computer Science 2019-11-04 Süleyman Aslan , Uğur Güdükbay

This paper presents a novel approach for exploring diverse and expressive motions that are physically correct and interactive. The approach combining user participation in with the animation development process using crowdsourcing to remove…

Human-Computer Interaction · Computer Science 2022-07-01 Benjamin Kenwright

We discuss the implications of generative AI on education across four critical sections: the historical development of AI in education, its contemporary applications in learning, societal repercussions, and strategic recommendations for…

Computers and Society · Computer Science 2024-01-25 Kacper Łodzikowski , Peter W. Foltz , John T. Behrens

Artificial intelligence (AI) literacy is a rapidly growing research area and a critical addition to K-12 education. However, support for designing tools and curriculum to teach K-12 AI literacy is still limited. There is a need for…

Computers and Society · Computer Science 2020-09-23 Xiaofei Zhou , Jessica Van Brummelen , Phoebe Lin

Modern Education is not \textit{Modern} without AI. However, AI's complex nature makes understanding and fixing problems challenging. Research worldwide shows that a parent's income greatly influences a child's education. This led us to…

Artificial Intelligence · Computer Science 2025-04-04 Supriya Manna , Niladri Sett

In response to the COVID-19 pandemic, traditional physical classrooms have transitioned to online environments, necessitating effective strategies to ensure sustained student engagement. A significant challenge in online teaching is the…

Computer Vision and Pattern Recognition · Computer Science 2023-11-20 Rekha R Nair , Tina Babu , Pavithra K

Providing reinforcement learning agents with informationally rich human knowledge can dramatically improve various aspects of learning. Prior work has developed different kinds of shaping methods that enable agents to learn efficiently in…

Human-Computer Interaction · Computer Science 2018-11-13 Chao Yu , Tianpei Yang , Wenxuan Zhu , Dongxu wang , Guangliang Li

At computer modeling of process of training it is usually supposed that all elements of a training material are forgotten with an identical speed. But in practice that knowledge which are included in educational activity of the pupil are…

Computers and Society · Computer Science 2014-01-14 Robert V. Mayer