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Human-in-the-loop learning is gaining popularity, particularly in the field of robotics, because it leverages human knowledge about real-world tasks to facilitate agent learning. When people instruct robots, they naturally adapt their…

Robotics · Computer Science 2024-09-17 Jindan Huang , Isaac Sheidlower , Reuben M. Aronson , Elaine Schaertl Short

The introduction of generative artificial intelligence applications to the public has led to heated discussions about its potential impacts and risks for K-12 education. One particular challenge has been to decide what students should learn…

Computers and Society · Computer Science 2026-02-20 Yasmin Kafai , Shuchi Grover

The Personality and emotions are effective parameters in learning process. Thus, virtual learning environments should pay attention to these parameters. In this paper, a new e-learning model is designed and implemented according to these…

Computers and Society · Computer Science 2010-04-13 Somayeh Fatahi , Nasser Ghasem-Aghaee

Understanding and modelling children's cognitive processes and their behaviour in the context of their interaction with robots and social artificial intelligence systems is a fundamental prerequisite for meaningful and effective robot…

Robotics · Computer Science 2022-10-21 Serge Thill , Vicky Charisi , Tony Belpaeme , Ana Paiva

Personality analysis has been widely studied in psychology, neuropsychology, and signal processing fields, among others. From the past few years, it also became an attractive research area in visual computing. From the computational point…

The objective of our study is to ascertain the present learning behaviors, driving forces, and assessment techniques as perceived by first-year students, and to examine them through the lens of the most recent developments (pandemic, shift…

Computers and Society · Computer Science 2024-07-16 Manuela Andreea Petrescu , Tudor Dan Mihoc

Educational videos are widely used across various instructional models in higher education to support flexible and self-paced learning. However, student engagement with these videos varies significantly depending on how they are designed.…

Applications · Statistics 2025-12-19 Mohamed Tolba , Olivia Kendall , Daniel Tudball Smith , Alexander Gregg , Tony Vo , Scott Wordley

Educational Data Mining (EDM) has emerged as a vital field of research, which harnesses the power of computational techniques to analyze educational data. With the increasing complexity and diversity of educational data, Deep Learning…

Machine Learning · Computer Science 2024-06-12 Yuanguo Lin , Hong Chen , Wei Xia , Fan Lin , Zongyue Wang , Yong Liu

The article highlights the issues of personalized learning as the global trend of the modern ICTbased educational systems development. The notion, the main stages of evolution, the main features and principles of adaptive learning systems…

Physics Education · Physics 2020-06-12 Maiia Marienko , Yulia Nosenko , Alisa Sukhikh , Viktor Tataurov , Mariya Shyshkina

This research introduces an innovative artificial intelligence-driven educational concept designed to optimize self-directed learning through personalized course delivery and automated teaching assistance. The system leverages fine-tuned AI…

Artificial Intelligence · Computer Science 2024-11-13 Tejas Satish Gotavade

Humanoid robots are increasingly being integrated into learning contexts to assist teaching and learning. However, challenges remain how to design and incorporate such robots in an educational context. As an important part of teaching…

AI-supported tools can help learners overcome challenges in programming education by providing adaptive assistance. However, existing research often focuses on individual tools rather than deriving broader design recommendations. A key…

Human-Computer Interaction · Computer Science 2025-03-04 Zihan Wu , Yicheng Tang , Barbara Ericson

AI-powered educational technologies have demonstrated measurable benefits for learners, but their design and evaluation have largely centered on K-12 contexts. As a result, many AI-supported learning systems remain poorly aligned with the…

There are many reasons for utilising 3D animation and virtual reality in sexuality research. Apart from providing a mean with which to (re)experience certain situations there are four main advantages: a) bespoke animated stimuli can be…

Facial expressiveness plays a crucial role in a robot's ability to engage and interact with children. Prior research has shown that expressive robots can enhance child engagement during human-robot interactions. However, many robots used in…

Compared to machines, humans are extremely good at classifying images into categories, especially when they possess prior knowledge of the categories at hand. If this prior information is not available, supervision in the form of teaching…

Computer Vision and Pattern Recognition · Computer Science 2015-05-01 Edward Johns , Oisin Mac Aodha , Gabriel J. Brostow

In the past, several models of consciousness have become popular and have led to the development of models for machine consciousness with varying degrees of success and challenges for simulation and implementations. Moreover, affective…

Artificial Intelligence · Computer Science 2017-01-03 Rohitash Chandra

In today's world, many technologically advanced countries have realized that real power lies not in physical strength but in educated minds. As a result, every country has embarked on restructuring its education system to meet the demands…

Computers and Society · Computer Science 2023-06-22 Ozdemir Cetin , Murat Cakiroglu , Cüneyt Bayılmış , Hüseyin Ekiz

The paper extends an existing Intelligent Tutoring System (ITS) that supports students' learning via AI-driven personalized hints and can generate explanations to justify why/how the hints were generated. In this work, we investigate…

Artificial Intelligence · Computer Science 2026-03-12 Vedant Bahel , Harshinee Sriram , Cristina Conati

In this paper, we propose the use of traditional animations, heuristic behavior and reinforcement learning in the creation of intelligent characters for computational media. The traditional animation and heuristic gives artistic control…

Machine Learning · Computer Science 2021-12-21 Caio Souza , Luiz Velho