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In this paper we study the computational complexity of computing an evolutionary stable strategy (ESS) in multi-player symmetric games. For two-player games, deciding existence of an ESS is complete for {\Sigma} 2 , the second level of the…

Computational Complexity · Computer Science 2022-03-16 Manon Blanc , Kristoffer Arnsfelt Hansen

Humans have come to rely on machines for reducing excessive information to manageable representations. But this reliance can be abused -- strategic machines might craft representations that manipulate their users. How can a user make good…

Machine Learning · Computer Science 2022-06-20 Vineet Nair , Ganesh Ghalme , Inbal Talgam-Cohen , Nir Rosenfeld

Traditionally, mechanism design focuses on simultaneous-move games (e.g., Myerson (1981)). In this paper, we study mechanism design with sequential-move games, and provide two results on revelation principles for general solution concepts…

Theoretical Economics · Economics 2024-03-11 Siyang Xiong

Just-in-time compilation provides significant performance improvements for programs written in dynamic languages. These benefits come from the ability of the compiler to speculate about likely cases and generate optimized code for these.…

Programming Languages · Computer Science 2022-04-06 Olivier Flückiger , Jan Ječmen , Sebastián Krynski , Jan Vitek

We give a domain-theoretic semantics to a statistical programming language, using the plain old category of dcpos, in contrast to some more sophisticated recent proposals. Remarkably, our monad of minimal valuations is commutative, which…

Logic in Computer Science · Computer Science 2021-09-14 Jean Goubault-Larrecq , Xiaodong Jia , Clément Théron

This paper introduces a class of objects called decision rules that map infinite sequences of alternatives to a decision space. These objects can be used to model situations where a decision maker encounters alternatives in a sequence such…

Theoretical Economics · Economics 2022-09-12 Bhavook Bhardwaj , Siddharth Chatterjee

The work we present in this paper initiated the formal study of fractional hedonic games, coalition formation games in which the utility of a player is the average value he ascribes to the members of his coalition. Among other settings,…

Computer Science and Game Theory · Computer Science 2017-05-30 Haris Aziz , Florian Brandl , Felix Brandt , Paul Harrenstein , Martin Olsen , Dominik Peters

Probabilistic programming and the formal analysis of probabilistic algorithms are active areas of research, driven by the widespread use of randomness to improve performance. While functional correctness has seen substantial progress,…

Logic in Computer Science · Computer Science 2025-08-21 Matthias Hetzenberger , Georg Moser , Florian Zuleger

One-sided matching mechanisms are fundamental for assigning a set of indivisible objects to a set of self-interested agents when monetary transfers are not allowed. Two widely-studied randomized mechanisms in multiagent settings are the…

Computer Science and Game Theory · Computer Science 2017-03-02 Hadi Hosseini , Kate Larson , Robin Cohen

Combinatorial games are played under two different play conventions: normal play, where the last player to move wins, and \mis play, where the last player to move loses. Combinatorial games are also classified into impartial positions and…

Combinatorics · Mathematics 2010-08-25 Meghan Rose Allen

Soccer attracts the attention of many researchers and professionals in the sports industry. Therefore, the incorporation of science into the sport is constantly growing, with increasing investments in performance analysis and sports…

Social and Information Networks · Computer Science 2024-09-23 Eduardo Alves Baratela , Felipe Jordão Xavier , Thomas Peron , Paulino Ribeiro Villas-Boas , Francisco Aparecido Rodrigues

Matching games naturally generalize assignment games, a well-known class of cooperative games. Interest in matching games has grown recently due to some breakthrough results and new applications. This state-of-the-art survey provides an…

Computer Science and Game Theory · Computer Science 2023-06-22 Márton Benedek , Péter Biró , Matthew Johnson , Daniël Paulusma , Xin Ye

The recent theory of sequential games and selection functions by Mar- tin Escardo and Paulo Oliva is extended to games in which players move simultaneously. The Nash existence theorem for mixed-strategy equilibria of finite games is…

Logic in Computer Science · Computer Science 2015-06-12 Julian Hedges

We study the algebraic effects and handlers as a way to support decision-making abstractions in functional programs, whereas a user can ask a learning algorithm to resolve choices without implementing the underlying selection mechanism, and…

Programming Languages · Computer Science 2022-03-30 Ugo Dal Lago , Francesco Gavazzo , Alexis Ghyselen

Computational Social Choice (ComSoc) is a rapidly developing field at the intersection of computer science, economics, social choice, and political science. The study of tournaments is fundamental to ComSoc and many results have been…

Computer Science and Game Theory · Computer Science 2016-08-04 Nicholas Mattei , Toby Walsh

We introduce a class of learning problems where the agent is presented with a series of tasks. Intuitively, if there is relation among those tasks, then the information gained during execution of one task has value for the execution of…

Machine Learning · Computer Science 2012-09-06 Christos Dimitrakakis

In cooperative game theory, games in partition function form are real-valued function on the set of so-called embedded coalitions, that is, pairs $(S,\pi)$ where $S$ is a subset (coalition) of the set $N$ of players, and $\pi$ is a…

Discrete Mathematics · Computer Science 2010-02-22 Michel Grabisch

We analyze Coquand's game-theoretic interpretation of Peano Arithmetic through the lens of elementary descent recursion. In Coquand's game semantics, winning strategies correspond to infinitary cut-free proofs and cut elimination…

Logic · Mathematics 2024-12-02 Emanuele Frittaion

The class of passable games was recently introduced by Selinger as a class of combinatorial games that are suitable for modelling monotone set coloring games such as Hex. In a monotone set coloring game, the players alternately color the…

Combinatorics · Mathematics 2025-06-03 Eric Demer , Peter Selinger , Kyle Wang

Continual Semantic Segmentation (CSS) extends static semantic segmentation by incrementally introducing new classes for training. To alleviate the catastrophic forgetting issue in CSS, a memory buffer that stores a small number of samples…

Computer Vision and Pattern Recognition · Computer Science 2023-04-12 Lanyun Zhu , Tianrun Chen , Jianxiong Yin , Simon See , Jun Liu