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Related papers: The selection monad as a CPS transformation

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Replay in the brain has been viewed as rehearsal, or, more recently, as sampling from a transition model. Here, we propose a new hypothesis: that replay is able to implement a form of compositional computation where entities are assembled…

Neurons and Cognition · Quantitative Biology 2022-12-21 Zeb Kurth-Nelson , Timothy Behrens , Greg Wayne , Kevin Miller , Lennart Luettgau , Ray Dolan , Yunzhe Liu , Philipp Schwartenbeck

Empirical evidence shows that human behaviour often deviates from game-theoretical rationality. For instance, humans may hold unrealistic expectations about future outcomes. As the evolutionary roots of such biases remain unclear, we…

Multiagent Systems · Computer Science 2025-08-29 Marco Saponara , Elias Fernandez Domingos , Jorge M. Pacheco , Tom Lenaerts

Sequential reasoning is a complex human ability, with extensive previous research focusing on gaming AI in a single continuous game, round-based decision makings extending to a sequence of games remain less explored. Counter-Strike: Global…

Artificial Intelligence · Computer Science 2020-08-13 Yilei Zeng , Deren Lei , Beichen Li , Gangrong Jiang , Emilio Ferrara , Michael Zyda

When users can benefit from certain predictive outcomes, they may be prone to act to achieve those outcome, e.g., by strategically modifying their features. The goal in strategic classification is therefore to train predictive models that…

Machine Learning · Computer Science 2023-06-12 Guy Horowitz , Nir Rosenfeld

Three distinct phenomena complicate statistical causal analysis: latent common causes, causal cycles, and latent selection. Foundational works on Structural Causal Models (SCMs), e.g., Bongers et al. (2021, Ann. Stat., 49(5): 2885-2915),…

Methodology · Statistics 2025-11-23 Leihao Chen , Onno Zoeter , Joris M. Mooij

Functional logic programming (FLP) languages use non-terminating and non-confluent constructor systems (CS's) as programs in order to define non-strict non-determi-nistic functions. Two semantic alternatives have been usually considered for…

Programming Languages · Computer Science 2020-02-19 Adrián Riesco , Juan Rodríguez-Hortalá

Evolutionary game theory is a common framework to study the evolution of cooperation, where it is usually assumed that the same game is played in all interactions. Here, we investigate a model where the game that is played by two…

Physics and Society · Physics 2015-10-21 Marco A. Amaral , Jafferson K. L. da Silva , Lucas Wardil

We present an abstract machine and a reduction semantics for the lambda-calculus extended with control operators that give access to delimited continuations in the CPS hierarchy. The abstract machine is derived from an evaluator in…

Logic in Computer Science · Computer Science 2023-06-27 Malgorzata Biernacka , Dariusz Biernacki , Olivier Danvy

Using semi-tensor product of matrices, the structures of several kinds of symmetric games are investigated via the linear representation of symmetric group in the structure vector of games as its representation space. First of all, the…

Computer Science and Game Theory · Computer Science 2017-03-09 Daizhan Cheng , Ting Liu

Computation plays a major role in decision making. Even if an agent is willing to ascribe a probability to all states and a utility to all outcomes, and maximize expected utility, doing so might present serious computational problems.…

Computer Science and Game Theory · Computer Science 2011-06-15 Joseph Y. Halpern , Rafael Pass

The present article is a brief informal survey of computability logic --- the game-semantically conceived formal theory of computational resources and tasks. This relatively young nonclassical logic is a conservative extension of classical…

Logic in Computer Science · Computer Science 2019-02-15 Giorgi Japaridze

Motion correlation interfaces are those that present targets moving in different patterns, which the user can select by matching their motion. In this paper, we re-formulate the task of target selection as a probabilistic inference problem.…

Human-Computer Interaction · Computer Science 2021-02-09 Eduardo Velloso , Carlos Hitoshi Morimoto

Computational social choice (COMSOC) studies principled ways to aggregate conflicting individual preferences into collective decisions. In this paper, we call for an increased effort towards Computational Social Choice: Research &…

Recent closed-source multimodal systems have made great advances, but their hidden language for understanding the world remains opaque because of their black-box architectures. In this paper, we use the systems' preference bias to study…

Computation and Language · Computer Science 2025-11-17 Juntu Zhao , Jialing Zhang , Chongxuan Li , Dequan Wang

We introduce the concept of a multi-principal assistance game (MPAG), and circumvent an obstacle in social choice theory, Gibbard's theorem, by using a sufficiently collegial preference inference mechanism. In an MPAG, a single agent…

Computer Science and Game Theory · Computer Science 2021-01-01 Arnaud Fickinger , Simon Zhuang , Andrew Critch , Dylan Hadfield-Menell , Stuart Russell

Vector addition systems are an important model in theoretical computer science and have been used for the analysis of systems in a variety of areas. Termination is a crucial property of vector addition systems and has received considerable…

Logic in Computer Science · Computer Science 2017-10-31 Florian Zuleger

In 2017, Tkachuk isolated the closed discrete selection property while working on problems related to function spaces [15]. In this paper we will study the closed discrete selection property and the related games and strategies on $C_k(X)$.…

General Topology · Mathematics 2021-02-04 Christopher Caruvana , Jared Holshouser

Randomized higher-order computation can be seen as being captured by a lambda calculus endowed with a single algebraic operation, namely a construct for binary probabilistic choice. What matters about such computations is the probability of…

Logic in Computer Science · Computer Science 2020-12-24 Ugo Dal Lago , Claudia Faggian , Simona Ronchi Della Rocca

Weak selection, which means a phenotype is slightly advantageous over another, is an important limiting case in evolutionary biology. Recently it has been introduced into evolutionary game theory. In evolutionary game dynamics, the…

Populations and Evolution · Quantitative Biology 2010-10-15 Bin Wu , Philipp M. Altrock , Long Wang , Arne Traulsen

Finite games in normal form and their mixed extensions are a corner stone of noncooperative game theory. Often generic finite games and their mixed extensions are considered. But the properties which one expects in generic games and the…

Optimization and Control · Mathematics 2024-12-24 Claus Hertling , Matija Vujic