English
Related papers

Related papers: A More Human Way to Play Computer Chess

200 papers

Real time application of deep learning algorithms is often hindered by high computational complexity and frequent memory accesses. Network pruning is a promising technique to solve this problem. However, pruning usually results in irregular…

Neural and Evolutionary Computing · Computer Science 2015-12-31 Sajid Anwar , Kyuyeon Hwang , Wonyong Sung

Complexity develops via the incorporation of innovative properties. Chess is one of the most complex strategy games, where expert contenders exercise decision making by imitating old games or introducing innovations. In this work, we study…

Physics and Society · Physics 2013-12-19 Juan I. Perotti , Hang-Hyun Jo , Ana L. Schaigorodsky , Orlando V. Billoni

Large Language Models (LLMs) harness extensive data from the Internet, storing a broad spectrum of prior knowledge. While LLMs have proven beneficial as decision-making aids, their reliability is hampered by limitations in reasoning,…

Artificial Intelligence · Computer Science 2024-03-12 Hongyi Guo , Zhihan Liu , Yufeng Zhang , Zhaoran Wang

Artificial neural network pruning is a method in which artificial neural network sizes can be reduced while attempting to preserve the predicting capabilities of the network. This is done to make the model smaller or faster during inference…

Machine Learning · Computer Science 2025-05-21 Alexandre Broggi , Nathaniel Bastian , Lance Fiondella , Gokhan Kul

How to develop slim and accurate deep neural networks has become crucial for real- world applications, especially for those employed in embedded systems. Though previous work along this research line has shown some promising results, most…

Neural and Evolutionary Computing · Computer Science 2019-10-02 Xin Dong , Shangyu Chen , Sinno Jialin Pan

Network compression has been widely studied since it is able to reduce the memory and computation cost during inference. However, previous methods seldom deal with complicated structures like residual connections, group/depth-wise…

Computer Vision and Pattern Recognition · Computer Science 2021-08-03 Liyang Liu , Shilong Zhang , Zhanghui Kuang , Aojun Zhou , Jing-Hao Xue , Xinjiang Wang , Yimin Chen , Wenming Yang , Qingmin Liao , Wayne Zhang

Purpose: We propose a novel method for continual learning based on the increasing depth of neural networks. This work explores whether extending neural network depth may be beneficial in a life-long learning setting. Methods: We propose a…

Machine Learning · Computer Science 2023-05-09 Jędrzej Kozal , Michał Woźniak

Optimization of searching the best possible action depending on various states like state of environment, system goal etc. has been a major area of study in computer systems. In any search algorithm, searching best possible solution from…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-08-10 Shubhendra Pal Singhal , M. Sridevi

This paper introduces a new paradigm for minimax game-tree search algo- rithms. MT is a memory-enhanced version of Pearls Test procedure. By changing the way MT is called, a number of best-first game-tree search algorithms can be simply and…

Artificial Intelligence · Computer Science 2014-04-08 Aske Plaat , Jonathan Schaeffer , Wim Pijls , Arie de Bruin

Chess has long been a testbed for AI's quest to match human intelligence, and in recent years, chess AI systems have surpassed the strongest humans at the game. However, these systems are not human-aligned; they are unable to match the…

Machine Learning · Computer Science 2024-10-08 Yiming Zhang , Athul Paul Jacob , Vivian Lai , Daniel Fried , Daphne Ippolito

Structured pruning is an effective approach for compressing large pre-trained neural networks without significantly affecting their performance. However, most current structured pruning methods do not provide any performance guarantees, and…

Machine Learning · Computer Science 2023-02-14 Marwa El Halabi , Suraj Srinivas , Simon Lacoste-Julien

We present the Graph Forward-Forward (GFF) algorithm, an extension of the Forward-Forward procedure to graphs, able to handle features distributed over a graph's nodes. This allows training graph neural networks with forward passes only,…

Machine Learning · Computer Science 2023-02-13 Daniele Paliotta , Mathieu Alain , Bálint Máté , François Fleuret

Decision-making in large imperfect information games is difficult. Thanks to recent success in Poker, Counterfactual Regret Minimization (CFR) methods have been at the forefront of research in these games. However, most of the success in…

Artificial Intelligence · Computer Science 2019-05-28 Douglas Rebstock , Christopher Solinas , Michael Buro

Sequential decision making problems, such as structured prediction, robotic control, and game playing, require a combination of planning policies and generalisation of those plans. In this paper, we present Expert Iteration (ExIt), a novel…

Artificial Intelligence · Computer Science 2024-10-25 Thomas Anthony , Zheng Tian , David Barber

This paper demonstrates the use of genetic algorithms for evolving a grandmaster-level evaluation function for a chess program. This is achieved by combining supervised and unsupervised learning. In the supervised learning phase the…

Neural and Evolutionary Computing · Computer Science 2017-11-21 Eli David , H. Jaap van den Herik , Moshe Koppel , Nathan S. Netanyahu

Mastering games is a hard task, as games can be extremely complex, and still fundamentally different in structure from one another. While the AlphaZero algorithm has demonstrated an impressive ability to learn the rules and strategy of a…

Machine Learning · Computer Science 2024-11-01 Tomas Rigaux , Hisashi Kashima

Current methods for pruning neural network weights iteratively apply magnitude-based pruning on the model weights and re-train the resulting model to recover lost accuracy. In this work, we show that such strategies do not allow for the…

Machine Learning · Computer Science 2022-02-04 Suraj Srinivas , Andrey Kuzmin , Markus Nagel , Mart van Baalen , Andrii Skliar , Tijmen Blankevoort

Evolutionary Computation algorithms have been used to solve optimization problems in relation with architectural, hyper-parameter or training configuration, forging the field known today as Neural Architecture Search. These algorithms have…

Neural and Evolutionary Computing · Computer Science 2024-02-06 Javier Poyatos , Daniel Molina , Aitor Martínez , Javier Del Ser , Francisco Herrera

Convolutional Neural Networks (CNNs) are hard to deploy on edge devices due to its high computation and storage complexities. As a common practice for model compression, network pruning consists of two major categories: unstructured and…

Computer Vision and Pattern Recognition · Computer Science 2023-11-30 Yuchuan Tian , Hanting Chen , Tianyu Guo , Chao Xu , Yunhe Wang

We propose a new formulation for pruning convolutional kernels in neural networks to enable efficient inference. We interleave greedy criteria-based pruning with fine-tuning by backpropagation - a computationally efficient procedure that…

Machine Learning · Computer Science 2017-06-12 Pavlo Molchanov , Stephen Tyree , Tero Karras , Timo Aila , Jan Kautz