English
Related papers

Related papers: A More Human Way to Play Computer Chess

200 papers

Currently, Deep Convolutional Neural Networks (DCNNs) are used to solve all kinds of problems in the field of machine learning and artificial intelligence due to their learning and adaptation capabilities. However, most successful DCNN…

Neural and Evolutionary Computing · Computer Science 2020-12-01 Francisco Erivaldo Fernandes Junior , Gary G. Yen

We show how solution concepts from cooperative game theory can be used to tackle the problem of pruning neural networks. The ever-growing size of deep neural networks (DNNs) increases their performance, but also their computational…

Machine Learning · Computer Science 2023-11-20 Mauricio Diaz-Ortiz , Benjamin Kempinski , Daphne Cornelisse , Yoram Bachrach , Tal Kachman

We investigate systematically the impact of human intervention in the training of computer players in a strategy board game. In that game, computer players utilise reinforcement learning with neural networks for evolving their playing…

Artificial Intelligence · Computer Science 2007-05-23 Dimitris Kalles

The forward-forward algorithm presents a new method of training neural networks by updating weights during an inference, performing parameter updates for each layer individually. This immediately reduces memory requirements during training…

Machine Learning · Computer Science 2023-06-28 Michael Hopwood

The sheer size of modern neural networks makes model serving a serious computational challenge. A popular class of compression techniques overcomes this challenge by pruning or sparsifying the weights of pretrained networks. While useful,…

Machine Learning · Computer Science 2023-03-01 Riade Benbaki , Wenyu Chen , Xiang Meng , Hussein Hazimeh , Natalia Ponomareva , Zhe Zhao , Rahul Mazumder

The Forward-Forward algorithm is an alternative learning method which consists of two forward passes rather than a forward and backward pass employed by backpropagation. Forward-Forward networks employ layer local loss functions which are…

Machine Learning · Computer Science 2025-04-16 Reece Adamson

Top-down induction of decision trees has been observed to suffer from the inadequate functioning of the pruning phase. In particular, it is known that the size of the resulting tree grows linearly with the sample size, even though the…

Artificial Intelligence · Computer Science 2011-06-06 T. Elomaa , M. Kaariainen

Channel pruning, which seeks to reduce the model size by removing redundant channels, is a popular solution for deep networks compression. Existing channel pruning methods usually conduct layer-wise channel selection by directly minimizing…

Computer Vision and Pattern Recognition · Computer Science 2019-05-14 Yiming Hu , Siyang Sun , Jianquan Li , Jiagang Zhu , Xingang Wang , Qingyi Gu

Neural network pruning is a popular technique used to reduce the inference costs of modern, potentially overparameterized, networks. Starting from a pre-trained network, the process is as follows: remove redundant parameters, retrain, and…

Machine Learning · Computer Science 2021-03-05 Lucas Liebenwein , Cenk Baykal , Brandon Carter , David Gifford , Daniela Rus

To solve ever more complex problems, Deep Neural Networks are scaled to billions of parameters, leading to huge computational costs. An effective approach to reduce computational requirements and increase efficiency is to prune unnecessary…

This work addresses the challenge of using a deep learning model to prune graphs and the ability of this method to integrate explainability into spatio-temporal problems through a new approach. Instead of applying explainability to the…

Machine Learning · Computer Science 2025-10-14 Javier García-Sigüenza , Mirco Nanni , Faraón Llorens-Largo , José F. Vicent

This paper contributes a new way to evaluate AI. Much as one might evaluate a machine in terms of its performance at chess, this approach involves evaluating a machine in terms of its performance at a game called "MAD Chairs". At the time…

Computers and Society · Computer Science 2025-09-08 Chris Santos-Lang

Lookahead search has been a critical component of recent AI successes, such as in the games of chess, go, and poker. However, the search methods used in these games, and in many other settings, are tabular. Tabular search methods do not…

Artificial Intelligence · Computer Science 2021-10-01 Arnaud Fickinger , Hengyuan Hu , Brandon Amos , Stuart Russell , Noam Brown

Dimensionality reduction is ubiquitous in analysis of complex dynamics. The conventional dimensionality reduction techniques, however, focus on reproducing the underlying configuration space, rather than the dynamics itself. The constructed…

Data Analysis, Statistics and Probability · Physics 2013-05-29 Sergei V. Krivov

Recent advancements have scaled neural networks to unprecedented sizes, achieving remarkable performance across a wide range of tasks. However, deploying these large-scale models on resource-constrained devices poses significant challenges…

Machine Learning · Computer Science 2024-10-22 Mostafa Hussien , Mahmoud Afifi , Kim Khoa Nguyen , Mohamed Cheriet

After the tremendous development of neural networks trained by backpropagation, it is a good time to develop other algorithms for training neural networks to gain more insights into networks. In this paper, we propose a new algorithm for…

Machine Learning · Computer Science 2020-07-01 Benyamin Ghojogh , Fakhri Karray , Mark Crowley

Neural network pruning has shown to be an effective technique for reducing the network size, trading desirable properties like generalization and robustness to adversarial attacks for higher sparsity. Recent work has claimed that…

Machine Learning · Computer Science 2023-10-13 Giorgio Piras , Maura Pintor , Ambra Demontis , Battista Biggio

A commonly used technique for managing AI complexity in real-time strategy (RTS) games is to use action and/or state abstractions. High-level abstractions can often lead to good strategic decision making, but tactical decision quality may…

Artificial Intelligence · Computer Science 2017-09-12 Nicolas A. Barriga , Marius Stanescu , Michael Buro

Poker is a challenging problem for artificial intelligence, with non-deterministic dynamics, partial observability, and the added difficulty of unknown adversaries. Modelling all of the uncertainties in this domain is not an easy task. In…

Computer Science and Game Theory · Computer Science 2012-07-09 Finnegan Southey , Michael P. Bowling , Bryce Larson , Carmelo Piccione , Neil Burch , Darse Billings , Chris Rayner

Efficient data selection is crucial for enhancing the training efficiency of deep neural networks and minimizing annotation requirements. Traditional methods often face high computational costs, limiting their scalability and practical use.…

Machine Learning · Computer Science 2026-03-30 Humaira Kousar , Hasnain Irshad Bhatti , Jaekyun Moon
‹ Prev 1 8 9 10 Next ›