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Related papers: A More Human Way to Play Computer Chess

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Consensus maximization is widely used for robust fitting in computer vision. However, solving it exactly, i.e., finding the globally optimal solution, is intractable. A* tree search, which has been shown to be fixed-parameter tractable, is…

Computer Vision and Pattern Recognition · Computer Science 2019-08-27 Zhipeng Cai , Tat-Jun Chin , Vladlen Koltun

In multi-player card games such as Skat or Bridge, the early stages of the game, such as bidding, game selection, and initial card selection, are often more critical to the success of the play than refined middle- and end-game play. At the…

Artificial Intelligence · Computer Science 2025-12-18 Stefan Edelkamp

Convolutional neural networks (CNN) play a major role in image processing tasks like image classification, object detection, semantic segmentation. Very often CNN networks have from several to hundred stacked layers with several megabytes…

Machine Learning · Computer Science 2020-02-18 Marcin Pietron , Maciej Wielgosz

Chess recognition is the task of extracting the chess piece configuration from a chessboard image. Current approaches use a pipeline of separate, independent, modules such as chessboard detection, square localization, and piece…

Computer Vision and Pattern Recognition · Computer Science 2024-03-21 Athanasios Masouris , Jan van Gemert

Successful adoption of deep learning (DL) in the wild requires models to be: (1) compact, (2) accurate, and (3) robust to distributional shifts. Unfortunately, efforts towards simultaneously meeting these requirements have mostly been…

Machine Learning · Computer Science 2021-11-09 James Diffenderfer , Brian R. Bartoldson , Shreya Chaganti , Jize Zhang , Bhavya Kailkhura

Mastering the game of Go has remained a long standing challenge to the field of AI. Modern computer Go systems rely on processing millions of possible future positions to play well, but intuitively a stronger and more 'humanlike' way to…

Artificial Intelligence · Computer Science 2015-01-28 Christopher Clark , Amos Storkey

Many neural network pruning algorithms proceed in three steps: train the network to completion, remove unwanted structure to compress the network, and retrain the remaining structure to recover lost accuracy. The standard retraining…

Machine Learning · Computer Science 2020-03-06 Alex Renda , Jonathan Frankle , Michael Carbin

The most important factors which contribute to the efficiency of game-theoretical algorithms are time and game complexity. In this study, we have offered an elegant method to deal with high complexity of game theoretic multi-objective…

Computer Science and Game Theory · Computer Science 2015-03-13 Mahsa Badami , Ali Hamzeh , Sattar Hashemi

Deep learning's success has been attributed to the training of large, overparameterized models on massive amounts of data. As this trend continues, model training has become prohibitively costly, requiring access to powerful computing…

Machine Learning · Computer Science 2021-11-25 Ravi S Raju , Kyle Daruwalla , Mikko Lipasti

Model compression techniques reduce the computational load and memory consumption of deep neural networks. After the compression operation, e.g. parameter pruning, the model is normally fine-tuned on the original training dataset to recover…

Computer Vision and Pattern Recognition · Computer Science 2023-06-23 Adrian Holzbock , Achyut Hegde , Klaus Dietmayer , Vasileios Belagiannis

Channel-based pruning has achieved significant successes in accelerating deep convolutional neural network, whose pipeline is an iterative three-step procedure: ranking, pruning and fine-tuning. However, this iterative procedure is…

Computer Vision and Pattern Recognition · Computer Science 2019-02-19 Zi Wang , Chengcheng Li , Dali Wang , Xiangyang Wang , Hairong Qi

This paper describes the application of comparison training (CT) for automatic feature weight tuning, with the final objective of improving the evaluation functions used in Chinese chess programs. First, we propose an n-tuple network to…

Artificial Intelligence · Computer Science 2018-01-24 Wen-Jie Tseng , Jr-Chang Chen , I-Chen Wu , Tinghan Wei

Replay methods are known to be successful at mitigating catastrophic forgetting in continual learning scenarios despite having limited access to historical data. However, storing historical data is cheap in many real-world settings, yet…

Machine Learning · Computer Science 2023-11-22 Marcus Klasson , Hedvig Kjellström , Cheng Zhang

Chess championships are often organised as a Swiss-system tournament, causing great challenges in ranking the participants due to the different strength of schedules and possible circular triads. The paper suggests that pairwise comparison…

Applications · Statistics 2016-11-03 Lászlo Csató

Reducing the size of a neural network (pruning) by removing weights without impacting its performance is an important problem for resource-constrained devices. In the past, pruning was typically accomplished by ranking or penalizing weights…

Machine Learning · Computer Science 2023-08-22 Rajan Sahu , Shivam Chadha , Nithin Nagaraj , Archana Mathur , Snehanshu Saha

In this paper we demonstrate how genetic algorithms can be used to reverse engineer an evaluation function's parameters for computer chess. Our results show that using an appropriate expert (or mentor), we can evolve a program that is on…

Neural and Evolutionary Computing · Computer Science 2017-11-21 Eli David , Moshe Koppel , Nathan S. Netanyahu

When deploying pre-trained neural network models in real-world applications, model consumers often encounter resource-constraint platforms such as mobile and smart devices. They typically use the pruning technique to reduce the size and…

Machine Learning · Computer Science 2025-06-19 Mark Huasong Meng , Guangdong Bai , Sin Gee Teo , Jin Song Dong

Mastery learning improves learning proficiency and efficiency. However, the overpractice of skills--students spending time on skills they have already mastered--remains a fundamental challenge for tutoring systems. Previous research has…

Computers and Society · Computer Science 2025-06-24 Meng Xia , Robin Schmucker , Conrad Borchers , Vincent Aleven

DNN pruning reduces memory footprint and computational work of DNN-based solutions to improve performance and energy-efficiency. An effective pruning scheme should be able to systematically remove connections and/or neurons that are…

Machine Learning · Computer Science 2019-06-07 Marc Riera , Jose-Maria Arnau , Antonio Gonzalez

XML data projection (or pruning) is a natural optimization for main memory query engines: given a query Q over a document D, the subtrees of D that are not necessary to evaluate Q are pruned, thus producing a smaller document D'; the query…

Databases · Computer Science 2015-03-19 Véronique Benzaken , Giuseppe Castagna , Dario Colazzo , Kim Nguyen