Related papers: Bublz! : Playing with Bubbles to Develop Mathemati…
In this article we describe special type of mathematical problems that may help develop teaching methods that motivate students to explore patterns, formulate conjectures and find solutions without only memorizing formulas and procedures.…
This document presents the rules of a tactical two-player board game which is inspired by spin glasses. The aim is, while placing bonds and spins, to achieve a majority of the spins facing the chosen direction of each player. The game has…
Combinatorial games lead to several interesting, clean problems in algorithms and complexity theory, many of which remain open. The purpose of this paper is to provide an overview of the area to encourage further research. In particular, we…
We propose to use thought-provoking children's questions (TPCQs), namely Highlights BrainPlay questions, as a new method to drive artificial intelligence research and to evaluate the capabilities of general-purpose AI systems. These…
This paper introduces a collection of board games specifically chosen to serve as a basis for programming exercises. We examine the attractiveness of board games in this context as well as features that make a particular game a good…
Learning to create, use, and evaluate models is a central element of becoming a scientist. In physics, we often begin an analysis of a complex system with highly simplified or toy models. In introductory physics classes, we tend to use them…
We give an overview of our philosophy of pictures in mathematics. We emphasize a bi-directional process between picture language and mathematical concepts: abstraction and simulation. This motivates a program to understand different…
As pervasive data collection and powerful algorithms increasingly shape children's experience of the world and each other, their ability to interrogate computational algorithms has become crucially important. A growing body of work has…
Blockchain is a new technological approach that has gained popularity on the market due to its application in several areas such as education, health, security, and smart cities, among others. However, understanding how blockchain works is…
This paper will present a cross-European experience of game jams as part of a Horizon 2020 funded project: No-one Left Behind (NOLB). The NOLB project was created to unlock inclusive gaming creation and experiences in formal learning…
Digital tools have long been used for supporting children's creativity. Digital games that allow children to create artifacts and express themselves in a playful environment serve as efficient Creativity Support Tools (or CSTs). Creativity…
The purpose of this note is to raise two different questions, which are rarely if ever considered, and to which, it seems, we lack convincing, systematic answers. These questions can be posed as: - Why do we compute? - What do we compute?…
The design of a serious game is presented that served as an instrument to motivate and aid to Physics education using active and ludic learning, specifically the topic of free fall of objects, with diverse educational purposes, first to…
Mathematics has been used in the exploration and enumeration of juggling patterns. In the case when we catch and throw one ball at a time the number of possible juggling patterns is well-known. When we are allowed to catch and throw any…
The ability to read, write, and speak mathematics is critical to students becoming comfortable with statistical models and skills. Faster development of those skills may act as encouragement to further engage with the discipline. Vocabulary…
Graph Pebbling is a well-studied single-player game on graphs. We introduce the game of Blocking Pebbles which adapts Graph Pebbling into a two-player strategy game in order to examine it within the context of Combinatorial Game Theory.…
We present Particle Builder, an online board game which teaches students about concepts from the Standard Model of Particle Physics at a high school level. This short activity resulted in a gain of 0.16, indicating that students learned a…
This article seeks to encourage a mathematical dialog regarding a possible solution to Beals Conjecture. It breaks down one of the worlds most difficult math problems into laymans terms and encourages people to question some of the most…
Robotics sets have been successfully used in elementary and secondary schools in conformance with the 'learning through play' philosophy fostered by LEGO Education, while utilizing the Constructionism didactic approach. Learners discover…
Studies on software tutoring systems for complex learning have shown that confusion has a beneficial relationship with the learning experience and student engagement (Arguel et al., 2017). Causing confusion can prevent boredom while signs…