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We present an architecture where a feedback controller derived on an approximate model of the environment assists the learning process to enhance its data efficiency. This architecture, which we term as Control-Tutored Q-learning (CTQL), is…

Machine Learning · Computer Science 2021-12-14 F. De Lellis , M. Coraggio , G. Russo , M. Musolesi , M. di Bernardo

In today's information-rich era, learners have access to abundant educational resources, but the lack of practice materials tailored to these resources presents a significant challenge. This project addresses that gap by developing a…

Computation and Language · Computer Science 2025-09-05 Ahmed Mubarak , Amna Ahmed , Amira Nasser , Aya Mohamed , Fares El-Sadek , Mohammed Ahmed , Ahmed Salah , Youssef Sobhy

Research-validated clicker questions as instructional tools for formative assessment are relatively easy to implement and can provide effective scaffolding when developed and implemented in a sequence. We present findings from the…

Physics Education · Physics 2024-02-29 Peter Hu , Yangqiuting Li , Chandralekha Singh

An essential element of K-12 AI literacy is educating learners about the ethical and societal implications of AI systems. Previous work in AI ethics literacy have developed curriculum and classroom activities that engage learners in…

Computers and Society · Computer Science 2023-05-30 Safinah Ali , Vishesh Kumar , Cynthia Breazeal

A teaching experiment was carried out in a university-level thermodynamics course using adaptive and interactive e-learning material, created in the new Moodle question type Stateful extending the original e-learning platform STACK. The…

Physics Education · Physics 2024-03-08 Matti Harjula , Ville Havu , Inkeri Kontro , Kimmo Kulmala , Jarmo Malinen , Petri Salo

Strong foundations in basic AI techniques are key to understanding more advanced concepts. We believe that introducing AI techniques, such as search methods, early in higher education helps create a deeper understanding of the concepts seen…

Artificial Intelligence · Computer Science 2024-04-26 Ken Hasselmann , Quentin Lurkin

An educational system, the tutor-web (http://tutor-web.net), has been developed and used for educational research. The system is accessible and free to use for anyone having access to the Web. It is based on open source software and the…

Applications · Statistics 2013-10-18 Anna Helga Jonsdottir , Gunnar Stefansson

Individual teaching is among the most successful ways to impart knowledge. Yet, this method is not always feasible due to large numbers of students per educator. Quantum computing serves as a prime example facing this issue, due to the hype…

The automatic evaluation for school assignments is an important application of AI in the education field. In this work, we focus on the task of personalized multimodal feedback generation, which aims to generate personalized feedback for…

Computation and Language · Computer Science 2020-11-03 Haochen Liu , Zitao Liu , Zhongqin Wu , Jiliang Tang

Initial assessment tests are crucial in capturing learner knowledge states in a consistent manner. Aside from crafting questions itself, putting together relevant problems to form a question sheet is also a time-consuming process. In this…

Computers and Society · Computer Science 2021-12-22 Daehan Kim , Hyeonseong Choi , Guik Jung

Problem-based learning (PBL) is a constructivist learner-centered instructional approach based on the analysis, resolution and discussion of a given problem. It can be applied to any subject, indeed it is especially useful for the teaching…

History and Overview · Mathematics 2011-11-17 Marina Cazzola

In traditional Visual Question Generation (VQG), most images have multiple concepts (e.g. objects and categories) for which a question could be generated, but models are trained to mimic an arbitrary choice of concept as given in their…

Machine Learning · Computer Science 2022-07-27 Nihir Vedd , Zixu Wang , Marek Rei , Yishu Miao , Lucia Specia

In this paper we present a method of modeling and analysis that permits the extraction and quantitative display of detailed information about the effects of instruction on a class's knowledge. The method relies on a congitive model that…

Physics Education · Physics 2012-09-05 Lei Bao , Edward F. Redish

Generative AI is reshaping education, yet most university AI policies are written without students and focus on penalizing misuse. This top-down approach sidelines those most affected from decisions that shape their everyday learning,…

Human-Computer Interaction · Computer Science 2026-04-14 Kaoru Seki , Manisha Vijay , Yasmine Kotturi

In this paper, we investigate how the students think of their experience in a junior level course that has a blackboard course presence where the students use the discussion boards extensively. A survey is set up through blackboard as a…

Computer Vision and Pattern Recognition · Computer Science 2012-10-05 AbdelHameed A. Badawy , Michelle M. Hugue

Artificial intelligence (AI) technology enables a range of enhancements in computer-aided instruction, from accelerating the creation of teaching materials to customizing learning paths based on learner outcomes. However, ensuring the…

Computers and Society · Computer Science 2025-11-19 Christina Perdikoulias , Chad Vance , Stephen M. Watt

Children learn though play. We introduce the analogous idea of learning programs through play. In this approach, a program induction system (the learner) is given a set of tasks and initial background knowledge. Before solving the tasks,…

Machine Learning · Computer Science 2019-05-21 Andrew Cropper

Background: Software modelling is a creative yet challenging task. Modellers often find themselves lost in the process, from understanding the modelling problem to solving it with proper modelling strategies and modelling tools. Students…

Software Engineering · Computer Science 2024-09-23 Shalini Chakraborty , Javier Troya , Lola Burgueño , Grischa Liebel

In games, as in and many other domains, design validation and testing is a huge challenge as systems are growing in size and manual testing is becoming infeasible. This paper proposes a new approach to automated game validation and testing.…

Software Engineering · Computer Science 2022-08-22 Alessandro Sestini , Joakim Bergdahl , Konrad Tollmar , Andrew D. Bagdanov , Linus Gisslén

Question Generation (QG), the task of automatically generating questions from a source input, has seen significant progress in recent years. Difficulty-controllable QG (DCQG) enables control over the difficulty level of generated questions…

Computation and Language · Computer Science 2025-06-10 Bernardo Leite , Henrique Lopes Cardoso