English
Related papers

Related papers: A game-based educational method relying on student…

200 papers

Automatic multiple-choice question generation (MCQG) is a useful yet challenging task in Natural Language Processing (NLP). It is the task of automatic generation of correct and relevant questions from textual data. Despite its usefulness,…

Computation and Language · Computer Science 2021-05-04 Chidinma A. Nwafor , Ikechukwu E. Onyenwe

Socratic questioning is an educational method that allows students to discover answers to complex problems by asking them a series of thoughtful questions. Generation of didactically sound questions is challenging, requiring understanding…

Computation and Language · Computer Science 2022-11-24 Kumar Shridhar , Jakub Macina , Mennatallah El-Assady , Tanmay Sinha , Manu Kapur , Mrinmaya Sachan

Multiple-choice questions (MCQs) are ubiquitous in almost all levels of education since they are easy to administer, grade, and are a reliable form of assessment. An important aspect of MCQs is the distractors, i.e., incorrect options that…

Computation and Language · Computer Science 2024-01-12 Hunter McNichols , Wanyong Feng , Jaewook Lee , Alexander Scarlatos , Digory Smith , Simon Woodhead , Andrew Lan

Gamification is an effective strategy for motivating and engaging users, which is grounded in business, marketing, and management by designing games in nongame contexts. Gamifying education, which consists of the design and study of…

General Economics · Economics 2025-08-11 Jiasheng Zhu , Luyao Zhang

We provide ongoing results from the development of a personalized learning system integrated into a serious game. Given limited instructor resources, the use of computerized systems to help tutor students offers a way to provide higher…

Computers and Society · Computer Science 2023-05-29 Ying Tang , Ryan Hare

With the increased adoption of E-learning platforms, keeping online learners engaged throughout a lesson is challenging. One approach to tackle this challenge is to probe learn-ers periodically by asking questions. The paper presents an…

Human-Computer Interaction · Computer Science 2021-06-08 Ritu Gala , Revathi Vijayaraghavan , Valmik Nikam , Arvind Kiwelekar

Multiple choice questions (MCQs) that can be generated from a domain ontology can significantly reduce human effort & time required for authoring & administering assessments in an e-Learning environment. Even though here are various methods…

Artificial Intelligence · Computer Science 2016-07-05 Vinu E. , Tahani Alsubait , P. Sreenivasa Kumar

Papert's constructionism makes it clear that learning is particularly effective when learners create tangible artifacts and share and discuss them in social contexts. Technological progress in recent decades has created numerous…

Human-Computer Interaction · Computer Science 2025-04-28 Stefan Pietrusky

Multiple choice question answering (MCQA) is popular for LLM evaluation due to its simplicity and human-like testing, but we argue for its reform. We first reveal flaws in MCQA's format, as it struggles to: 1) test generation/subjectivity;…

Computation and Language · Computer Science 2025-06-03 Nishant Balepur , Rachel Rudinger , Jordan Lee Boyd-Graber

Integrating Artificial Intelligence (AI) in educational settings has brought new learning approaches, transforming the practices of both students and educators. Among the various technologies driving this transformation, Large Language…

Computation and Language · Computer Science 2025-06-06 Giorgio Biancini , Alessio Ferrato , Carla Limongelli

Research-validated multiple-choice questions comprise an easy-to-implement instructional tool that serves to scaffold student learning and formatively assess students knowledge. We present findings from the implementation, in consecutive…

Physics Education · Physics 2024-02-29 Peter Hu , Yangqiuting Li , Chandralekha Singh

The traditional approach to studying student understanding presents a question and uses the student answers to make inferences about their knowledge. However, this method does not capture the range of possible alternative ideas available to…

Physics Education · Physics 2022-06-29 Nolan K. Weinlader , Eric Kuo , Benjamin M. Rottman , Timothy J. Nokes-Malach

The automatic generation of educational questions will play a key role in scaling online education, enabling self-assessment at scale when a global population is manoeuvring their personalised learning journeys. We develop \textit{EduQG}, a…

Artificial Intelligence · Computer Science 2023-05-16 Sahan Bulathwela , Hamze Muse , Emine Yilmaz

This paper presents a game based on storytelling, in which the players are faced with ethical dilemmas related to software engineering specific issues. The players' choices have consequences on how the story unfolds and could lead to…

Human-Computer Interaction · Computer Science 2019-03-06 Michalis Xenos , Vasiliki Velli

The development of Automatic Question Generation (QG) models has the potential to significantly improve educational practices by reducing the teacher workload associated with creating educational content. This paper introduces a novel…

Computers and Society · Computer Science 2025-01-10 Ziqing Li , Mutlu Cukurova , Sahan Bulathwela

There is a constant need for educators to develop and maintain effective up-to-date assessments. While there is a growing body of research in computing education on utilizing large language models (LLMs) in generation and engagement with…

This research introduces an innovative mathematical learning approach that integrates generative AI to cultivate a structured learning rather than quick solution. Our method combines chatbot capabilities and generative AI to offer…

Computers and Society · Computer Science 2024-07-23 Aditi Singh , Abul Ehtesham , Saket Kumar , Gaurav Kumar Gupta , Tala Talaei Khoei

Educational games are an increasingly popular teaching tool in modern classrooms. However, the development of complementary tools for teachers facilitating classroom gameplay is lacking. We present the results of a participatory design…

Human-Computer Interaction · Computer Science 2022-10-19 Luke Swanson , David Gagnon , Jennifer Scianna

Generative AI challenges traditional assessments by allowing students to produce correct answers without demonstrating understanding or reasoning. Rather than prohibiting AI, this work argues that one way to integrate AI into education is…

Computers and Society · Computer Science 2026-02-03 Ahmad Samer Wazan

As Generative AI becomes a key component in physics education, a significant ethical challenge has emerged: the tendency of students to anthropomorphize Large Language Models (LLMs), treating them as authoritative "oracles" that retrieve…

Physics Education · Physics 2026-02-03 Eugenio Tufino