Related papers: Contact Representations of Graphs in 3D
A graph is $2$-planar if it has local crossing number two, that is, it can be drawn in the plane such that every edge has at most two crossings. A graph is maximal $2$-planar if no edge can be added such that the resulting graph remains…
Continuing the investigations of Harborth (1974) and the author (2002) we study the following two rather basic problems on sphere packings. Recall that the contact graph of an arbitrary finite packing of unit balls (i.e., of an arbitrary…
Word-representable graphs are a subset of graphs that may be represented by a word $w$ over an alphabet composed of the vertices in the graph. In such graphs, an edge exists if and only if the occurrences of the corresponding vertices…
The ability to estimate the 3D human shape and pose from images can be useful in many contexts. Recent approaches have explored using graph convolutional networks and achieved promising results. The fact that the 3D shape is represented by…
We present a data structure that can maintain a simple planar graph under edge contractions in linear total time. The data structure supports adjacency queries and provides access to neighbor lists in $O(1)$ time. Moreover, it can report…
Surface graphs have been used in many application domains to represent three-dimensional (3D) data. Another approach to representing 3D data is making projections onto two-dimensional (2D) graphs. This approach will result in multiple…
We study straight-line drawings of planar graphs with few segments and few slopes. Optimal results are obtained for all trees. Tight bounds are obtained for outerplanar graphs, 2-trees, and planar 3-trees. We prove that every 3-connected…
Median graphs are connected graphs in which for all three vertices there is a unique vertex that belongs to shortest paths between each pair of these three vertices. In this paper we provide several novel characterizations of planar median…
The broadcasting problem concerns the efficient dissemination of information in graphs. In classical broadcasting, a single originator vertex initially has a message to be transmitted to all vertices. Every vertex which has received the…
We propose two fixed-parameter tractable algorithms for the weighted Max-Cut problem on embedded 1-planar graphs parameterized by the crossing number $k$ of the given embedding. A graph is called 1-planar if it can be drawn in the plane…
Graph isomorphism is an important computer science problem. The problem for the general case is unknown to be in polynomial time. The base algorithm for the general case works in quasi-polynomial time. The solutions in polynomial time for…
The recently developed 3D graphic statics (3DGS) lacks a rigorous mathematical definition relating the geometrical and topological properties of the reciprocal polyhedral diagrams as well as a precise method for the geometric construction…
In a planar L-drawing of a directed graph (digraph) each edge e is represented as a polyline composed of a vertical segment starting at the tail of e and a horizontal segment ending at the head of e. Distinct edges may overlap, but not…
A rectangular dual of a plane graph $G$ is a contact representations of $G$ by interior-disjoint axis-aligned rectangles such that (i) no four rectangles share a point and (ii) the union of all rectangles is a rectangle. A rectangular dual…
A graph is 1-planar if it can be drawn in the plane such that each edge is crossed at most once. A graph, together with a 1-planar drawing is called 1-plane. Brandenburg et al. showed that there are maximal 1-planar graphs with only…
Ubiquitous geometric objects can be precisely and efficiently represented as polyhedra. The transformation of a polyhedron into a vector, known as polyhedra representation learning, is crucial for manipulating these shapes with mathematical…
A classic theorem by Steinitz states that a graph G is realizable by a convex polyhedron if and only if G is 3-connected planar. Zonohedra are an important subclass of convex polyhedra having the property that the faces of a zonohedron are…
Real-world optimization problems are generally not just black-box problems, but also involve mixed types of inputs in which discrete and continuous variables coexist. Such mixed-space optimization possesses the primary challenge of modeling…
In this paper, we discuss how to design the graph topology to reduce the communication complexity of certain algorithms for decentralized optimization. Our goal is to minimize the total communication needed to achieve a prescribed accuracy.…
We present an algorithm for finding a perfect matching in a $3$-edge-connected cubic graph that intersects every $3$-edge cut in exactly one edge. Specifically, we propose an algorithm with a time complexity of $O(n \log^4 n)$, which…