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Related papers: Contact Representations of Graphs in 3D

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We give an overview of combinatorial methods to represent 3D data, such as graphs and meshes, from the viewpoint of their amenability to analysis using machine learning algorithms. We highlight pros and cons of various representations and…

Machine Learning · Computer Science 2024-08-19 Tomasz Prytuła

In this paper, we discuss optimal $1$-toroidal graphs (abbreviated as O1TG), which are drawn on the torus so that every edge crosses another edge at most once, and has $n$ vertices and exactly $4n$ edges. We first consider connectivity of…

Combinatorics · Mathematics 2025-01-08 Shohei Koizumi , Yusuke Suzuki

We describe an algorithm for the exhaustive generation of non-isomorphic graphs with a given number $k \ge 0$ of hamiltonian cycles, which is especially efficient for small $k$. Our main findings, combining applications of this algorithm…

Combinatorics · Mathematics 2019-07-16 Jan Goedgebeur , Barbara Meersman , Carol T. Zamfirescu

We propose the first algorithm for non-rigid 2D-to-3D shape matching, where the input is a 2D shape represented as a planar curve and a 3D shape represented as a surface; the output is a continuous curve on the surface. We cast the problem…

Computer Vision and Pattern Recognition · Computer Science 2022-01-24 Zorah Lähner , Emanuele Rodolà , Frank R. Schmidt , Michael M. Bronstein , Daniel Cremers

An obstacle representation of a graph is a mapping of the vertices onto points in the plane and a set of connected regions of the plane (called obstacles) such that the straight-line segment connecting the points corresponding to two…

A polyhedral graph is a $3$-connected planar graph. We find the least possible order $p(k,a)$ of a polyhedral graph containing a $k$-independent set of size $a$ for all positive integers $k$ and $a$. In the case $k = 1$ and $a$ even, we…

Combinatorics · Mathematics 2023-01-02 Sébastien Gaspoz , Riccardo W. Maffucci

We present the first parallel fixed-parameter algorithm for subgraph isomorphism in planar graphs, bounded-genus graphs, and, more generally, all minor-closed graphs of locally bounded treewidth. Our randomized low depth algorithm has a…

Data Structures and Algorithms · Computer Science 2020-07-03 Lukas Gianinazzi , Torsten Hoefler

We present a near-linear-time algorithm that, given a bridgeless cubic graph, finds a perfect matching intersecting every 3-edge-cut in exactly one edge. This improves over a cubic algorithm of Boyd et al. for the same problem, and over our…

Data Structures and Algorithms · Computer Science 2026-05-04 Babak Ghanbari , Robert Šámal

We consider embeddings of 3-regular graphs into 3-dimensional Cartesian coordinates, in such a way that two vertices are adjacent if and only if two of their three coordinates are equal (that is, if they lie on an axis-parallel line) and…

Computational Geometry · Computer Science 2015-07-16 David Eppstein

Contact graphs of isothetic rectangles unify many concepts from applications including VLSI and architectural design, computational geometry, and GIS. Minimizing the area of their corresponding {\em rectangular layouts} is a key problem. We…

Data Structures and Algorithms · Computer Science 2007-05-23 Adam L. Buchsbaum , Emden R. Gansner , Cecilia M. Procopiuc , Suresh Venkatasubramanian

The contact graph of an arbitrary finite packing of unit balls in Euclidean 3-space is the (simple) graph whose vertices correspond to the packing elements and whose two vertices are connected by an edge if the corresponding two packing…

Metric Geometry · Mathematics 2014-02-05 Karoly Bezdek , Samuel Reid

A universal representation theorem is derived that shows any graph is the intersection graph of one chordal graph, a number of co-bipartite graphs, and one unit interval graph. Central to the the result is the notion of the clique cover…

Combinatorics · Mathematics 2015-04-21 Farhad Shahrokhi

In this paper we consider Contact graphs of Paths on a Grid (CPG graphs), i.e. graphs for which there exists a family of interiorly disjoint paths on a grid in one-to-one correspondence with their vertex set such that two vertices are…

Computational Geometry · Computer Science 2018-09-07 Zakir Deniz , Esther Galby , Andrea Munaro , Bernard Ries

The isomorphism problem for planar graphs is known to be efficiently solvable. For planar 3-connected graphs, the isomorphism problem can be solved by efficient parallel algorithms, it is in the class $AC^1$. In this paper we improve the…

Data Structures and Algorithms · Computer Science 2008-02-21 Thomas Thierauf , Fabian Wagner

In his PhD Thesis, E.R. Scheinerman conjectured that planar graphs are intersection graphs of line segments in the plane. This conjecture was proved with two different approaches by J. Chalopin and the author, and by the author, L.…

Discrete Mathematics · Computer Science 2025-11-26 Daniel Gonçalves

The complete bipartite graph $K_{1,3}$ is called a claw. The properties of claw-free graphs have attracted considerable attention, with research on claw-free planar graphs tracing back to Plummer's work in 1989. In this paper, we extend…

Combinatorics · Mathematics 2025-10-28 Licheng Zhang , Zhangdong Ouyang , Yuanqiu Huang

A graph is near-planar if it can be obtained from a planar graph by adding an edge. We show the surprising fact that it is NP-hard to compute the crossing number of near-planar graphs. A graph is 1-planar if it has a drawing where every…

Computational Geometry · Computer Science 2012-03-28 Sergio Cabello , Bojan Mohar

Weak unit disk contact graphs are graphs that admit representing nodes as a collection of internally disjoint unit disks whose boundaries touch if there is an edge between the corresponding nodes. In this work we focus on graphs without…

Computational Geometry · Computer Science 2020-10-06 Jonas Cleve

For planar graphs, it is well known that high connectivity implies a Hamiltonian cycle and hence any 4-connected planar graph has a near-perfect matching. Nevertheless, whether 6-connected 1-planar graphs admit near-perfect matchings…

Combinatorics · Mathematics 2026-02-06 Licheng Zhang Yuanqiu Huang Zhangdong Ouyang

We present an improved algorithm for computing the $4$-edge-connected components of an undirected graph in linear time. The new algorithm uses only elementary data structures, and it is simple to describe and to implement in the pointer…

Data Structures and Algorithms · Computer Science 2021-08-20 Loukas Georgiadis , Giuseppe F. Italiano , Evangelos Kosinas
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