Related papers: A multi-protocol framework for the development of …
Virtual environments (VEs) empower geographically distributed teams to collaborate on a shared project regardless of time. Existing research has separately investigated collaborations within these VEs at the same time (i.e., synchronous) or…
In the context of Multi-access Edge Computing (MEC), the task sharing mechanism among edge servers is an activity of vital importance for speeding up the computing process and thereby improve user experience. The distributed resources in…
Online games with modifiable virtual environments (MVEs) have become highly popular over the past decade. Among them, Minecraft -- supporting hundreds of millions of users -- is the best-selling game of all time, and is increasingly offered…
In this paper we present a framework for the construction and implementation of general virtual element spaces based on projections built from constrained least squares problems. Building on the triples used for finite element spaces, we…
Cooperative driving, enabled by communication between automated vehicle systems, promises significant benefits to fuel efficiency, road capacity, and safety over single-vehicle driver assistance systems such as adaptive cruise control…
This research focuses on transforming CVEs to hands-on educational lab for cybersecurity training. The study shows the practical application of CVEs by developing containerized lab environments- Docker to simulate real-world vulnerabilities…
Video services in vehicular networks play a significant role in our daily traveling. In this paper, we propose a cooperative communication scheme to facilitate video data transmission, utilizing the mobility of vehicles and the cooperation…
Here, we present the concept of an open virtual prototyping framework for maritime systems and operations that enables its users to develop re-usable component or subsystem models, and combine them in full-system simulations for…
The proliferation of agent benchmarks has created critical fragmentation that threatens research productivity. Each new benchmark requires substantial custom integration, creating an "integration tax" that limits comprehensive evaluation.…
In mobile network research, the integration of real-world components such as User Equipment (UE) with open-source network infrastructure is essential yet challenging. To address these issues, we introduce open5Gcube, a modular framework…
The Collaborative Analysis Versioning Environment System (CAVES) project concentrates on the interactions between users performing data and/or computing intensive analyses on large data sets, as encountered in many contemporary scientific…
This is an Internet era. Most of the organizations try to establish their development centers and branch offices across the World. Employees working from their homes are also becoming very popular and organizations benefit financially by…
This paper proposes a novel approach to scaling distributed collaboration in mixed reality by virtualizing collaborative tasks as independent, installable environments. By mapping group activities into dedicated virtual spaces that adapt to…
The new requirement for "collaboration" between multidisciplinary collaborators induces to exchange and share adequate information on the product, processes throughout the products' lifecycle. Thus, effective capture of information, and…
However utilizing rich, interactive solutions can make learning more effective and attractive, scenario- and game-based educational resources on the web are not widely used. Creating these applications is a complex, expensive and…
Virtual Reality (VR) enables users to collaborate while exploring scenarios not realizable in the physical world. We propose CollabVR, a distributed multi-user collaboration environment, to explore how digital content improves expression…
Modeling is a key activity in conceptual design and system design. Through collaborative modeling, end-users, stakeholders, experts, and entrepreneurs are able to create a shared understanding of a system representation. While the Unified…
Applied visualization researchers often work closely with domain collaborators to explore new and useful applications of visualization. The early stages of collaborations are typically time consuming for all stakeholders as researchers…
Many-core architectures of the future are likely to have distributed memory organizations and need fine grained concurrency management to be used effectively. The Self-adaptive Virtual Processor (SVP) is an abstract concurrent programming…
In this paper, we present a framework for moving compute and data between processing elements in a distributed heterogeneous system. The implementation of the framework is based on the LLVM compiler toolchain combined with the UCX…