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A key result in computational 3-manifold topology is that any two triangulations of the same 3-manifold are connected by a finite sequence of bistellar flips, also known as Pachner moves. One limitation of this result is that little is…

Geometric Topology · Mathematics 2025-10-10 Benjamin A. Burton , Alexander He

Triangle centrality is introduced for finding important vertices in a graph based on the concentration of triangles surrounding each vertex. It has the distinct feature of allowing a vertex to be central if it is in many triangles or none…

Data Structures and Algorithms · Computer Science 2024-10-16 Paul Burkhardt

This paper describes a graph clustering algorithm that aims to minimize the normalized cut criterion and has a model order selection procedure. The performance of the proposed algorithm is comparable to spectral approaches in terms of…

Artificial Intelligence · Computer Science 2011-05-06 Seyed Salim Tabatabaei , Mark Coates , Michael Rabbat

A transversal of a hypergraph is a set of vertices intersecting each hyperedge. We design and analyze new exponential-time algorithms to enumerate all inclusion-minimal transversals of a hypergraph. For each fixed k>2, our algorithms for…

Data Structures and Algorithms · Computer Science 2015-10-20 Manfred Cochefert , Jean-Francois Couturier , Serge Gaspers , Dieter Kratsch

Meshes composed of well-centered simplices have nice orthogonal dual meshes (the dual Voronoi diagram). This is useful for certain numerical algorithms that prefer such primal-dual mesh pairs. We prove that well-centered meshes also have…

Computational Geometry · Computer Science 2010-01-25 Evan VanderZee , Anil N. Hirani , Damrong Guoy , Edgar Ramos

Let G = (V,E) be an n-vertex graph and M_d a d-vertex graph, for some constant d. Is M_d a subgraph of G? We consider this problem in a model where all n processes are connected to all other processes, and each message contains up to O(log…

Distributed, Parallel, and Cluster Computing · Computer Science 2012-11-06 Danny Dolev , Christoph Lenzen , Shir Peled

Redistricting is the problem of dividing a state into a number $k$ of regions, called districts. Voters in each district elect a representative. The primary criteria are: each district is connected, district populations are equal (or nearly…

Data Structures and Algorithms · Computer Science 2020-09-02 Vincent Cohen-Addad , Philip N. Klein , Dániel Marx

We study clustering on graphs with multiple edge types. Our main motivation is that similarities between objects can be measured in many different metrics. For instance similarity between two papers can be based on common authors, where…

Social and Information Networks · Computer Science 2011-09-09 Matthew Rocklin , Ali Pinar

Let $P\subset\mathbb{R}^{2}$ be a set of $n$ points. In this paper we show two new algorithms, one to compute the number of triangulations of $P$, and one to compute the number of pseudo-triangulations of $P$. We show that our algorithms…

Computational Geometry · Computer Science 2013-12-12 Victor Alvarez , Karl Bringmann , Saurabh Ray

Given a simple, unweighted, undirected graph $G=(V,E)$ with $|V|=n$ and $|E|=m$, and parameters $0 < \varepsilon, \delta <1$, along with \texttt{Degree}, \texttt{Neighbour}, \texttt{Edge} and \texttt{RandomEdge} query access to $G$, we…

Data Structures and Algorithms · Computer Science 2025-02-24 Arijit Bishnu , Debarshi Chanda , Gopinath Mishra

This paper introduces a novel hypergraph classification algorithm. The use of hypergraphs in this framework has been widely studied. In previous work, hypergraph models are typically constructed using distance or attribute based methods.…

Machine Learning · Computer Science 2024-05-27 Samuel Barton , Adelle Coster , Diane Donovan , James Lefevre

Triangle counting is a fundamental building block in graph algorithms. In this paper, we propose a block-based triangle counting algorithm to reduce data movement during both sequential and parallel execution. Our block-based formulation…

Data Structures and Algorithms · Computer Science 2020-09-29 Abdurrahman Yaşar , Sivasankaran Rajamanickam , Jonathan Berry , Ümit V. Çatalyürek

Marching Cube algorithm is currently one of the most popular 3D reconstruction surface rendering algorithms. It forms cube voxels through the input image, and then uses 15 basic topological configurations to extract the iso-surfaces in the…

Graphics · Computer Science 2021-02-23 Xin Wang , Su Gao , Monan Wang , Zhenghua Duan

The spine of a trisected 4-manifold is a singular 3-dimensional set from which the trisection itself can be reconstructed. 3-manifolds embedded in the trisected 4--manifold can often be isotoped to lie almost or entirely in the spine of the…

Geometric Topology · Mathematics 2018-06-14 Dale Koenig

We propose three fast algorithms for solving the inverse problem of the thermoacoustic tomography corresponding to certain acquisition geometries. Two of these methods are designed to process the measurements done with point-like detectors…

Analysis of PDEs · Mathematics 2011-02-08 Leonid Kunyansky

It is not known whether there exists a computable function bounding the number of Pachner moves needed to connect any two triangulation of a compact 3-manifold. In this paper we find an explicit bound of this kind for all Haken 3-manifolds…

Geometric Topology · Mathematics 2007-05-23 Aleksandar Mijatovic

We propose a universal approach to a range of enumeration problems in graphs. The key point is in contracting suitably chosen symmetric tensors placed at the vertices of a graph along the edges. In particular, this leads to an algorithm…

Combinatorics · Mathematics 2007-05-23 Peter Zograf

This paper develops an algorithm that identifies and decomposes a median graph of a triangulation of a 2-dimensional (2D) oriented bordered surface and in addition restores all corresponding triangulation whenever they exist. The algorithm…

Combinatorics · Mathematics 2010-07-13 Weiwen Gu

We consider problems that can be formulated as a task of finding an optimal triangulation of a graph w.r.t. some notion of optimality. We present algorithms parameterized by the size of a minimum edge clique cover ($cc$) to such problems.…

Data Structures and Algorithms · Computer Science 2022-02-08 Tuukka Korhonen

The edge list model is arguably the simplest input model for graphs, where the graph is specified by a list of its edges. In this model, we study the quantum query complexity of three variants of the triangle finding problem. The first asks…

Quantum Physics · Physics 2026-05-29 Amin Shiraz Gilani , Daochen Wang , Pei Wu , Xingyu Zhou