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In this paper, we study the computation of shortest paths within the \emph{geometric amoebot model}, a commonly used model for programmable matter. Shortest paths are essential for various tasks and therefore have been heavily investigated…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-02-20 Andreas Padalkin , Christian Scheideler

This paper reports about the development of two provably correct approximate algorithms which calculate the Euclidean shortest path (ESP) within a given cube-curve with arbitrary accuracy, defined by $\epsilon >0$, and in time complexity…

Computational Geometry · Computer Science 2007-05-23 Fajie Li , Reinhard Klette

Given a set of $n$ point robots inside a simple polygon $P$, the task is to move the robots from their starting positions to their target positions along their shortest paths, while the mutual visibility of these robots is preserved.…

Computational Geometry · Computer Science 2025-09-09 Rusul J. Alsaedi , Joachim Gudmundsson , André van Renssen

Let $V$ be a set of $n$ points in the plane. The unit-disk graph $G = (V, E)$ has vertex set $V$ and an edge $e_{uv} \in E$ between vertices $u, v \in V$ if the Euclidean distance between $u$ and $v$ is at most 1. The weight of each edge…

Computational Geometry · Computer Science 2024-07-04 Bruce W. Brewer , Haitao Wang

Matrix $M$ is {\em $k$-concise} if the finite entries of each column of $M$ consist of $k$ or less intervals of identical numbers. We give an $O(n+m)$-time algorithm to compute the row minima of any $O(1)$-concise $n\times m$ matrix. Our…

Data Structures and Algorithms · Computer Science 2014-03-04 Cheng-Wei Lee , Hsueh-I Lu

Given a simple polygon P in the plane, we present new algorithms and data structures for computing the weak visibility polygon from any query line segment in P. We build a data structure in O(n) time and O(n) space that can compute the…

Computational Geometry · Computer Science 2012-12-27 Danny Z. Chen , Haitao Wang

We present in this paper several improvements for computing shortest path maps using OpenGL shaders. The approach explores GPU rasterization as a way to propagate optimal costs on a polygonal 2D environment, producing shortest path maps…

Graphics · Computer Science 2018-05-23 Renato Farias , Marcelo Kallmann

We prove that the single-source shortest-path problem on disk graphs can be solved in $O(n\log n)$ time, and that it can be solved on intersection graphs of fat triangles in $O(n\log^2 n)$ time.

Computational Geometry · Computer Science 2025-06-10 Mark de Berg , Sergio Cabello

Given two points in a simple polygon $P$ of $n$ vertices, its geodesic distance is the length of the shortest path that connects them among all paths that stay within $P$. The geodesic center of $P$ is the unique point in $P$ that minimizes…

Computational Geometry · Computer Science 2015-01-06 Hee-Kap Ahn , Luis Barba , Prosenjit Bose , Jean-Lou de Carufel , Matias Korman , Eunjin Oh

Let S be a subdivision of the plane into polygonal regions, where each region has an associated positive weight. The weighted region shortest path problem is to determine a shortest path in S between two points s, t in R^2, where the…

Computational Geometry · Computer Science 2013-05-23 Jean-Lou De Carufel , Carsten Grimm , Anil Maheshwari , Megan Owen , Michiel Smid

We study the problem of computing a shortest tour that visits a sequence of $k$ polygons $P_1,\dots, P_k$ with a total number of $n$ vertices. A tour is an oriented curve such that there exist points $p_i\in P_i$ for all $i$ where $p_i$…

Computational Geometry · Computer Science 2026-05-14 Katrin Casel , Sándor Kisfaludi-Bak , Linda Kleist , Jeroen S. K. Lamme , Eunjin Oh , Yanheng Wang

Let $H$ be a fixed graph and let $G$ be an $H$-minor free $n$-vertex graph with integer edge weights and no negative weight cycles reachable from a given vertex $s$. We present an algorithm that computes a shortest path tree in $G$ rooted…

Discrete Mathematics · Computer Science 2010-10-12 Christian Wulff-Nilsen

In this paper, we study the following problem of reconstructing a simple polygon: Given a cyclically ordered vertex sequence of an unknown simple polygon P of n vertices and, for each vertex v of P, the sequence of angles defined by all the…

Computational Geometry · Computer Science 2010-09-15 Danny Z. Chen , Haitao Wang

Given a set P of n points in the plane, the unit-disk graph G_{r}(P) with respect to a parameter r is an undirected graph whose vertex set is P such that an edge connects two points p, q \in P if the Euclidean distance between p and q is at…

Computational Geometry · Computer Science 2021-12-14 Haitao Wang , Yiming Zhao

We describe a polynomial time algorithm that takes as input a polygon with axis-parallel sides but irrational vertex coordinates, and outputs a set of as few rectangles as possible into which it can be dissected by axis-parallel cuts and…

Computational Geometry · Computer Science 2025-01-08 David Eppstein

Base polytopes of polymatroids, also known as generalized permutohedra, are polytopes whose edges are parallel to a vector of the form $\mathbf{e}_i - \mathbf{e}_j$. We consider the following computational problem: Given two vertices of a…

Data Structures and Algorithms · Computer Science 2023-11-07 Jean Cardinal , Raphael Steiner

CAT(0) metric spaces constitute a far-reaching common generalization of Euclidean and hyperbolic spaces and simple polygons: any two points x and y of a CAT(0) metric space are connected by a unique shortest path {\gamma}(x,y). In this…

Computational Geometry · Computer Science 2014-10-07 Victor Chepoi , Daniela Maftuleac

Given a weighted $n$-vertex graph $G$ with integer edge-weights taken from a range $[-M,M]$, we show that the minimum-weight simple path visiting $k$ vertices can be found in time $\tilde{O}(2^k \poly(k) M n^\omega) = O^*(2^k M)$. If the…

Data Structures and Algorithms · Computer Science 2013-07-10 Avinatan Hassidim , Orgad Keller , Moshe Lewenstein , Liam Roditty

We present several algorithms for computing the visibility polygon of a simple polygon $P$ from a viewpoint inside the polygon, when the polygon resides in read-only memory and only few working variables can be used. The first algorithm…

Computational Geometry · Computer Science 2013-04-09 Luis Barba , Matias Korman , Stefan Langerman , Rodrigo I. Silveira

We prove that computing a shortest monotone path to the optimum of a linear program over a simple polytope is NP-hard, thus resolving a 2022 open question of De Loera, Kafer, and Sanit\`a. As a consequence, finding a shortest sequence of…

Data Structures and Algorithms · Computer Science 2026-04-09 Alexander E. Black , Raphael Steiner