Related papers: A fast algorithm for computing irreducible triangu…
The complete sets of irreducible triangulations are known for the orientable surfaces with genus of 0, 1, or 2 and for the nonorientable surfaces with genus of 1, 2, 3, or 4. By examining these sets we determine some of the properties of…
$\renewcommand{\Re}{\mathbb{R}}$ We develop a general randomized technique for solving "implic it" linear programming problems, where the collection of constraints are defined implicitly by an underlying ground set of elements. In many…
In this paper we present methods for triangulation of infinite cylinders from image line silhouettes. We show numerically that linear estimation of a general quadric surface is inherently a badly posed problem. Instead we propose to…
Lagrangian coherent structures (LCS) in fluid flows appear as co-dimension one ridges of the finite time Lyapunov exponent (FTLE) field. In three- dimensions this means two-dimensional ridges. A fast algorithm is presented here to locate…
A fundamental problem in computational geometry is to compute an obstacle-avoiding Euclidean shortest path between two points in the plane. The case of this problem on polygonal obstacles is well studied. In this paper, we consider the…
This paper proposes an explicit computational method for solving a three-dimensional system of nonlinear elastodynamic sine-Gordon equations subject to appropriate initial and boundary conditions. The time derivative is approximated by…
We prove that for any $\varepsilon>0$, a non-deterministic Turing machine $\mathcal{T}$ with time complexity $T(n)$ can be emulated by an $S$-machine with time and space complexities at most $T(n)^{1+\varepsilon}$ and $T(n)$, respectively.…
Computations in Dynamical Triangulation Models of Four-Dimensional Quantum Gravity involve weighted averaging over sets of all distinct triangulations of compact four-dimensional manifolds. In order to be able to perform such computations…
We study the Heilbronn triangle problem, which involves placing n points in the unit square such that the minimum area of any triangle formed by these points is maximized. A straightforward maximin formulation of this problem is highly…
Given an edge-weighted graph $G$ on $n$ nodes, the NP-hard Max-Cut problem asks for a node bipartition such that the sum of edge weights joining the different partitions is maximized. We propose a fixed-parameter tractable algorithm…
We solve three enumerative problems concerning families of planar maps. More precisely, we establish algebraic equations for the generating function of non-separable triangulations in which all vertices have degree at least d, for a certain…
Given a closed polygon P having n edges, embedded in R^d, we give upper and lower bounds for the minimal number of triangles t needed to form a triangulated PL surface in R^d having P as its geometric boundary. The most interesting case is…
Schnyder woods are a well-known combinatorial structure for plane triangulations, which yields a decomposition into 3 spanning trees. We extend here definitions and algorithms for Schnyder woods to closed orientable surfaces of arbitrary…
In this work we consider triangulations of point sets in the Euclidean plane, i.e., maximal straight-line crossing-free graphs on a finite set of points. Given a triangulation of a point set, an edge flip is the operation of removing one…
We describe an algorithm that takes as input n points in the plane and a parameter {\epsilon}, and produces as output an embedded planar graph having the given points as a subset of its vertices in which the graph distances are a (1 +…
This paper presents an efficient reversible algorithm for linear regression, both with and without ridge regression. Our reversible algorithm matches the asymptotic time and space complexity of standard irreversible algorithms for this…
This article focuses on a combinatorial structure specific to triangulated plane graphs with quadrangular outer face and no separating triangle, which are called irreducible triangulations. The structure has been introduced by Xin He under…
We investigate the complexity of finding an embedded non-orientable surface of Euler genus $g$ in a triangulated $3$-manifold. This problem occurs both as a natural question in low-dimensional topology, and as a first non-trivial instance…
We describe optimal robust algorithms for finding a triangle and the unweighted girth in a unit disk graph, as well as finding a triangle in a transmission graph.In the robust setting, the input is not given as a set of sites in the plane,…
In this work we describe a fast and stable algorithm for the computation of the orthogonal moments of an image. Indeed, orthogonal moments are characterized by a high discriminative power, but some of their possible formulations are…