Related papers: Model-checking Quantitative Alternating-time Tempo…
We study complexity of the model-checking problems for LTL with registers (also known as freeze LTL) and for first-order logic with data equality tests over one-counter automata. We consider several classes of one-counter automata (mainly…
In the context of multi-agent systems, the rational verification problem is concerned with checking which temporal logic properties will hold in a system when its constituent agents are assumed to behave rationally and strategically in…
We introduce an extension of Strategy Logic for the imperfect-information setting, called SLii, and study its model-checking problem. As this logic naturally captures multi-player games with imperfect information, the problem turns out to…
Graded path modalities count the number of paths satisfying a property, and generalize the existential (E) and universal (A) path modalities of CTL*. The resulting logic is called GCTL*. We settle the complexity of satisfiability of GCTL*,…
Multi-Agent Systems (MAS) are notoriously complex and hard to verify. In fact, it is not trivial to model a MAS, and even when a model is built, it is not always possible to verify, in a formal way, that it is actually behaving as we…
We present a logic that extends CTL (Computation Tree Logic) with operators that express synchronization properties. A property is synchronized in a system if it holds in all paths of a certain length. The new logic is obtained by using the…
Many important properties of multi-agent systems refer to the participants' ability to achieve a given goal, or to prevent the system from an undesirable event. Among intelligent agents, the goals are often of epistemic nature, i.e.,…
We address the problem of learning temporal properties from the branching-time behavior of systems. Existing research in this field has mostly focused on learning linear temporal properties specified using popular logics, such as Linear…
Model checking of temporal logics in a well established technique to verify and validate properties of multi-agent systems (MAS). However, practical model checking requires input models of manageable size. In this paper, we extend the model…
Temporal logics for hyperproperties like HyperLTL use trace quantifiers to express properties that relate multiple system runs. In practice, the verification of such specifications is mostly limited to formulas without quantifier…
We consider the model-checking problem of Synchronized Computation-Tree Logic (CTL+Sync) over One-Counter Automata (OCAs). CTL+Sync augments CTL with temporal operators that require several paths to satisfy properties in a synchronous…
Computation Tree Logic (CTL) and its extensions CTL* and CTL+ are widely used in automated verification as a basis for common model checking tools. But while they can express many properties of interest like reachability, even simple…
We show that Branching-time temporal logics CTL and CTL*, as well as Alternating-time temporal logics ATL and ATL*, are as semantically expressive in the language with a single propositional variable as they are in the full language, i.e.,…
In this paper, we study the model-checking and parameter synthesis problems of the logic TCTL over discrete-timed automata where parameters are allowed both in the model (timed automaton) and in the property (temporal formula). Our results…
Alternating-time temporal logic (ATL) allows to specify requirements on abilities that different agents should (or should not) possess in a multi-agent system. However, model checking ATL specifications in realistic systems is…
We introduce two-player games which build words over infinite alphabets, and we study the problem of checking the existence of winning strategies. These games are played by two players, who take turns in choosing valuations for variables…
We consider the problem of incentivising desirable behaviours in multi-agent systems by way of taxation schemes. Our study employs the concurrent games model: in this model, each agent is primarily motivated to seek the satisfaction of a…
Hyperproperties generalize trace properties by expressing relations between multiple computations. Hyperpropertes include policies from information-flow security, like observational determinism or non-interference, and many other system…
We present team semantics for two of the most important linear and branching time specification languages, Linear Temporal Logic (LTL) and Computation Tree Logic (CTL). With team semantics, LTL is able to express hyperproperties, which have…
We introduce a generic extension of the popular branching-time logic CTL which refines the temporal until and release operators with formal languages. For instance, a language may determine the moments along a path that an until property…