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In this paper, we introduce game-theoretic semantics (GTS) for Qualitative Choice Logic (QCL), which, in order to express preferences, extends classical propositional logic with an additional connective called ordered disjunction. Firstly,…

Logic in Computer Science · Computer Science 2022-09-28 Robert Freiman , Michael Bernreiter

In the following paper we present a new semantics for the well-known strategic logic ATL. It is based on adding roles to concurrent game structures, that is at every state, each agent belongs to exactly one role, and the role specifies what…

Logic in Computer Science · Computer Science 2013-03-05 Truls Pedersen , Sjur Dyrkolbotn , Piotr Kaźmierczak , Erik Parmann

We introduce a new game-theoretic semantics (GTS) for the modal mu-calculus. Our so-called bounded GTS replaces parity games with alternative evaluation games where only finite paths arise; infinite paths are not needed even when the…

Logic · Mathematics 2020-05-22 Lauri Hella , Antti Kuusisto , Raine Rönnholm

Temporal reasoning with conditionals is more complex than both classical temporal reasoning and reasoning with timeless conditionals, and can lead to some rather counter-intuitive conclusions. For instance, Aristotle's famous "Sea Battle…

Logic in Computer Science · Computer Science 2024-05-28 Fengkui Ju , Gianluca Grilletti , Valentin Goranko

Large language models (LLMs) are reshaping automated fact-checking (AFC) by enabling unified, end-to-end verification pipelines rather than isolated components. While large proprietary models achieve strong performance, their closed…

Computation and Language · Computer Science 2026-01-19 Malin Astrid Larsson , Harald Fosen Grunnaleite , Vinay Setty

We study the satisfiability and model-checking problems for timed hyperproperties specified with HyperMTL, a timed extension of HyperLTL. Depending on whether interleaving of events in different traces is allowed, two possible semantics can…

Logic in Computer Science · Computer Science 2018-12-27 Hsi-Ming Ho , Ruoyu Zhou , Timothy M. Jones

Variational systems allow effective building of many custom variants by using features (configuration options) to mark the variable functionality. In many of the applications, their quality assurance and formal verification are of paramount…

Logic in Computer Science · Computer Science 2018-03-06 Aleksandar S. Dimovski

We present a formulation of the problem of probabilistic model checking as one of query evaluation over probabilistic logic programs. To the best of our knowledge, our formulation is the first of its kind, and it covers a rich class of…

Logic in Computer Science · Computer Science 2012-04-24 Andrey Gorlin , C. R. Ramakrishnan , Scott A. Smolka

Prior work on automatic control synthesis for cyber-physical systems under logical constraints has primarily focused on environmental disturbances or modeling uncertainties, however, the impact of deliberate and malicious attacks has been…

Systems and Control · Electrical Eng. & Systems 2019-07-25 Luyao Niu , Andrew Clark

Linear temporal logic (LTL) is a specification language for finite sequences (called traces) widely used in program verification, motion planning in robotics, process mining, and many other areas. We consider the problem of learning LTL…

Artificial Intelligence · Computer Science 2026-01-22 Ritam Raha , Rajarshi Roy , Nathanaël Fijalkow , Daniel Neider

Test-time scaling (TTS) -- the dynamic allocation of compute during inference -- is a promising direction for improving reasoning in large language models (LLMs). However, a systematic comparison of well-known TTS strategies under identical…

Computation and Language · Computer Science 2025-12-02 Aradhye Agarwal , Ayan Sengupta , Tanmoy Chakraborty

Quantum game theory is a new interdisciplinary field between game theory and physical research. In this paper, we extend the classical inspection game into a quantum game version by quantizing the strategy space and importing entanglement…

Computer Science and Game Theory · Computer Science 2016-07-20 Xinyang Deng , Yong Deng , Qi Liu , Zhen Wang

In game theory, mechanism design is concerned with the design of incentives so that a desired outcome of the game can be achieved. In this paper, we explore the concept of equilibrium design, where incentives are designed to obtain a…

Logic in Computer Science · Computer Science 2024-12-18 Julian Gutierrez , Muhammad Najib , Giuseppe Perelli , Michael Wooldridge

We present a hierarchical framework for analysing propositional linear-time temporal logic (PTL) to obtain standard results such as a small model property, decision procedures and axiomatic completeness. Both finite time and infinite time…

Logic in Computer Science · Computer Science 2007-05-23 Ben Moszkowski

We introduce an extension of Strategy Logic for the imperfect-information setting, called SLii, and study its model-checking problem. As this logic naturally captures multi-player games with imperfect information, this problem is…

Logic in Computer Science · Computer Science 2020-03-11 Raphaël Berthon , Bastien Maubert , Aniello Murano , Sasha Rubin , Moshe Vardi

A key challenge in abstraction-based verification and control under complex specifications such as Linear Temporal Logic (LTL) is that abstract models retain significantly less information than their original systems. This issue is…

Systems and Control · Electrical Eng. & Systems 2025-09-11 Sasinee Pruekprasert , Clovis Eberhart

The two major systems of formal verification are model checking and algebraic model-based testing. Model checking is based on some form of temporal logic such as linear temporal logic (LTL) or computation tree logic (CTL). One powerful and…

Logic in Computer Science · Computer Science 2019-01-31 Stefan D. Bruda , Sunita Singh , A. F. M. Nokib Uddin , Zhiyu Zhang , Rui Zuo

We consider the problem of learning temporal logic formulas from examples of system behavior. Learning temporal properties has crystallized as an effective mean to explain complex temporal behaviors. Several efficient algorithms have been…

Logic in Computer Science · Computer Science 2024-08-09 Benjamin Bordais , Daniel Neider , Rajarshi Roy

As multi-agent reinforcement learning (MARL) systems are increasingly deployed throughout society, it is imperative yet challenging for users to understand the emergent behaviors of MARL agents in complex environments. This work presents an…

Artificial Intelligence · Computer Science 2023-05-18 Kayla Boggess , Sarit Kraus , Lu Feng

Feature-based SPL analysis and family-based model checking have seen rapid development. Many model checking problems can be reduced to two-player games on finite graphs. A prominent example is mu-calculus model checking, which is generally…

Logic in Computer Science · Computer Science 2020-05-15 Uli Fahrenberg , Axel Legay
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