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Game-theoretic concepts have been extensively studied in economics to provide insight into competitive behaviour and strategic decision making. As computing systems increasingly involve concurrently acting autonomous agents, game-theoretic…

Formal Languages and Automata Theory · Computer Science 2022-07-01 Marta Kwiatkowska , Gethin Norman , David Parker , Gabriel Santos , Rui Yan

We introduce a novel logic for the specification of context-free hyperproperties, which capture, e.g., the flow of information in security-critical recursive systems. Intuitively, the logic extends visibly pushdown automata by…

Logic in Computer Science · Computer Science 2026-05-07 Sarah Winter , Martin Zimmermann

In this paper we use attribute grammars as a formal approach for model checkers development. Our aim is to design an ATL (Alternating-Time Temporal Logic) model checker from a context-free grammar which generates the language of the ATL…

Logic in Computer Science · Computer Science 2019-02-06 Florin Stoica , Laura Florentina Stoica

$\mu$-Calculus and automata on infinite trees are complementary ways of describing infinite tree languages. The correspondence between $\mu$-Calculus and alternating tree automaton is used to solve the satisfiability and model checking…

Logic in Computer Science · Computer Science 2016-02-03 M. Fareed Arif

This paper presents a transformational approach for model checking two important classes of metric temporal logic (MTL) properties, namely, bounded response and minimum separation, for nonhierarchical object-oriented Real-Time Maude…

Logic in Computer Science · Computer Science 2010-09-23 Daniela Lepri , Peter Csaba Ölveczky , Erika Ábrahám

This paper revisits the classical notion of sampling in the setting of real-time temporal logics for the modeling and analysis of systems. The relationship between the satisfiability of Metric Temporal Logic (MTL) formulas over…

Logic in Computer Science · Computer Science 2015-03-13 Carlo A. Furia , Matteo Rossi

We combine quantified differential dynamic logic (QdL) for reasoning about the possible behavior of distributed hybrid systems with temporal logic for reasoning about the temporal behavior during their operation. Our logic supports…

Logic in Computer Science · Computer Science 2012-07-12 Ping Hou

Infinite-state reactive synthesis has attracted significant attention in recent years, which has led to the emergence of novel symbolic techniques for solving infinite-state games. Temporal logics featuring variables over infinite domains…

Logic in Computer Science · Computer Science 2024-11-12 Philippe Heim , Rayna Dimitrova

Large language models (LLMs) have rapidly progressed into general-purpose agents capable of solving a broad spectrum of tasks. However, current models remain inefficient at reasoning: they apply fixed inference-time compute regardless of…

Infinite-state games are a commonly used model for the synthesis of reactive systems with unbounded data domains. Symbolic methods for solving such games need to be able to construct intricate arguments to establish the existence of winning…

Logic in Computer Science · Computer Science 2024-05-16 Anne-Kathrin Schmuck , Philippe Heim , Rayna Dimitrova , Satya Prakash Nayak

The use of temporal logics has long been recognised as a fundamental approach to the formal specification and verification of reactive systems. In this paper, we take on the problem of automatically verifying a temporal property, given by a…

Logic in Computer Science · Computer Science 2016-07-18 Tewodros A. Beyene , Corneliu Popeea , Andrey Rybalchenko

We introduce a new game-theoretic semantics (GTS) for the modal mu-calculus. Our so-called bounded GTS replaces parity games with alternative evaluation games where only finite paths arise; infinite paths are not needed even when the…

Logic in Computer Science · Computer Science 2020-09-24 Lauri Hella , Antti Kuusisto , Raine Rönnholm

Multi-agent coordination dilemmas expose a fundamental tension between individual optimization and collective welfare, yet characterizing such coordination requires metrics sensitive to temporal structure and collective dynamics. As a…

Multiagent Systems · Computer Science 2026-03-24 Nikolaos Al. Papadopoulos , Konstantinos Psannis

Energy games are a well-studied class of 2-player turn-based games on a finite graph where transitions are labeled with integer vectors which represent changes in a multidimensional resource (the energy). One player tries to keep the…

Computer Science and Game Theory · Computer Science 2014-05-06 Parosh Aziz Abdulla , Mohamed Faouzi Atig , Piotr Hofman , Richard Mayr , K. Narayan Kumar , Patrick Totzke

We propose a simple yet rich model to extend the notions of Nash equilibria and correlated equilibria of strategic games to the quantum setting, in which we then study the relations between classical and quantum equilibria. Unlike the…

Quantum Physics · Physics 2015-03-17 Shengyu Zhang

Standpoint linear temporal logic SLTL is a recent formalism able to model possibly conflicting commitments made by distinct agents, taking into account aspects of temporal reasoning. In this paper, we analyse the computational properties of…

Logic in Computer Science · Computer Science 2024-08-19 Stéphane Demri , Przemysław Andrzej Wałęga

In this paper we provide a notion of causality for the violation of general Linear Temporal Logic (LTL) properties. The current work is a natural extension of the previously proposed approach handling causality in the context of…

Formal Languages and Automata Theory · Computer Science 2019-01-04 Georgiana Caltais , Sophie Linnea Guetlein , Stefan Leue

Max-Plus Linear (MPL) systems are an algebraic formalism with practical applications in transportation networks, manufacturing and biological systems. In this paper, we investigate the problem of automatically analyzing the properties of…

Formal Languages and Automata Theory · Computer Science 2023-08-22 Muhammad Syifa'ul Mufid , Andrea Micheli , Alessandro Abate , Alessandro Cimatti

We present CLTLB(D), an extension of PLTLB (PLTL with both past and future operators) augmented with atomic formulae built over a constraint system D. Even for decidable constraint systems, satisfiability and Model Checking problem of such…

Logic in Computer Science · Computer Science 2010-04-21 Marcello M. Bersani , Achille Frigeri , Angelo Morzenti , Matteo Pradella , Matteo Rossi , Pierluigi San Pietro

The overall aim of our research is to develop techniques to reason about the equilibrium properties of multi-agent systems. We model multi-agent systems as concurrent games, in which each player is a process that is assumed to act…

Logic in Computer Science · Computer Science 2020-08-14 Julian Gutierrez , Aniello Murano , Giuseppe Perelli , Sasha Rubin , Thomas Steeples , Michael Wooldridge