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This paper presents a real-time solution for collision detection between objects based on the physics properties. Traditional approaches on collision detection often rely on the geometric relationships that computing the intersections…

Computational Geometry · Computer Science 2016-05-10 Claudio Paglia

Due to their flexibility, dexterity, and compact size, Continuum Manipulators (CMs) can enhance minimally invasive interventions. In these procedures, the CM may be operated in proximity of sensitive organs; therefore, requiring accurate…

Robotics · Computer Science 2019-08-14 Shahriar Sefati , Shahin Sefati , Iulian Iordachita , Russell H. Taylor , Mehran Armand

Deep learning and the collocation method are merged and used to solve partial differential equations describing structures' deformation. We have considered different types of materials: linear elasticity, hyperelasticity (neo-Hookean) with…

Machine Learning · Computer Science 2021-11-24 Diab W. Abueidda , Qiyue Lu , Seid Koric

We introduce a large scale benchmark for continuous collision detection (CCD) algorithms, composed of queries manually constructed to highlight challenging degenerate cases and automatically generated using existing simulators to cover…

Graphics · Computer Science 2021-10-06 Bolun Wang , Zachary Ferguson , Teseo Schneider , Xin Jiang , Marco Attene , Daniele Panozzo

Step-and-project is a popular way to simulate non-penetrated deformable bodies in physically-based animation. First integrating the system in time regardless of contacts and post resolving potential intersections practically strike a good…

Graphics · Computer Science 2022-11-09 Tianyu Wang , Jiong Chen , Dongping Li , Xiaowei Liu , Huamin Wang , Kun Zhou

Generating intelligent robot behavior in contact-rich settings is a research problem where zeroth-order methods currently prevail. Developing methods that make use of first/second order information about rigid-body dynamics in the presence…

Robotics · Computer Science 2026-05-26 Onur Beker , Andreas René Geist , Anselm Paulus , Georg Martius

The 3D mesh is an important representation of geometric data. In the generation of mesh data, geometric deficiencies (e.g., duplicate elements, degenerate faces, isolated vertices, self-intersection, and inner faces) are unavoidable and may…

Computer Vision and Pattern Recognition · Computer Science 2020-09-04 Bingtao Ma , Hongsen Liu , Liangliang Nan , Yang Cong

We present Jade, a differentiable physics engine for articulated rigid bodies. Jade models contacts as the Linear Complementarity Problem (LCP). Compared to existing differentiable simulations, Jade offers features including…

Robotics · Computer Science 2023-09-12 Gang Yang , Siyuan Luo , Lin Shao

The question of representation of 3D geometry is of vital importance when it comes to leveraging the recent advances in the field of machine learning for geometry processing tasks. For common unstructured surface meshes state-of-the-art…

Computer Vision and Pattern Recognition · Computer Science 2018-09-28 Isaak Lim , Alexander Dielen , Marcel Campen , Leif Kobbelt

Deep learning-based medical image segmentation and surface mesh generation typically involve a sequential pipeline from image to segmentation to meshes, often requiring large training datasets while making limited use of prior geometric…

Modern sensing technologies have enabled the collection of unstructured point cloud data (PCD) of varying sizes, which are used to monitor the geometric accuracy of 3D objects. PCD are widely applied in advanced manufacturing processes,…

Computer Vision and Pattern Recognition · Computer Science 2026-01-22 Mariafrancesca Patalano , Giovanna Capizzi , Kamran Paynabar

We propose a neural network-based approach for collision detection with deformable objects. Unlike previous approaches based on bounding volume hierarchies, our neural approach does not require an update of the spatial data structure when…

Graphics · Computer Science 2022-02-07 Ryan S. Zesch , Bethany R. Witemeyer , Ziyan Xiong , David I. W. Levin , Shinjiro Sueda

We present a robust learning algorithm to detect and handle collisions in 3D deforming meshes. Our collision detector is represented as a bilevel deep autoencoder with an attention mechanism that identifies colliding mesh sub-parts. We use…

Computer Vision and Pattern Recognition · Computer Science 2021-10-18 Qingyang Tan , Zherong Pan , Breannan Smith , Takaaki Shiratori , Dinesh Manocha

We present a real-time algorithm that finds the Penetration Depth (PD) between general polygonal models based on iterative and local optimization techniques. Given an in-collision configuration of an object in configuration space, we find…

Graphics · Computer Science 2015-08-26 Changsoo Je , Min Tang , Youngeun Lee , Minkyoung Lee , Young J. Kim

This work introduces a contact interaction methodology for an unbiased treatment of contacting surfaces without assigning surfaces as master and slave. The contact tractions between interacting discrete segments are evaluated with respect…

Graphics · Computer Science 2025-06-06 Indrajeet Sahu , Nik Petrinic

Generating intelligent robot behavior in contact-rich settings is a research problem where zeroth-order methods currently prevail. A major contributor to the success of such methods is their robustness in the face of non-smooth and…

Robotics · Computer Science 2025-04-15 Onur Beker , Nico Gürtler , Ji Shi , A. René Geist , Amirreza Razmjoo , Georg Martius , Sylvain Calinon

Unregistered surface meshes, especially raw 3D scans, present significant challenges for automatic computation of plausible deformations due to the lack of established point-wise correspondences and the presence of noise in the data. In…

Graphics · Computer Science 2025-09-01 Thomas Besnier , Sylvain Arguillère , Mohamed Daoudi

A composite quadric model (CQM) is an object modeled by piecewise linear or quadric patches. We study the continuous detection problem of a special type of CQM objects which are commonly used in CAD/CAM, that is, the boundary surfaces of…

Graphics · Computer Science 2013-12-02 Yi-King Choi , Wenping Wang , Bernard Mourrain , Changhe Tu , Xiaohong Jia , Feng Sun

Information transfer between triangle meshes is of great importance in computer graphics and geometry processing. To facilitate this process, a smooth and accurate map is typically required between the two meshes. While such maps can…

Graphics · Computer Science 2018-01-09 Danielle Ezuz , Justin Solomon , Mirela Ben-Chen

We present a model predictive controller (MPC) that automatically discovers collision-free locomotion while simultaneously taking into account the system dynamics, friction constraints, and kinematic limitations. A relaxed barrier function…

Robotics · Computer Science 2021-03-26 Magnus Gaertner , Marko Bjelonic , Farbod Farshidian , Marco Hutter
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