Related papers: History-free Collision Response for Deformable Sur…
Modern 3D Computer-Aided-Design (CAD) systems use mainly two types of geometric models. Classically, objects are defined by a Boundary Representation (B-Rep), where only the objects' surfaces with their corresponding edges and nodes are…
In this paper, the Discontinuous Cell Method (DCM) is formulated with the objective of simulating cohesive fracture propagation and fragmentation in homogeneous solids without issues relevant to excessive mesh deformation typical of…
We present a spectral-domain (SD) technique for the efficient analysis of metasurfaces. The metasurface is modeled by generalized sheet transition conditions (GSTCs) as a zero-thickness sheet creating a discontinuity in the electromagnetic…
We introduce a phase-field method for continuous modeling of cracks with frictional contacts. Compared with standard discrete methods for frictional contacts, the phase-field method has two attractive features: (1) it can represent…
We introduce a large-scale benchmark for broad- and narrow-phase continuous collision detection (CCD) over linearized trajectories with exact time of impacts and use it to evaluate the accuracy, correctness, and efficiency of 13…
In computed tomography, the reconstruction is typically obtained on a voxel grid. In this work, however, we propose a mesh-based reconstruction method. For tomographic problems, 3D meshes have mostly been studied to simulate data…
Recently, patch-deformation methods have exhibited significant effectiveness in multi-view stereo owing to the deformable and expandable patches in reconstructing textureless areas. However, such methods primarily emphasize broadening the…
In this paper, we propose an alternative approach to implement the contact angle boundary condition on immersed surfaces for phase-field simulations of two-phase flows using the Cahn-Hilliard equation on a Cartesian mesh. This simple and…
Physics-based simulation involves trade-offs between performance and accuracy. In collision detection, one trade-off is the granularity of collider geometry. Primitive-based colliders such as bounding boxes are efficient, while using the…
In this letter, a new approach to perform edge detection is presented using an all-dielectric CMOS-compatible metasurface. The design is based on guided-mode resonance which provides a high quality factor resonance to make the edge…
Collision detection appears as a canonical operation in a large range of robotics applications from robot control to simulation, including motion planning and estimation. While the seminal works on the topic date back to the 80s, it is only…
Research into object deformations using computer vision techniques has been under intense study in recent years. A widely used technique is 3D non-rigid registration to estimate the transformation between two instances of a deforming…
Automated surface-anomaly detection using machine learning has become an interesting and promising area of research, with a very high and direct impact on the application domain of visual inspection. Deep-learning methods have become the…
Decentralized control of robots has attracted huge research interests. However, some of the research used unrealistic assumptions without collision avoidance. This report focuses on the collision-free control for multiple robots in both…
We present a face detection algorithm based on Deformable Part Models and deep pyramidal features. The proposed method called DP2MFD is able to detect faces of various sizes and poses in unconstrained conditions. It reduces the gap in…
We present a collision model for phase-resolved Direct Numerical Simulations of sediment transport that couple the fluid and particles by the Immersed Boundary Method. Typically, a contact model for these types of simulations comprises a…
This paper provides a novel approach to stitching surface images of rotationally symmetric parts. It presents a process pipeline that uses a feature-based stitching approach to create a distortion-free and true-to-life image from a video…
We fully generalize a previously-developed computational geometry tool [1] to perform large-scale simulations of arbitrary two-dimensional faceted surfaces $z = h(x,y)$. Our method uses a three-component facet/edge/junction storage model,…
We introduce the first completely unsupervised correspondence learning approach for deformable 3D shapes. Key to our model is the understanding that natural deformations (such as changes in pose) approximately preserve the metric structure…
We introduce a rigorous and simple method for analyzing metasurfaces, modeled as zero-thickness electromagnetic sheets, in Finite Difference (FD) techniques. The method consists in describing the spatial discontinuity induced by the…