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How do incentive levels affect strategic behaviour? We address this with an experiment that separately identifies own- and opponent-incentive effects in two dominance-solvable games that differ in strategic complexity. Higher own incentives…

Theoretical Economics · Economics 2026-03-30 Teresa Esteban-Casanelles , Duarte Gonçalves

We study the strategic aspects of social influence in a society of agents linked by a trust network, introducing a new class of games called games of influence. A game of influence is an infinite repeated game with incomplete information in…

Computer Science and Game Theory · Computer Science 2016-02-09 Umberto Grandi , Emiliano Lorini , Laurent Perrussel

We consider misinformation games, i.e., multi-agent interactions where the players are misinformed with regards to the game that they play, essentially having an \emph{incorrect} understanding of the game setting, without being aware of…

Computer Science and Game Theory · Computer Science 2023-07-06 Constantinos Varsos , Giorgos Flouris , Marina Bitsaki

As predictive models are increasingly being employed to make consequential decisions, there is a growing emphasis on developing techniques that can provide algorithmic recourse to affected individuals. While such recourses can be immensely…

Machine Learning · Computer Science 2023-04-20 Martin Pawelczyk , Himabindu Lakkaraju , Seth Neel

We investigate the consequences of allowing players to adopt strategies which take advantage of quantum randomization devices. In games of full information, the resulting equilibria are always correlated equilibria, but not all correlated…

Optimization and Control · Mathematics 2011-10-24 Gordon B. Dahl , Steven E. Landsburg

So far, privacy models follow two paradigms. The first paradigm, termed inferential privacy in this paper, focuses on the risk due to statistical inference of sensitive information about a target record from other records in the database.…

Databases · Computer Science 2012-02-17 Ke Wang , Peng Wang , Ada Waichee Fu , Raywong Chi-Wing Wong

Protecting against adversarial attacks is a common multiagent problem. Attackers in the real world are predominantly human actors, and the protection methods often incorporate opponent models to improve the performance when facing humans.…

Artificial Intelligence · Computer Science 2023-11-29 David Milec , Viliam Lisý , Christopher Kiekintveld

As machine learning becomes a more mainstream technology, the objective for governments and public sectors is to harness the power of machine learning to advance their mission by revolutionizing public services. Motivational government use…

Cryptography and Security · Computer Science 2020-10-13 Nader Sehatbakhsh , Ellie Daw , Onur Savas , Amin Hassanzadeh , Ian McCulloh

The emergence of online social networks and the growing popularity of digital communication has resulted in an increasingly amount of information about individuals available on the Internet. Social network users are given the freedom to…

Social and Information Networks · Computer Science 2012-06-06 Anna Squicciarini , Christopher Griffin

Social robots are increasingly recognized as valuable supporters in the field of well-being coaching. They can function as independent coaches or provide support alongside human coaches, and healthcare professionals. In coaching…

Human-Computer Interaction · Computer Science 2025-09-05 Atikkhan Faridkhan Nilgar , Manuel Dietrich , Kristof Van Laerhoven

Personalization despite being an effective solution to the problem information overload remains tricky on account of multiple dimensions to consider. Furthermore, the challenge of avoiding overdoing personalization involves estimation of a…

Information Retrieval · Computer Science 2017-11-09 Arjumand Younus , Muhammad Atif Qureshi

We study how privacy technologies affect user and advertiser behavior in a simple economic model of targeted advertising. In our model, a consumer first decides whether or not to buy a good, and then an advertiser chooses an advertisement…

Computer Science and Game Theory · Computer Science 2015-08-14 Rachel Cummings , Katrina Ligett , Mallesh M. Pai , Aaron Roth

We study infinitely repeated games in settings of imperfect monitoring. We first prove a family of theorems that show that when the signals observed by the players satisfy a condition known as $(\epsilon, \gamma)$-differential privacy, that…

Computer Science and Game Theory · Computer Science 2014-10-09 Mallesh M. Pai , Aaron Roth , Jonathan Ullman

The use of game theoretic methods for control in multiagent systems has been an important topic in recent research. Valid utility games in particular have been used to model real-world problems; such games have the convenient property that…

Computer Science and Game Theory · Computer Science 2022-09-16 David Grimsman , Philip N. Brown , Jason R. Marden

Traditional economic models typically treat private information, or signals, as generated from some underlying state. Recent work has explicated alternative models, where signals correspond to interpretations of available information. We…

Computer Science and Game Theory · Computer Science 2012-02-20 Michael P. Wellman , Lu Hong , Scott E. Page

Network congestion games are a well-understood model of multi-agent strategic interactions. Despite their ubiquitous applications, it is not clear whether it is possible to design information structures to ameliorate the overall experience…

Computer Science and Game Theory · Computer Science 2020-02-14 Matteo Castiglioni , Andrea Celli , Alberto Marchesi , Nicola Gatti

Deception is a technique to mislead human or computer systems by manipulating beliefs and information. Successful deception is characterized by the information-asymmetric, dynamic, and strategic behaviors of the deceiver and the deceivee.…

Cryptography and Security · Computer Science 2018-10-02 Tao Zhang , Quanyan zhu

Online shared content, such as group pictures, often contains information about multiple users. Developing technical solutions to manage the privacy of such "co-owned" content is challenging because each co-owner may have different…

Human-Computer Interaction · Computer Science 2025-02-27 Hüseyin Aydın , Onuralp Ulusoy , Ilaria Liccardi , Pınar Yolum

Abuse of zero-permission sensors on-board mobile and wearable devices to infer users' personal context and information is a well-known privacy threat that has received significant attention. Efforts towards protection mechanisms that…

Computer Science and Game Theory · Computer Science 2019-05-01 Kavita Kumari , Murtuza Jadliwala , Anindya Maiti , Mohammad Hossein Manshaei

High performance machine learning models have become highly dependent on the availability of large quantity and quality of training data. To achieve this, various central agencies such as the government have suggested for different data…

Machine Learning · Computer Science 2019-11-27 Zhiliang Chen
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