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Communities typically capture homophily as people of the same community share many common features. This paper is motivated by the problem of community detection in social networks, as it can help improve our understanding of the network…

Computer Science and Game Theory · Computer Science 2017-09-01 Radhika Arava

Deceptive game designs that manipulate players are increasingly common in the gaming industry, but the impact on players is not well studied. While studies have revealed player frustration, there is a gap in understanding how cultural…

Human-Computer Interaction · Computer Science 2025-03-26 Hilda Hadan , Sabrina A. Sgandurra , Leah Zhang-Kennedy , Lennart E. Nacke

We explore a specific parametric example of a regime change game in which a policymaker defends the status quo against a continuum of atomistic agents who seek to overthrow it. At the start of the game, the policymaker can initiate a policy…

Theoretical Economics · Economics 2025-09-08 Georgy Lukyanov

We introduce some preliminaries about game theory and information security. Then surveying a subset of the literature, we identify opportunities for future research.

Cryptography and Security · Computer Science 2021-03-24 Erick Galinkin

In many settings, machine learning models may be used to inform decisions that impact individuals or entities who interact with the model. Such entities, or agents, may game model decisions by manipulating their inputs to the model to…

Machine Learning · Computer Science 2024-12-04 Trenton Chang , Lindsay Warrenburg , Sae-Hwan Park , Ravi B. Parikh , Maggie Makar , Jenna Wiens

Group polarization, the phenomenon where individuals become more extreme after interacting, has been gaining attention, especially with the rise of social media shaping people's opinions. Recent interest has emerged in formal reasoning…

Logic in Computer Science · Computer Science 2024-05-03 Robert Freiman , Carlos Olarte , Elaine Pimentel , Christian G. Fermüller

The psychology of the individual is continuously changing in nature, which has a significant influence on the evolutionary dynamics of populations. To study the influence of the continuously changing psychology of individuals on the…

Social and Information Networks · Computer Science 2025-02-11 Minyu Feng , Bin Pi , Liang-Jian Deng , Jürgen Kurths

We consider a peer-to-peer electricity market, where agents hold private information that they might not want to share. The problem is modeled as a noncooperative communication game, which takes the form of a Generalized Nash Equilibrium…

Computer Science and Game Theory · Computer Science 2021-01-19 Ilia Shilov , Hélène Le Cadre , Ana Bušic

Understanding player behavior is fundamental in game data science. Video games evolve as players interact with the game, so being able to foresee player experience would help to ensure a successful game development. In particular, game…

Machine Learning · Statistics 2018-12-10 Anna Guitart , Pei Pei Chen , Paul Bertens , África Periáñez

As privacy issues have gained social salience, entrepreneurs have begun to offer privacy enhancing technologies (PETs) and the U.S. has begun to enact privacy legislation. But "privacy" is an ambiguous notion. In the liberal tradition, it…

Computers and Society · Computer Science 2007-05-23 David J. Phillips

Safety perception measurement has been a subject of interest in many cities of the world. This is due to its social relevance, and to its effect on some local economic activities. Even though people safety perception is a subjective topic,…

Computer Vision and Pattern Recognition · Computer Science 2019-02-20 Sergio Acosta , Jorge E. Camargo

Information sharing among organizations has been gaining attention as a method for improving cybersecurity. However, the associated disclosure costs act as deterrents for firms' voluntary cooperation. In this work, we take a game-theoretic…

Computer Science and Game Theory · Computer Science 2020-01-20 Parinaz Naghizadeh , Mingyan Liu

We study an information design problem in transportation networks, in the presence of a random state that affects the travel times on the links. An omniscient system planner -- aiming at reducing congestion -- observes the network state…

Optimization and Control · Mathematics 2025-09-04 Alexia Ambrogio , Leonardo Cianfanelli , Giacomo Como

Recently the concept of quantum information has been introduced into game theory. Here we present the first study of quantum games with more than two players. We discover that such games can possess a new form of equilibrium strategy, one…

Quantum Physics · Physics 2007-05-23 Simon C. Benjamin , Patrick M. Hayden

We study two-player security games which can be viewed as sequences of nonzero-sum matrix games played by an Attacker and a Defender. The evolution of the game is based on a stochastic fictitious play process. Players do not have access to…

Computer Science and Game Theory · Computer Science 2010-03-16 Kien C. Nguyen , Tansu Alpcan , Tamer Basar

Online Social Networks (OSNs) have come to play an increasingly important role in our social lives, and their inherent privacy problems have become a major concern for users. Can we assist consumers in their privacy decision-making…

Social and Information Networks · Computer Science 2016-06-27 Cailing Dong , Hongxia Jin , Bart P. Knijnenburg

We study the role of information complexity in privacy leakage about an attribute of an adversary's interest, which is not known a priori to the system designer. Considering the supervised representation learning setup and using neural…

Machine Learning · Computer Science 2021-06-09 Amir Ahooye Atashin , Behrooz Razeghi , Deniz Gündüz , Slava Voloshynovskiy

In this paper we survey the motivations behind contemporary game AI research by analysing individual publications, the researchers themselves, and the institutions that influence them. In doing so, we identify some negative effects on our…

Computers and Society · Computer Science 2022-06-08 Michael Cook

We consider the problem of fitting a linear model to data held by individuals who are concerned about their privacy. Incentivizing most players to truthfully report their data to the analyst constrains our design to mechanisms that provide…

Computer Science and Game Theory · Computer Science 2015-06-12 Rachel Cummings , Stratis Ioannidis , Katrina Ligett

Most companies' new business practices are based on customer data. These practices have raised privacy concerns because of the associated risks. Privacy laws require companies to gain customer consent before using their information, which…

Computers and Society · Computer Science 2016-06-06 Christian Fernando Libaque-Saenz , Younghoon Chang , Siew Fan Wong , Hwansoo Lee
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