Related papers: Quickpie: An Interface for Fast and Accurate Eye G…
We present an interface that can be leveraged to quickly and effortlessly elicit people's preferences for visual stimuli, such as photographs, visual art and screensavers, along with rich side-information about its users. We plan to employ…
The design process of user interfaces (UIs) often begins with articulating high-level design goals. Translating these high-level design goals into concrete design mock-ups, however, requires extensive effort and UI design expertise. To…
This paper presents a simple yet effective approach to modeling space-time correspondences in the context of video object segmentation. Unlike most existing approaches, we establish correspondences directly between frames without…
This paper presents a new design suggestion for cascading pull-down menus to make user interaction with it faster and therefore easier: The Wing Expansion Menu (WEM). The proposal is based on the Steering Law, which implies a wider steering…
Finding a product online can be a challenging task for users. Faceted search interfaces, often in combination with recommenders, can support users in finding a product that fits their preferences. However, those preferences are not always…
Human pose estimation (HPE) is one of the most challenging tasks in computer vision as humans are deformable by nature and thus their pose has so much variance. HPE aims to correctly identify the main joint locations of a single person or…
Vision-based dynamic pedestrian intrusion detection (PID), judging whether pedestrians intrude an area-of-interest (AoI) by a moving camera, is an important task in mobile surveillance. The dynamically changing AoIs and a number of…
To execute scientific computing programs such as deep learning at high speed, GPU acceleration is a powerful option. With the recent advancements in web technologies, interfaces like WebGL and WebGPU, which utilize GPUs on the client side…
Eye gaze is an important non-verbal cue for human affect analysis. Recent gaze estimation work indicated that information from the full face region can benefit performance. Pushing this idea further, we propose an appearance-based method…
With the recent surge in the use of touchscreen devices, free-hand sketching has emerged as a promising modality for human-computer interaction. While previous research has focused on tasks such as recognition, retrieval, and generation of…
In this letter, we propose a new method, Multi-Clue Gaze (MCGaze), to facilitate video gaze estimation via capturing spatial-temporal interaction context among head, face, and eye in an end-to-end learning way, which has not been well…
Graphical User Interface (GUI) provides visual bridges between software apps and end users. However, due to the compatibility of software or hardware, UI display issues such as text overlap, blurred screen, image missing always occur during…
Multimodal deep-learning models power interactive video retrieval by ranking keyframes in response to textual queries. Despite these advances, users must still browse ranked candidates manually to locate a target. Keyframe arrangement…
Frustrating text entry interface has been a major obstacle in participating in social activities in augmented reality (AR). Popular options, such as mid-air keyboard interface, wireless keyboards or voice input, either suffer from poor…
Hardware prefetching is one of the most widely-used techniques for hiding long data access latency. To address the challenges faced by hardware prefetching, architects have proposed to detect and exploit the spatial locality at the…
Visual design tasks often involve tuning many design parameters. For example, color grading of a photograph involves many parameters, some of which non-expert users might be unfamiliar with. We propose a novel user-in-the-loop optimization…
Existing manifold learning methods are not appropriate for image retrieval task, because most of them are unable to process query image and they have much additional computational cost especially for large scale database. Therefore, we…
Despite significant progress, there remain three limitations to the previous multi-view clustering algorithms. First, they often suffer from high computational complexity, restricting their feasibility for large-scale datasets. Second, they…
Deep learning models have become increasingly computationally intensive, requiring extensive computational resources and time for both training and inference. A significant contributing factor to this challenge is the uniform computational…
With the rapid development of deep learning technology in the past decade, appearance-based gaze estimation has attracted great attention from both computer vision and human-computer interaction research communities. Fascinating methods…