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As interactive devices become pervasive, people are beginning to looking for more advanced interaction with televisions in the living room. Interactive television has the potential to offer a very engaging experience. But most common user…

Human-Computer Interaction · Computer Science 2016-03-29 Gang Ren , Wenbin Li , Eamonn O'Neill

Recent multimodal retrieval methods have endowed text-based retrievers with multimodal capabilities by utilizing pre-training strategies for visual-text alignment. They often directly fuse the two modalities for cross-reference during the…

Computer Vision and Pattern Recognition · Computer Science 2025-05-22 Yeong-Joon Ju , Ho-Joong Kim , Seong-Whan Lee

Users are tapping into massive, heterogeneous entity graphs for many applications. It is challenging to select entity graphs for a particular need, given abundant datasets from many sources and the oftentimes scarce information for them. We…

Databases · Computer Science 2016-05-05 Ning Yan , Sona Hasani , Abolfazl Asudeh , Chengkai Li

Understanding user intent during magnified reading is critical for accessible interface design. Yet magnification collapses visual context and forces continual viewport dragging, producing fragmented, noisy gaze and obscuring reading…

Human-Computer Interaction · Computer Science 2025-09-25 Seongsil Heo , Roberto Manduchi

There are many structures, both classical and modern, involving point-sets and polygons whose deeper understanding can be facilitated through interactive visualizations. The Ipe extensible drawing editor, developed by Otfried Cheong, is a…

Key Information Extraction (KIE) from visually-rich documents (VrDs) is a critical task, for which recent Large Language Models (LLMs) and Multi-Modal Large Language Models (MLLMs) have demonstrated strong potential. However, their reliance…

Computation and Language · Computer Science 2026-01-28 Xinzhong Wang , Ya Guo , Jing Li , Huan Chen , Yi Tu , Yijie Hong , Gongshen Liu , Huijia Zhu

We introduce small-text, an easy-to-use active learning library, which offers pool-based active learning for single- and multi-label text classification in Python. It features numerous pre-implemented state-of-the-art query strategies,…

Machine Learning · Computer Science 2023-10-10 Christopher Schröder , Lydia Müller , Andreas Niekler , Martin Potthast

Appearance-based gaze estimation aims to predict the 3D eye gaze direction from a single image. While recent deep learning-based approaches have demonstrated excellent performance, they usually assume one calibrated face in each input image…

Computer Vision and Pattern Recognition · Computer Science 2022-04-21 Mingfang Zhang , Yunfei Liu , Feng Lu

We present a controlled, quantitative study with 12 participants comparing interaction with a haptically enhanced mixing board against interaction with a mouse in an abstract task that is motivated by several practical parameter space…

Human-Computer Interaction · Computer Science 2011-10-13 Steven Bergner , Matthew Crider , Arthur E. Kirkpatrick , Torsten Möller

In recommender systems (RSs), predicting the next item that a user interacts with is critical for user retention. While the last decade has seen an explosion of RSs aimed at identifying relevant items that match user preferences, there is…

Machine Learning · Computer Science 2021-03-02 Zekarias T. Kefato , Sarunas Girdzijauskas , Nasrullah Sheikh , Alberto Montresor

We propose a novel method for establishing correspondence between two sequences of 2D images. One particular application of this technique is slice-level content navigation, where the goal is to localize specific 2D slices within a 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-02-16 Dingjie Su , Weixiang Hong , Benoit M. Dawant , Bennett A. Landman

Large Language Models (LLMs) have revolutionized text comprehension, leading to State-of-the-Art (SOTA) news recommendation models that utilize LLMs for in-depth news understanding. Despite this, accurately modeling user preferences remains…

Information Retrieval · Computer Science 2024-05-22 Hao Jiang , Chuanzhen Li , Mingxiao An

We present a hybrid multi-volume rendering approach based on a novel Residency Octree that combines the advantages of out-of-core volume rendering using page tables with those of standard octrees. Octree approaches work by performing…

On-body menus present a novel interaction paradigm within Virtual Reality (VR) environments by embedding virtual interfaces directly onto the user's body. Unlike traditional screen-based interfaces, on-body menus enable users to interact…

Human-Computer Interaction · Computer Science 2024-10-01 Xiang Li , Wei He , Shan Jin , Jan Gugenheimer , Pan Hui , Hai-Ning Liang , Per Ola Kristensson

We present See-Through Face Display, an eye-contact display system designed to enhance gaze awareness in both human-to-human and human-to-avatar communication. The system addresses the limitations of existing gaze correction methods by…

Human-Computer Interaction · Computer Science 2024-10-23 Kazuya Izumi , Ryosuke Hyakuta , Ippei Suzuki , Yoichi Ochiai

Large, dense, small-world networks often emerge from social phenomena, including financial networks, social media, or epidemiology. As networks grow in importance, it is often necessary to partition them into meaningful units of analysis.…

Social and Information Networks · Computer Science 2021-08-23 Maria Inês Silva , David Aparício , Beatriz Malveiro , João Tiago Ascensão , Pedro Bizarro

Supporting mainstream applications is fundamental for a new OS to have impact. It is generally achieved by developing a layer of compatibility allowing applications developed for a mainstream OS like Linux to run unmodified on the new OS.…

Selecting a UI element is a fundamental operation on webpages, and the ease of tapping a target object has a significant impact on usability. It is thus important to analyze existing UIs in order to design better ones. However, tools…

Human-Computer Interaction · Computer Science 2024-09-27 Hiroki Usuba , Junichi Sato , Naomi Sasaya , Shota Yamanaka , Fumiya Yamashita

Recent work in vision-and-language demonstrates that large-scale pretraining can learn generalizable models that are efficiently transferable to downstream tasks. While this may improve dataset-scale aggregate metrics, analyzing performance…

Computer Vision and Pattern Recognition · Computer Science 2024-10-29 Eric Slyman , Minsuk Kahng , Stefan Lee

Touchable projection with structured light range cameras is a prolific medium for large interaction surfaces, affording multiple simultaneous users and simple, cheap setup. However robust touch detection in such projector-depth systems is…

Human-Computer Interaction · Computer Science 2018-12-31 Zhi Chai , Roy Shilkrot
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