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This paper addresses the problem of improving the query performance of the triangular expansion algorithm (TEA) for computing visibility regions by finding the most advantageous instance of the triangular mesh, the preprocessing structure.…

Computational Geometry · Computer Science 2025-08-08 Jan Mikula , Miroslav Kulich

Introduction: In the realm of human-computer interaction and behavioral research, accurate real-time gaze estimation is critical. Traditional methods often rely on expensive equipment or large datasets, which are impractical in many…

Computer Vision and Pattern Recognition · Computer Science 2024-01-02 Esther Enhui Ye , John Enzhou Ye , Joseph Ye , Jacob Ye , Runzhou Ye

Diffusion models have achieved remarkable success in high-quality image synthesis, sparking interest in image-guided generation tasks such as subject-driven image personalization. Despite their impressive personalization results, existing…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Huy Duong , Trong-Tung Nguyen , Cuong Pham , Anh Tran , Khoi Nguyen , Minh Hoai

This article addresses the challenge of validating the admission committee's decisions for undergraduate admissions. In recent years, the traditional review process has struggled to handle the overwhelmingly large amount of applicants'…

Machine Learning · Computer Science 2024-01-23 Amisha Priyadarshini , Barbara Martinez-Neda , Sergio Gago-Masague

Constructing accurate knowledge graphs from long texts and low-resource languages is challenging, as large language models (LLMs) experience degraded performance with longer input chunks. This problem is amplified in low-resource settings…

Computation and Language · Computer Science 2025-03-25 Divyansh Singh , Manuel Nunez Martinez , Bonnie J. Dorr , Sonja Schmer Galunder

In this paper, we develop a novel method for fast geodesic distance queries. The key idea is to embed the mesh into a high-dimensional space, such that the Euclidean distance in the high-dimensional space can induce the geodesic distance in…

Graphics · Computer Science 2021-09-02 Qianwei Xia , Juyong Zhang , Zheng Fang , Jin Li , Mingyue Zhang , Bailin Deng , Ying He

The electronic presentation of text in small display windows is mushrooming. In the present paper, four ways of presenting text in a small display window were examined and compared to a Normal Page condition: rapid serial visual…

Human-Computer Interaction · Computer Science 2007-05-23 Tarjin Rahman , Paul Muter

Visual gaze estimation, with its wide-ranging application scenarios, has garnered increasing attention within the research community. Although existing approaches infer gaze solely from image signals, recent advances in visual-language…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Jun Wang , Hao Ruan , Liangjian Wen , Yong Dai , Mingjie Wang

World-wide-web, with the website and webpage as the main interface, facilitates the dissemination of important information. Hence it is crucial to optimize them for better user interaction, which is primarily done by analyzing users'…

Computer Vision and Pattern Recognition · Computer Science 2023-01-09 Ciheng Zhang , Decky Aspandi , Steffen Staab

In Interactive Information Retrieval (IIR) experiments the user's gaze motion on web pages is often recorded with eye tracking. The data is used to analyze gaze behavior or to identify Areas of Interest (AOI) the user has looked at. So far,…

Information Retrieval · Computer Science 2019-02-13 Daniel Hienert , Dagmar Kern , Matthew Mitsui , Chirag Shah , Nicholas J. Belkin

Text entry is a critical capability for any modern computing experience, with lightweight augmented reality (AR) glasses being no exception. Designed for all-day wearability, a limitation of lightweight AR glass is the restriction to the…

Computer Vision and Pattern Recognition · Computer Science 2024-10-25 Junxiao Shen , Roger Boldu , Arpit Kalla , Michael Glueck , Hemant Bhaskar Surale Amy Karlson

Virtual Reality (VR) emphasizes immersive experiences, while text entry often requires hands or visual attention, which may disrupt the interaction flows in VR. We present AnkleType, a hand- and eye-free text-entry technique that leverages…

Human-Computer Interaction · Computer Science 2026-03-24 Xiyun Luo , Weirong Luo , Kening Zhu , Taizhou Chen

High-dimensional dense embeddings have become central to modern Information Retrieval, but many dimensions are noisy or redundant. Recently proposed DIME (Dimension IMportance Estimation), provides query-dependent scores to identify…

Information Retrieval · Computer Science 2026-04-13 Giulio D'Erasmo , Cesare Campagnano , Antonio Mallia , Pierpaolo Brutti , Nicola Tonellotto , Fabrizio Silvestri

Because of unmatched improvements in CPU performance, memory transfers have become a bottleneck of program execution. As discovered in recent years, this also affects sorting in internal memory. Since partitioning around several pivots…

Data Structures and Algorithms · Computer Science 2019-05-07 Conrado Martínez , Markus Nebel , Sebastian Wild

The rapid growth of LLMs has revolutionized natural language processing and AI analysis, but their increasing size and memory demands present significant challenges. A common solution is to spill over to CPU memory; however, traditional…

Machine Learning · Computer Science 2024-11-15 Yi Xu , Ziming Mao , Xiangxi Mo , Shu Liu , Ion Stoica

In this paper we describe EasyInterface, an open-source toolkit for rapid development of web-based graphical user interfaces (GUIs). This toolkit addresses the need of researchers to make their research prototype tools available to the…

Software Engineering · Computer Science 2017-02-02 Jesús Doménech , Samir Genaim , Einar Broch Johnsen , Rudolf Schlatte

Modern information querying systems are progressively incorporating multimodal inputs like vision and audio. However, the integration of gaze -- a modality deeply linked to user intent and increasingly accessible via gaze-tracking wearables…

Human-Computer Interaction · Computer Science 2024-05-14 Zeyu Wang , Yuanchun Shi , Yuntao Wang , Yuchen Yao , Kun Yan , Yuhan Wang , Lei Ji , Xuhai Xu , Chun Yu

Deep learning-based appearance gaze estimation methods are gaining popularity due to their high accuracy and fewer constraints from the environment. However, existing high-precision models often rely on deeper networks, leading to problems…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Zhang Cheng , Yanxia Wang

Most of the existing point-to-mesh distance query solvers, such as Proximity Query Package (PQP), Embree and Fast Closest Point Query (FCPW), are based on bounding volume hierarchy (BVH). The hierarchical organizational structure enables…

Graphics · Computer Science 2023-08-31 Chen Zong , Jiacheng Xu , Jiantao Song , Shuangmin Chen , Shiqing Xin , Wenping Wang , Changhe Tu

We present our current research on the implementation of gaze as an efficient and usable pointing modality supplementary to speech, for interacting with augmented objects in our daily environment or large displays, especially immersive…

Human-Computer Interaction · Computer Science 2007-08-28 Daniel Gepner , Jérôme Simonin , Noëlle Carbonell
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