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Choice functions constitute a simple, direct and very general mathematical framework for modelling choice under uncertainty. In particular, they are able to represent the set-valued choices that typically arise from applying decision rules…

Artificial Intelligence · Computer Science 2018-06-05 Jasper De Bock , Gert de Cooman

In the past three decades, deductive games have become interesting from the algorithmic point of view. Deductive games are two players zero sum games of imperfect information. The first player, called "codemaker", chooses a secret code and…

Data Structures and Algorithms · Computer Science 2013-03-27 Mourad El Ouali , Volkmar Sauerland

In this work, we propose an abstraction and refinement methodology for the controller synthesis of discrete-time stochastic systems to enforce complex logical properties expressed by deterministic finite automata (a.k.a. DFA). Our proposed…

Systems and Control · Electrical Eng. & Systems 2022-11-15 Bingzhuo Zhong , Abolfazl Lavaei , Majid Zamani , Marco Caccamo

Procedural generation is used across game design to achieve a wide variety of ends, and has led to the creation of several game subgenres by injecting variance, surprise or unpredictability into otherwise static designs. Information games…

Artificial Intelligence · Computer Science 2020-04-07 Michael Cook

Despite large incentives, ecorrectness in software remains an elusive goal. Declarative programming techniques, where algorithms are derived from a specification of the desired behavior, offer hope to address this problem, since there is a…

Programming Languages · Computer Science 2018-01-22 Anthony Di Franco

We unify standard frameworks for approachability both in full or partial monitoring by defining a new abstract game, called the "purely informative game", where the outcome at each stage is the maximal information players can obtain,…

Computer Science and Game Theory · Computer Science 2013-01-17 Vianney Perchet , Marc Quincampoix

Motivated by emerging decentralized applications, the \emph{game of coding} framework has been recently introduced to address scenarios where the adversary's control over coded symbols surpasses the fundamental limits of traditional coding…

Information Theory · Computer Science 2025-02-12 Hanzaleh Akbarinodehi , Parsa Moradi , Mohammad Ali Maddah-Ali

In this paper, we present a novel approach using the Auto GPT system alongside Design Sprint methodology to facilitate board game creation for inexperienced users. We introduce the implementation of Auto GPT for generating diverse board…

Human-Computer Interaction · Computer Science 2023-12-25 Maya Grace Torii , Takahito Murakami , Yoichi Ochiai

This study investigates semantic uncertainty in large language model (LLM) outputs across different decoding methods, focusing on emerging techniques like speculative sampling and chain-of-thought (CoT) decoding. Through experiments on…

Computation and Language · Computer Science 2025-06-24 Darius Foodeei , Simin Fan , Martin Jaggi

In the article, within the framework of the Boolean Satisfiability problem (SAT), the problem of estimating the hardness of specific Boolean formulas w.r.t. a specific complete SAT solving algorithm is considered. Based on the well-known…

Artificial Intelligence · Computer Science 2023-12-19 Daniil Chivilikhin , Artem Pavlenko , Alexander Semenov

This paper focuses on "tracing player knowledge" in educational games. Specifically, given a set of concepts or skills required to master a game, the goal is to estimate the likelihood with which the current player has mastery of each of…

Artificial Intelligence · Computer Science 2019-08-16 Pavan Kantharaju , Katelyn Alderfer , Jichen Zhu , Bruce Char , Brian Smith , Santiago Ontañón

In the present paper, we propose a technology for translating algorithmic descriptions of discrete functions to SAT. The proposed technology is aimed at applications in algebraic cryptanalysis. We describe how cryptanalysis problems are…

Logic in Computer Science · Computer Science 2023-06-22 Alexander Semenov , Ilya Otpuschennikov , Irina Gribanova , Oleg Zaikin , Stepan Kochemazov

This paper proposes SAT-based techniques to calculate a specific normal form of a given finite mathematical structure (model). The normal form is obtained by permuting the domain elements so that the representation of the structure is…

Logic in Computer Science · Computer Science 2025-01-15 Mikoláš Janota , Choiwah Chow , João Araújo , Michael Codish , Petr Vojtěchovský

This paper introduces a novel algorithm for two-player deterministic games with perfect information, which we call PROBS (Predict Results of Beam Search). Unlike existing methods that predominantly rely on Monte Carlo Tree Search (MCTS) for…

Artificial Intelligence · Computer Science 2024-04-26 Sergey Pastukhov

A wide range of constraints can be compactly specified using automata or formal languages. In a sequence of recent papers, we have shown that an effective means to reason with such specifications is to decompose them into primitive…

Artificial Intelligence · Computer Science 2009-03-04 Claude-Guy Quimper , Toby Walsh

In this paper we provide a case study of the use of relatively sophisticated mathematics and algorithms to redefine and adapt a simple traditional game/puzzle to exploit the computational power of smart devices. The focus here is not so…

Human-Computer Interaction · Computer Science 2019-06-04 Jeffrey Uhlmann

Consequential decision-making incentivizes individuals to strategically adapt their behavior to the specifics of the decision rule. While a long line of work has viewed strategic adaptation as gaming and attempted to mitigate its effects,…

Machine Learning · Computer Science 2020-02-19 John Miller , Smitha Milli , Moritz Hardt

This work introduces a unified framework for analyzing games in greater depth. In the existing literature, players' strategies are typically assigned scalar values, and equilibrium concepts are used to identify compatible choices. However,…

Computer Science and Game Theory · Computer Science 2026-02-04 Melih İşeri , Erhan Bayraktar

Open parity games are proposed as a compositional extension of parity games with algebraic operations, forming string diagrams of parity games. A potential application of string diagrams of parity games is to describe a large parity game…

Logic in Computer Science · Computer Science 2025-05-29 Kazuki Watanabe

The deduction game is a variation of the game of cops and robber on graphs in which searchers must capture an invisible evader in at most one move. Searchers know each others' initial locations, but can only communicate if they are on the…

Combinatorics · Mathematics 2024-12-24 Andrea Burgess , Danny Dyer , Mozhgan Farahani
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